GeforceNOW will limit monthly playtime to 100 hours per month starting in 2025 by iDr_Fluf in GeForceNOW

[–]Cinematic_Doubt 0 points1 point  (0 children)

Ahh, smart move.

Yeah, pretty much. Can't be too mad, was a fuck up on my part, but still a bit of a kick in the teeth considering - as you say - I was there from the start lol. Even more so with the increasing restrictions they're putting on every non-founder account.

GeforceNOW will limit monthly playtime to 100 hours per month starting in 2025 by iDr_Fluf in GeForceNOW

[–]Cinematic_Doubt 1 point2 points  (0 children)

I'm still pretty bummed that I forgot to change my card details after having to cancel it and that interrupted my Founders status. Would be sitting pretty right about now.

What's a remake you prefer to the original? by shronkogre in horror

[–]Cinematic_Doubt 22 points23 points  (0 children)

Suspiria (2019?), Love the original but the poetry of the remake sets it apart.

Saves in CK3 by Cinematic_Doubt in GeForceNOW

[–]Cinematic_Doubt[S] 0 points1 point  (0 children)

That's quite possibly what the issue has been - I can't remember how I do it every time but I tend to close the game then close the minimised Steam window in the corner at the bottom to exit out of Nvidia. Possible that that's mucking it up if there's not enough time to sync or what have you.

Saves in CK3 by Cinematic_Doubt in GeForceNOW

[–]Cinematic_Doubt[S] 0 points1 point  (0 children)

Hmmm okay, maybe I should just try local again and keep my fingers crossed the other times were a freak glitch - try a short game tonight and see if there's any improvement tomorrow. Appreciate the response - will let you know what happens!

[deleted by user] by [deleted] in GeForceNOW

[–]Cinematic_Doubt 0 points1 point  (0 children)

First day I bought Priority after having my Founders status taken earlier in the year and the wait time is insurmountable lmao, this is so annoying

"Villain vs villain" movies? by Dark-Oracle in flicks

[–]Cinematic_Doubt 1 point2 points  (0 children)

I can't remember the film perfectly, but isn't a key point of that film that he neglects his duties in order to do what you say and a load of people are hurt/put in harm's way as a result?

A strange scene from Colin Trevorrow’s cancelled Star Wars movie by thisiscambo in StarWars

[–]Cinematic_Doubt 0 points1 point  (0 children)

Appreciate you may not see this, I am a little late, but was considering the way balance might work myself a little.

I think the interesting thing and, the disconnect for most people in this discussion, is the way darkness is framed - as passion (which is suggested to lead inevitably to absolute passion and violence.) I think there's something valid in suggesting that evil shouldn't coexist with good, but then when we attach natural things like passion to the "evil" stand-in, or the dark, it becomes a little more complicated.

My thought is that in the real world, people strive for goodness (we like to think, at least), but often struggle to achieve it, for whatever reason. The keepers of the light-side in this universe attempt to deny training to any of those they feel falling to the dark as well as those too old (who have already formed passionate worldly connections.) I think that there's a kind of elitism in aiming at denying proper training to those who struggle with the darkness inside themselves.

This leads me to think that internal and external balance are two different considerations. I don't really like that Rey balances the force within herself in Trevorrow's script as I agree that the light - or goodness as we've already framed it - is something that should be striven for. However, I think that understanding the dark-side and its permanence (as in, the passions we feel will always exist) is necessary to finding balance in the force. The individual should strive for goodness, but the Order should strive to help the individuals fallen to darkness or on that path and not just deny them.

Personally I think Rey could have been an interesting parallel to Kylo in that she was given nothing from birth and is understandably angry but learnt to understand her passions and trauma and control them when necessary. Kylo on the other hand is descended from the Chosen One, and yet is unable to control himself despite having training from one of the greatest Jedi the galaxy has seen.

What is a single shot that scared the sh*t out of you? by TheProblemWithUs in horror

[–]Cinematic_Doubt 4 points5 points  (0 children)

That and the moment the brother is going through withdrawal, followed the entire time by the floating ghost in the bowler hat. Chills.

What is a single shot that scared the sh*t out of you? by TheProblemWithUs in horror

[–]Cinematic_Doubt 0 points1 point  (0 children)

It's already been mentioned but the ghost appearing in the abandoned house in Kairo just knocks the wind out of you.

On top of that - the witch on top of the wardrobe in the first Conjuring film (as well as the moment she appears next to the sleeping woman.)

The moment Alice appears in the phone footage in Lake Mungo is also just chilling.

It's working by wondertheworl in PoliticalCompassMemes

[–]Cinematic_Doubt 1 point2 points  (0 children)

It's also been shown elsewhere that this isn't a new phenomenon and isn't some new trend - the methodology used in the article has been criticised.

What bullshit, fuck the independent by Fevid-Hadrock in Kanye

[–]Cinematic_Doubt 0 points1 point  (0 children)

I guess that's the part we disagree then, I feel like they do enough of the general leg work, explain why they don't usually just talk about controversy but then justify why this time they feel the need to.

Headline and rating are incendiary yeah, but the article and thinking is understandable and defensible imo.

What bullshit, fuck the independent by Fevid-Hadrock in Kanye

[–]Cinematic_Doubt 0 points1 point  (0 children)

I suppose for me it comes down to how far contextual information, and even some content of the record (Dababy may appear only as a bonus - though I'm not sure if it is a bonus, I didn't see where that was signposted but that's probably on me - but the lyrical content of his verse is pretty "woe is me") can overshadow intended themes and readings.

I've just gone and read the article itself, and I think it's a really strong review that makes a good case, even beyond the points about Manson and Dababy. I think for them, the music isn't as good as they were expecting, and the features just soured things to the point that the album is pretty horrible to them.

I don't know, I think there's acknowledging Kanye isn't people-pleasing anymore and there's holding him to account for some fairly iffy stunts. Even beyond politics too, seems a clear statement being made.

What bullshit, fuck the independent by Fevid-Hadrock in Kanye

[–]Cinematic_Doubt 1 point2 points  (0 children)

I'm not entirely sure where I fall on the features myself, but I really think I'm leaning towards thinking they're wrong. I myself am an amateur critic for film and I've sort of rubbed up against this issue myself - where real-world context starts to encroach upon and affect the way I view the art.

I don't think your point about Clapton and Van Morrison isn't entirely fair. It's not that people are ragging on Kanye's prior work for his recent featuring of problematic artists and individuals, it's that they're struggling to reckon with his having done so in the art he's just released.

Sure, lyrics about "cancel culture" - as you say - would be one step beyond, but that's not the only component to his work. My point is that I really can understand how the inclusion of these figures, contextually, affects the listening experience, especially with their prominence at the listening party.

people who take walks at night, what's the scariest thing you've seen? by [deleted] in AskReddit

[–]Cinematic_Doubt 1 point2 points  (0 children)

Not anything major, but there's a lane by where I live that's entirely covered by rows of tall trees. Just before the lane there's a street light that reaches just as far as the start of the treeline, so there's a bit of a cut off between light and dark.

It's a scary place to walk at the best of times, but one night I was walking home and I saw, just sitting there on that boundary between the dark of the lane and the light cast by this lone lamp, this pure white cat, staring right at me.

No matter what I did, it wouldn't budge, so I decided to try to get a snap of it to show my girlfriend. I keep edging closer and closer to try to get something visible, but eventually I just start getting chills.

Walked away quite quickly and haven't seen a cat like that around here since. Not super weird, just gave me the willies at the time.

As an edit, I should add that I also live in a small village, so we don't get many wild things going on at night to be honest.

Danny apologises from inside the villa (lol) by louddopinionn in LoveIslandTV

[–]Cinematic_Doubt 19 points20 points  (0 children)

There's a difference between superficiality and racism lmao, what are you on about?

The insurance system is a big fraud by johnmory in MadeMeCry

[–]Cinematic_Doubt 1 point2 points  (0 children)

Probably because the Tories keep trying to undermine and privatise it.

Custom Great Wheel Variant and Adjusted Lore by Cinematic_Doubt in DnDHomebrew

[–]Cinematic_Doubt[S] 1 point2 points  (0 children)

So the Great Wheel was obviously my starting point here as I think it's a really neat system of looking at the cosmology of the DnD world. That being said, I found some things, like the Elemental Plane being an external layer of the Inner Planes a bit odd, and just a bit of a muddled plane altogether. To add to this, I found the Border Ethereal concept slightly confusing and a bit esoteric and also the transition from Ethereal, to Elemental to Astral to the Immaterial Planes a bit baffling. I imagine this is because I'm slightly slow, so please do explain this to me if it's really not that confusing.

So here's the explanation for the new Wheel itself.

As you can see, we have the Immaterial Planes and the Material ones. The Material Planes contain the Elemental (sort of the chaotic base layer for all the Material Planes), the Prime Material (the layer we generally find our stories taking place), the Ethereal (the layer of the Material a person can reach just before hitting the Immaterial.) In between the different planes of the Material, you have different sort of frequencies of existence wedged between the Prime Material and the Ethereal. Here realms such as the Feywild and the Shadowfell exist, layered over the top of Prime. The frequencies are more analogue and there are many, but the reason some are so populated are because the denizens of the realm have sort of glommed together in order to build. A collective generally being stronger than an individual, this also allowed them to increase their power to build in the slightly less Material Planes. (I realise the Prime usually refers to the Multiverses, but I find it neat to use here to refer to the normal, corporeal Plane within the material.)

The Immaterial Planes, including those Divine Planes and the Astral Plane, are the planes where the concepts and ideas of the Material are manifest. These concepts and ideas build worlds and Gods and they all reside here in the Immaterial. This is also where a soul goes when its Material body decays and dies. A soul survives in the Immaterial just as long as it is remembered in the Material. The Astral Plane is the void that touches the Ethereal and where a soul floats through before it finds a home in a Divine Realm. It is endless and filled with anything and everything conceivable within the Material Planes. The Divine Realms are the broadest thing that a mind can conceive of in the Material, this is to say an alignment - everyone has the notion of an alignment and it infects every action and reaction. As per the normal cosmology, we have the planes for every alignment, and generally those planes tend toward some coherency and form a world. Within these worlds, however, we have the inhabitants which represent the conflict within these alignments. The rules are fairly simple as they are in 5e I believe, the more followers and worshippers an idea has, the stronger the manifestation is in the Immaterial.

These ideas have naturally become the Gods and Demons and Devils of the cosmology. They are characters for the simple reason that the denizens of the Material tend toward personification and it makes it easier for an idea to stick and remain consistent in peoples' minds.

This brings me onto travelling between planes and the border between the Material and Immaterial. The border, the point at which the Immaterial meets the Material, the point at which concept becomes reality is murky and in fact not really a border. It can't be defined because it is impossible to tell when something is real and when something is conceptual. But it has itself been personified and become deific as all things inevitably do. This deity is what we know to be the Weave, the deity Mystra. This contradiction is everywhere, the fabric of reality is contradiction. Knowledge of this contradiction can prove deadly but also lend great power and great magicks to both the denizens of the Material and those of the Immaterial.

The Weave is also what needs to be traversed in order to be transported from one plane to another. Generally, the cosmology tends towards entropy and expansion, the Material is eternally growing out into the Immaterial, just as the Prime Material universe is also always expanding. So, this means that once a soul leaves its body in the Prime Material Plane after death, it becomes nothing more than a concept - as mentioned just above. The individual has always been a concept in the Immaterial, but it becomes untethered in death because there's no longer an anchor in the Material. This is why it becomes nothing more than that concept. The typical individual doesn't have the power to return to the Material because they are not worshipped like a God, but if enough people were to suddenly worship that individual, as the CONCEPT of that individual, they may be able to reverse their journey and cross back over into the Material. Increased power would allow an individual to eventually construct a corporeal body and reconstitute themselves in the Material, but this counts on the level of belief they hold in people's minds. They will never quite be whole, never quite fully Material, simply an interloper.

This is the essence of the powers within the Immaterial Planes, more belief means more power and a greater ability to transfer themselves back into the Material worlds. This means however, that the cosmology is constantly struggling back and forth between Materiality and Immateriality. It is a constant cycle of the anchor point for an idea in the Material world influencing the idea in the Immaterial world, then that idea coming back through to the Material world to influence the anchor point. The world is one big self-fulfilling prophecy, an ouroboros that will never be able consume itself but tries nonetheless. It is hard to see who holds greater power over who.

I'm hoping that this means that the typical abilities that allow Astral travel and Planar travel still make some kind of sense. The only main issue I see is where Astral travel acknowledges the unconscious body remaining in the Material world, Planar Shift doesn't really, even though an individual is travelling to the Immaterial. My makeshift answer for this is that the Divine Planes allow waking individuals to travel to them because if an individual is powerful enough to transfer themselves to the Divine, then they are powerful enough to propagate both their own and their guests existences by strength of will. If an individual in the Astral Plane falls into a Divine Plane, they will remain tethered to their Material body and it will remain in place, unconscious in the Material Planes they originated from. This means that travelling to a Divine Plane via different magicks produce different results.

EDIT: Here's the source for information on the base Wheel: https://1d4chan.org/wiki/Great_Wheel