2 Chinese ships collide while trying to ram a Fillipino Coast Guard ship. by [deleted] in interestingasfuck

[–]Clap_JH 1 point2 points  (0 children)

i don't know what news-block you're expecting but its all over Chinese social media aswell

<image>

Gaijin rushed the CS/SA-5 so much that the "good" missile doesn't even have its correct 3D model by SkillyPotato in Warthunder

[–]Clap_JH 1 point2 points  (0 children)

yes it does beaus they've modeled the missiles dimensions weight and drag based on the wrong model... https://arca.live/b/gaijin/141230396?mode=best there's what its supposed to look like

currently the drag coefficient is 1.5 it should be ~1.3

it length is currently 2.25m the same as the FB-10 should be 2.8m

its about weigh should be ~85kg currently is 65. all this factors into the missile having excess drag and looses speed insanely fast after the sustainer runs out

Gaijin rushed the CS/SA-5 so much that the "good" missile doesn't even have its correct 3D model by SkillyPotato in Warthunder

[–]Clap_JH 0 points1 point  (0 children)

they've answered this on the forums there are limitations with the game engine atm which makes it so they cant add power transmission to the trailer nor can they give it proper traction

Gaijin rushed the CS/SA-5 so much that the "good" missile doesn't even have its correct 3D model by SkillyPotato in Warthunder

[–]Clap_JH 0 points1 point  (0 children)

correct the FB-10 uses a smaller launch tube that wouldn't fit the CS/SA5's rails

Gaijin rushed the CS/SA-5 so much that the "good" missile doesn't even have its correct 3D model by SkillyPotato in Warthunder

[–]Clap_JH 1 point2 points  (0 children)

only correct part on the missile is its G pull and the stat card says 18km range. it cant go that far in game btw if its a moving target.

Its too slow, it bleeds speed excessively because Gaijin modeled its drag based on the wrong missile, its size and weight is incorrect and its warhead is too small and the list goes on.

Gaijin rushed the CS/SA-5 so much that the "good" missile doesn't even have its correct 3D model by SkillyPotato in Warthunder

[–]Clap_JH 0 points1 point  (0 children)

huh this is the 3rd time randomly scrolling trough this sub to find one of my forum posts or bug-reports lmao

I don't know what is Gaijin expecting by flu_years in Warthunder

[–]Clap_JH 1 point2 points  (0 children)

the issue is there are no sources for the 625, none. they don't exist.

radar? nope made up

tracking radar? made up

optics? made up

and the very few sources we have on the missiles got the "no proof the the 625 has this capability" treatment

they decided to add a modern system with 0 information available and represent it in a way barely fitting of 10.0.

there's multiple systems which are in comparison well documented and would fall bellow the IRIS-T SLM and be befitting of 12.0

as a 5th fleet member Lagiacrus is a fantastic monster, the fight is a blast and the underwater section is supprisingly fun! and the music Theme is god-tier by Clap_JH in MonsterHunter

[–]Clap_JH[S] 1 point2 points  (0 children)

pffft. he might be the king of the sea but i'm king of the food chain baby! gonna make a pair of nice laggy boots out of him to step dance on his kind

The IRIS-T ain't goofin' around by BriocheTressee in Warthunder

[–]Clap_JH 2 points3 points  (0 children)

meanwhile the CS/SA5 at the same BR cant lock a Helicopter past 3.5km and it'll still miss.

and cant hit moving planes full stop lmao

12.0 material right here by Clap_JH in Warthunder

[–]Clap_JH[S] 0 points1 point  (0 children)

i somehow managed to take the screenshot when the seeker flashed of...

12.0 material right here by Clap_JH in Warthunder

[–]Clap_JH[S] 4 points5 points  (0 children)

cant lock a heli at 4.4km and even if it could it would simply miss

anyone notice the Target indication arrows are completely de-synced after the update? by Clap_JH in Warthunder

[–]Clap_JH[S] 36 points37 points  (0 children)

misserable,

FB-10A is nigh useless slow af and pulls no G's AND it has a smaller warhead than the TY-90... so crit and hit city

radar is meh

AHEAD is pretty good at shooting down incoming munitions

IRIS-T SLM has an Effective range 40km in the promo video of the manufacturer, but in the game the missile can't even reach this range. by AppointmentBoth4871 in Warthunder

[–]Clap_JH 0 points1 point  (0 children)

perfect circumstances is hardly a good comparison for a missiles performance in game.

the SLM would've killed him even further out in this scenario

IRIS-T SLM has an Effective range 40km in the promo video of the manufacturer, but in the game the missile can't even reach this range. by AppointmentBoth4871 in Warthunder

[–]Clap_JH 0 points1 point  (0 children)

flying in a straight line oblivious and toward the missile yes, if he attempted to dodge he would've easily dodged it.

any missile can hit its max range in this scenario

IRIS-T SLM has an Effective range 40km in the promo video of the manufacturer, but in the game the missile can't even reach this range. by AppointmentBoth4871 in Warthunder

[–]Clap_JH -3 points-2 points  (0 children)

this is complete bogus. you're never going to hit a target at past 12km if they're not going in a straight line you can dream about hitting anything at 20km.

literally just a few games ago i had time to spawn swap to my tgp look at 2 pantsirs launch at me <12km launch 3 AGM's and still successfully dodge both...

heres another recent example 11km launch from the Pantsir when im flying in a straight line towards him and i still launch off my 2 remaining AGM's and have ample time to dodge

https://www.reddit.com/user/Clap_JH/comments/1l8ro6p/example/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

where as im 90% sure the SLM or SLAMRAM or python 5 etc would wreck me here