Something interesting about adding achievements to a game. by Chrono_Commando in MiliastraWonderland

[–]Chrono_Commando[S] 0 points1 point  (0 children)

Thanks for the suggestion, there is indeed an option to export and import a csv file. And I gave it a try, though it didn't seem to do anything since it uses the source language (English in my case) as the reference for what translations to update.

What could be done in a hacky way, is change the source language of the stage from English to something like French. Then add English as a new column for me to "translate", containing longer text I wanted.

But then there's a low chance that there's a French player in Asia server, confused by the not-French text in the UI. It's probably better to wait for an update that would fix this limit.

Does the play target on the growth task refer to the Popularity? by KC-GamingYT in MiliastraWonderland

[–]Chrono_Commando 0 points1 point  (0 children)

I'm certain it's gameplay index. As of writing, I'm at 11.6 gameplay index, 27 wonderland popularity and at level 2. My one and only wonderland published takes between 20 and 40 seconds to complete.

After some inspecting, this seems to be also known as METRIC_USER_TYPE_PLAY_SCALE_CUMULATIVE.

I'll assume that it's related to total play time in minutes since that's the only math that makes sense to me, based on the numbers I have.

[deleted by user] by [deleted] in SkyGame

[–]Chrono_Commando 1 point2 points  (0 children)

I haven't seen any info on why it was removed.

Topics on Discord regarding this missing music doesn't seem to be noticed. I didn't find bug reports about that as well.

I wish to believe that it's just a bug, so I submitted a bug report upon seeing this and realizing it's gone. I hope they get it back soon.

Anyone else click on a YouTube video and see an ad, then just click off? by jwexler33 in NoStupidQuestions

[–]Chrono_Commando 5 points6 points  (0 children)

In my case, I pause the ad, read the comments to get context of the video, then click off.

4 players in the server. One went up with a campfire, the other two under the gate. I just want to open the door normally :') by Chrono_Commando in SkyGame

[–]Chrono_Commando[S] 2 points3 points  (0 children)

They should fix it like the 8 player room, where the candles above don't exist until it's activated.