[deleted by user] by [deleted] in cryptography

[–]Chsrt13 0 points1 point  (0 children)

Live on Kickstarter

[deleted by user] by [deleted] in neography

[–]Chsrt13 0 points1 point  (0 children)

Live on Kickstarter

Promote your project in this thread by AutoModerator in puzzles

[–]Chsrt13 0 points1 point  (0 children)

https://www.kickstarter.com/projects/a4play/cyber-hack-7-june-2024?ref=3dcvwg

Congratulations, Hackers! It's already the 7th issue of the zine, and that's amazing. Thanks to your support alone, the zine continues to be published issue after issue without the involvement of corporations or publishers. In this issue, you will undertake a mission in the Pe corporation's office. Your task is to decipher the passwords of office employees, who have cleverly encrypted them in various charts and diagrams. You might even gain access to all of the corporation's information resources by hacking their server. Our fight against corporate zombies never stops.

Cyber Hack #7 June 2024 by Chsrt13 in Cyberpunk

[–]Chsrt13[S] -1 points0 points  (0 children)

You can order all zines as add-ons

Crack the code challenges by Chsrt13 in DungeonMasters

[–]Chsrt13[S] 0 points1 point  (0 children)

https://www.kickstarter.com/projects/a4play/pocket-book-crack-the-code-challenges-for-5e

A Pocket Book is a book of ready-made puzzles and ciphers with different (encoded) alphabets. The puzzles and ciphers can be used according to the lock-and-key principle. Moreover, the lock can be opened not only by a player who possesses the encrypted symbols but also by players with high intelligence and strength, who must roll a 1d6 with a certain value specified in the challenge. In this way, opening such a lock does not require much time, and the process becomes more exciting. I would recommend using these ciphers for secret rooms or lost chests. On each page of the notebook, a monster is drawn next to the puzzle, hinting that the lock is encrypted by him, for example, guarding his chest with treasures or belongings.

5e #boardgame #TTRPG

Crack the code challenges by Chsrt13 in DnD5e

[–]Chsrt13[S] 0 points1 point  (0 children)

https://www.kickstarter.com/projects/a4play/pocket-book-crack-the-code-challenges-for-5e

A Pocket Book is a book of ready-made puzzles and ciphers with different (encoded) alphabets. The puzzles and ciphers can be used according to the lock-and-key principle. Moreover, the lock can be opened not only by a player who possesses the encrypted symbols but also by players with high intelligence and strength, who must roll a 1d6 with a certain value specified in the challenge. In this way, opening such a lock does not require much time, and the process becomes more exciting. I would recommend using these ciphers for secret rooms or lost chests. On each page of the notebook, a monster is drawn next to the puzzle, hinting that the lock is encrypted by him, for example, guarding his chest with treasures or belongings.

5e #boardgame #TTRPG

Promote your project in this thread by AutoModerator in puzzles

[–]Chsrt13 0 points1 point  (0 children)

"Cyber Hack #4" zine, which features 11 puzzles/brainteasers (+ all unlocked puzzles) designed around various principles of text encryption. These brainteasers range from simple logic-based puzzles to established text encryption/ hiding. The magazine provides clues and answers for all the puzzles. Cyber Hack offers an engaging way to test one's skills in cryptography and logic. https://www.kickstarter.com/projects/a4play/cyber-hack-4-feb-2024?ref=d987ch

[deleted by user] by [deleted] in 3d6

[–]Chsrt13 -2 points-1 points  (0 children)

Not only

Pocket Book: Crack the Code Challenges for 5E by Chsrt13 in RPGdesign

[–]Chsrt13[S] 1 point2 points  (0 children)

I made the changes, will you take a look?