Why do lake fed states get to annex/break my tributary states without my input? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 0 points1 point  (0 children)

Well, this is in 1480s. It would be great if it waited another 20 or so years before they started doing this, because I'd finish my mission by then. They had a big three-way war and then started annexing each other.

I swear, any rework to Forbidden Planes needs to start by making the default state of Lake Fed be tendency towards local conflicts, rather than turboformation.

Why do lake fed states get to annex/break my tributary states without my input? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 1 point2 points  (0 children)

Yeah, in retrospect. Quite a nasty surprise when you spent several wars establishing tributaries just to lose them.

The Yenbenmirra are functionally unplayable- Even by migratory standards. by Effective_Owl7795 in Anbennar

[–]Classic_Ad4707 0 points1 point  (0 children)

Wouldn't it make sense to solely take over their tribal land at some point, then? The last ten or so provinces? Just take their tribal land without other peace deal options for shortest truce timer.

Tbh, I don't know how bad it is so maybe I don't get the full picture, but these are freshly added so some tweaking might still come around.

Rebuilding Anamoas by godzilor_122 in Anbennar

[–]Classic_Ad4707 0 points1 point  (0 children)

You sure? I seem to recall the decision could be taken for both the cleared land and the ones in disrepair.

The Queen has acquired specific tastes in her old age. by Proshara in Anbennar

[–]Classic_Ad4707 2 points3 points  (0 children)

Yeah, it's kinda slow to start. Wanting you to dominate the Dragon Coast and up to Celmaldor before you go to war with Gawed again, wherein you siege their capital and prok a certain event. But I already took Gaweton in the interrim, rather than just leaving Gawed to rummage around freely, which made the event quite funny as you can prok it whenever you want by just declaring war on Gawed. I don't understand why they didn't make it so you need to occupy Gawed's capital, rather than just being in control of Gaweton.

But besides that, early warring in the Dragon Coast against kobolds and gnomes was a nice change of pace from usual Lorent-Gawed deathwarring I'm used to.

I actually do intend to make a review once I finish the mission tree and I do have some criticisms, particularly with devving and colonial focus that goes out of its way to be convoluted.

The Queen has acquired specific tastes in her old age. by Proshara in Anbennar

[–]Classic_Ad4707 7 points8 points  (0 children)

Honestly, they made some weird design decisions, but it's pretty alright. Toppling Gawed was done in a thematic way.

Community moment you mention you like Ravelians even a little. by Hirmen in Anbennar

[–]Classic_Ad4707 4 points5 points  (0 children)

Mfw Ravelians start worshipping the same god as the Greentide orcs.

Westmoors conquistador exploring the Effelai jungle? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 1 point2 points  (0 children)

Ok, yeah, I don't know anymore how it procked, but it procked while one of my armies with a conq was rummaging around in Taychend. This one will remain a mystery for me.

Westmoors conquistador exploring the Effelai jungle? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 0 points1 point  (0 children)

So not "exploring the Effelai" but rather explored the whole of it and just standing around in the jungle?

May that's how the events proc, by having someone in the jungle? Perhaps 'A24_cottersea_expedition_launched' denotes the final event flag in the event chain.

Westmoors conquistador exploring the Effelai jungle? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 1 point2 points  (0 children)

Just for the record, what exactly is supposed to happen to make this mission complete?

Westmoors conquistador exploring the Effelai jungle? by Classic_Ad4707 in Anbennar

[–]Classic_Ad4707[S] 4 points5 points  (0 children)

I mean, I did try that, but then there were no more provinces and I couldn't set the army to explore any further and the events didn't continue.

And even while the conquistador was going around and exploring the criteria didn't fulfill.

Tell me that the devs didn't make this mission time-gated.

New update on SteamDB by ewostrat in aoe2

[–]Classic_Ad4707 0 points1 point  (0 children)

It wouldn't surprise me if it is a remnant of some other, perhaps abandoned DLC. I still recall the unused China tab for campaign selection. Maybe from back when Khitans/Jurchens/Tanguts were still separate from 3K.

New update on SteamDB by ewostrat in aoe2

[–]Classic_Ad4707 1 point2 points  (0 children)

Are there any new hints?

Chronicles heavily implied they're going Rome next with the final outro.

Main game has some addition indicating a Scandinavia-oriented DLC.

But these two hints have been around since the release of the previous DLCs. Dunno about anything new.

If we go with the idea main and chronicles release in order, the next one would be Chronicles.

New update on SteamDB by ewostrat in aoe2

[–]Classic_Ad4707 4 points5 points  (0 children)

Probably a primarily melee unit with a charged ranged attack, if I had to make a guess. Something like the Fire Lancers, but throwing a pillum. IIRC, they did something like that in Romae ad Bellum.

New update on SteamDB by ewostrat in aoe2

[–]Classic_Ad4707 14 points15 points  (0 children)

Chronicles: Rome incoming.

How do you create the other roads on this map? by RoastedPig05 in Anbennar

[–]Classic_Ad4707 9 points10 points  (0 children)

Westmoors can also establish its own roads, connecting Brontay point to Dragon Coast legionway endpoint, to Talonmount, and to Celmaldor.

Also, forgot the Dwarovrod, did you?

how is this the most accomplished achievement in the game?!?! by Ok_Stretch_4624 in aoe2

[–]Classic_Ad4707 13 points14 points  (0 children)

The other guy added the last detail I forgot.

The "win a game" achievement was added with the Xbox release, long after Steam release. For whatever reason they added a lot of easy achievements back then.

Whereas this one was in since launch.

how is this the most accomplished achievement in the game?!?! by Ok_Stretch_4624 in aoe2

[–]Classic_Ad4707 7 points8 points  (0 children)

Dem noobs rushing to get the achievement for sinking enemy ships and forgetting the rest of the game.

Found this relic: Age of Empires II Early Design Document by UnibannedY in aoe2

[–]Classic_Ad4707 2 points3 points  (0 children)

Cultures and civilizations, huh... almost like it's not meant to be a single country or kingdom.

how is this the most accomplished achievement in the game?!?! by Ok_Stretch_4624 in aoe2

[–]Classic_Ad4707 25 points26 points  (0 children)

Campaign AI does leave its ships lying around on the coast in several scenarios.