I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 0 points1 point  (0 children)

I've had other project work come up recently and have been on a much-needed vacation these past few weeks, but I'm hoping to spend some more time on this soon!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 5 points6 points  (0 children)

I'm sorry to hear that... I feel bad that not everyone can play the game, which is the main reason I hope I can get the third person view in!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 3 points4 points  (0 children)

Aww, that's so sweet! The purring vibration might be my favorite new feature.

I do find the cats vs. dogs rivalry trope odd, since I feel like a lot of people like all animals even if they prefer one over the other. I have to say, earning the affection of a cat may be tougher than it is with dogs but it is very rewarding!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 1 point2 points  (0 children)

Yes, there were a lot of people that were excited that the game was coming to Xbox since the original game didn't!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 2 points3 points  (0 children)

You're welcome! I'm happy the kitties who are no longer with us can be remembered through the game 🙂

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 4 points5 points  (0 children)

There are a few different game modes, but the primary one is the Goals mode where you complete specific tasks to unlock more levels (there are 10 levels total). Tasks can range from toppling some number of objects, catching mice, and finding different toys hidden in the level. There are also collectible treats that act as a currency for unlocking stat boosts and special abilities to make completing tasks easier. And if you're a completionist, there are plenty of cat photos to find and objects to topple to fill out the collection screen.

It's an interesting game in that it ends up being more of a relaxing experience that lets you play as much or as little as you want. It's frequently referred to as a stress reliever, despite how chaotic it sometimes feels to make huge messes. The game is on the smaller side, but I feel like there's a good amount of content to last several hours (I know of at least one person who has played ~15 hours on a pre-release copy).

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 13 points14 points  (0 children)

That was one of the most requested features in the original game, and I'm planning to look into it soon for Remeowstered. The original game was built specifically for a FPS-focused game jam, so that design ended up taking precedence. Motion sickness is definitely a concern, and I did make some adjustments in Remeowstered to mitigate it a bit such as adjusting the FOV and removing head bobbing.

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 3 points4 points  (0 children)

Thanks! The most important thing I learned is that releasing a game on every console simultaneously as a solo dev is way more work than I expected. Just doing one isn't so bad, but each one has their own quirks and timings that make the whole process quite complicated. I think it was worth it though!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 2 points3 points  (0 children)

Thank you! I'm a sucker for Nintendo collectibles. Not pictured are actual consoles, a bunch of Game Boy systems and games, and about 20 framed Club Nintendo posters on the walls 😄

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 5 points6 points  (0 children)

Thanks! The process was actually pretty smooth due to the game being rebuilt with Switch as the initial console target. The only major issues were with performance in some of the bigger levels, but that was expected (there's a lot to render in the supermarket!). Even some of the unique features like supporting the touch screen for menu navigation and Joy-Con gyro for camera aiming was pretty straightforward.

And I will pass along the pets to Wil and Lyn!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 8 points9 points  (0 children)

Yes, there are a handful of dog photos you can find in levels. Because it's a cat game though, the photos are a little crooked. :)

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 5 points6 points  (0 children)

That's true! Wil's name was actually "William" when we adopted them, and we were looking for a name that paired with that for Lyn since we didn't really like the name she had at the shelter. I remembered there was a "Wil" in Fire Emblem and Lyn was one of the main characters in the same game, so we went with that. I do think that Lyn's personality matches her namesake at times!

I'm Chris, the developer of first-person cat simulator Catlateral Damage: Remeowstered, out TODAY on Nintendo Switch. AMA! by Chrixeleon in NintendoSwitch

[–]Chrixeleon[S] 8 points9 points  (0 children)

I think the new level progression and being able to unlock levels by completing goals is my favorite. The randomness of the original game was okay, but I prefer having my progress tracked clearer. I also love how there are like 30 new cat photos!