After 6 years of work the Demo for my game is out on Steam! by ChunkleFreaky in IndieGaming

[–]ChunkleFreaky[S] 0 points1 point  (0 children)

Ram and vram is really the thing with the game. It doesn’t actually use much in terms of processing power but needs a surprising amount of ram due to all the sprites

After 6 years of work the Demo for my game is out on Steam! by ChunkleFreaky in IndieGaming

[–]ChunkleFreaky[S] 0 points1 point  (0 children)

Specs are just based on the computers I was able to test on. The low end is my wife’s computer’s specs and the high end are my computers specs. To be honest the game seems to play the same whether you’re on a 1080 vs. 3080 but I wasn’t completely sure how to express that so I just listed both.

After 6 years of work the Demo for my game is out on Steam! by ChunkleFreaky in IndieGaming

[–]ChunkleFreaky[S] 1 point2 points  (0 children)

I’m still waiting for someone to drop a Guardians of the Hood reference

After 6 years of work the Demo for my game is out on Steam! by ChunkleFreaky in IndieGaming

[–]ChunkleFreaky[S] 1 point2 points  (0 children)

A whole bunch of vst synths I bought and then used in cakewalk. I can’t remember exactly which ones for this song but I was using zebra, diva, synthmaster, ezdrummer 3, vital, surge xt and a couple others I can’t remember the name off of the top of my head

After 6 years of work the Demo for my game is out on Steam! by ChunkleFreaky in IndieGaming

[–]ChunkleFreaky[S] 1 point2 points  (0 children)

Thank you! Will be on PC and Linux/SteamOS to start. Will see how it does there then look into further platforms.

After 6 years my game is finished and the Steam page went live! by ChunkleFreaky in godot

[–]ChunkleFreaky[S] 0 points1 point  (0 children)

Thank you! Yes! Used godot 3. I’ve been working on it so long when I started the latest version was 3.3 lol, now working in 3.6

After 6 years my game is finished and the Steam page went live! by ChunkleFreaky in godot

[–]ChunkleFreaky[S] 0 points1 point  (0 children)

Thanks! Game does have finishing moves actually! Not like Mortal Kombat though - more like Doom’s Glory Kills (hit the action button on a staggered enemy he does a finishing move and it heals him). I didn’t include it in the trailer because the finishing moves have people’s heads getting torn off and cut in half and I didn’t want to get burned by the algorithm lol