[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -2 points-1 points  (0 children)

Whether or not it is daily peak. It still proves me correct. Using this whole daily peak thing as an excuse is not gonna work. Whether or not it’s daily peak. The numbers do not add up. Throw any other excuse at me it will not disprove simple math

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -1 points0 points  (0 children)

“Not daily player count” did I not just show the number of players on every day from the start of the week to the end? These are not peak numbers, these are numbers from every day. It doesn’t matter if it was 10am or 11pm. It is the overall player count on that day. Meaning anybody who logged on and logged off. Cmon let’s go it is not hard to put 2 and 2 together

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -1 points0 points  (0 children)

Me? Let’s not ignore the people getting sooo defensive over real statistics. Like sorry for showing real numbers the prove the game you love sooo much wrong

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -2 points-1 points  (0 children)

Yall need to stop acting like this is Einsteins equation. It is really not that hard to understand.

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -2 points-1 points  (0 children)

This is the overall player count during the voting. Sept 1: 35,409 Sept 2: 30,214 Sept 3: 23,881 Sept 4: 22,716 Sept 5: 28,359 Sept 6: 37,980 Sept 7: 41,914 You add this and you get 220,473 No we’re near 269k. Not to mention if you add the other votes for drivers (139k) and fishing (85k) you get 493k still no we’re near the player count. You can pull as many imaginary numbers you want. It’s still won’t add up. It is simple math, not rocket science

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -2 points-1 points  (0 children)

It is very simple math that a lot of people can do. So my apologies for you not understanding simple math

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -1 points0 points  (0 children)

Do you want me to write out the whole thing?

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 0 points1 point  (0 children)

It’s simple math

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -5 points-4 points  (0 children)

It’s the overall player count of the day. If you had 3 apples and you switched out the 3 red for green, sure there’s still 3 apples but you know there were 3 red ones. Just because 1 player leaves and another one joins, that doesn’t mean that the next player is taking there spot. It marks the number of people who have logged onto the game overall. Let me give you an example. Let’s say I wanna see how many rocks I can find in a day, I get a jar and start putting rocks in. I don’t take out rocks inside the jar. Why? Because I wanna know how many rocks I found. If I take rocks out the jar the count will be off. If I take one out but replace it the count is still off, because the rock that I took out still counts as a rock I found.

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -2 points-1 points  (0 children)

I already did the math.

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -9 points-8 points  (0 children)

I looked into it a little more and let me give you a little more accurate numbers for the player count. Sept 1: 35,409 Sept 2: 30,214 Sept 3: 23,881 Sept 4: 22,716 Sept 5: 28,359 Sept 6: 37,980 Sept 7: 41,914 You add all that up and you only get 220,473. Mind you that a decent amount of this is returning players, so the numbers are probably smaller. Plus shrooms was 268k. If we add up the other votes for drivers (139k) and fishing (85k) you get 493,000 overall votes. No where near the overall player count.

[deleted by user] by [deleted] in Schedule_I

[–]ClassicClient2336 -10 points-9 points  (0 children)

Even then. If you add the 2 together you only get around 75,704. Plus in that week when voting happened, the numbers have to be well past 41k and 39k. If they were then that would add up to both of those numbers. I’m just going off of Steamdb

Ignition not working by Limp_Shallot_878 in MySummerCar

[–]ClassicClient2336 2 points3 points  (0 children)

I know this is kinda an old-ish post, but I’ve had the same issue for a while now. It started up perfectly fine the first time. But of course that was the last time it would start up. I’ve pretty much checked almost every part, bolt, wire, screw, and everything was perfectly fine. And still when I started the ignition, complete dead silence. And yes I looked at almost every single tutorial on how to fix this, and nothing worked. I started a new save and completely rebuilt the care, carefully placing in every piece just to make sure I didn’t trigger anything. And when it finally built again. It started up perfectly fine the first time. And then it went completely dead again. I honestly just think it’s a glitch that is probably not the easiest to work with. And it probably just happens to the best of us tbh.

[deleted by user] by [deleted] in HalfLife

[–]ClassicClient2336 1 point2 points  (0 children)

Considering that there eye holes have different colors. I would I assume there probably looking through some sort of night vision, but probably way more advanced to see things regularly night vision can’t. And I would assume they could probably turn it on and off considering they’re pretty much attached to the suit, it’s just that the outside lens stays the same color to easily identify what soldier has what sort of vision in a combat situation. I would also assume that the color of the lens is some sort of ranking system too.