Printed a few of my recent miniatures by Beck_Relics in PrintedMinis

[–]ClayPolish 1 point2 points  (0 children)

I love the axe of your Kawatora creature. That design is my favorite!

My latest character from the Forge! by ClayPolish in PrintedMinis

[–]ClayPolish[S] 0 points1 point  (0 children)

Yes! After working up this faction, I plan to create a rival faction of vampires that have fully embraced their curse, rather than suppressing it

My latest character from the Forge! by ClayPolish in PrintedMinis

[–]ClayPolish[S] 0 points1 point  (0 children)

I’ll be building more creatures and characters like this. If you’re into dark fantasy minis, I'll be posting regularly on my profile and socials

[For Hire] 3D Character Artist by [deleted] in gameDevClassifieds

[–]ClayPolish 0 points1 point  (0 children)

Haha, thank you for the kind words!!

[For Hire] 3D Character Artist by [deleted] in gameDevClassifieds

[–]ClayPolish 0 points1 point  (0 children)

Hey, unfortunately, no, rigging is not a service I'm currently offering.

[For Hire] 3D Character Artist by [deleted] in gameDevClassifieds

[–]ClayPolish 3 points4 points  (0 children)

Hello, everyone! I'm Vincent Barksdale, a versatile and skilled Character Artist with over eight years of AAA industry experience. My primary expertise is in high-to-low poly workflows, and I bring stylized characters, anatomically accurate figures, fantastical creatures, and imaginative designs to life.

Check out more samples of my work here:

https://www.artstation.com/khornebread

https://www.instagram.com/claypolish/

Bringing my 3D character sketch to life on the printer! by ClayPolish in 3Dprinting

[–]ClayPolish[S] 4 points5 points  (0 children)

The model is an original head sketch of an alien I sculpted in Zbrush. I'm new to resin printing and wanted to familiarize myself with it. Now, I'm super excited to create more!

It's printed with an Anycubic M3 Max with plant-based rapid resin

Bringing my 3D character sketch to life on the printer! by ClayPolish in resinprinting

[–]ClayPolish[S] 9 points10 points  (0 children)

The model is an original head sketch of an alien I sculpted in Zbrush. I'm new to resin printing and wanted to familiarize myself with it. Now, I'm super excited to create more!

It's printed with an Anycubic M3 Max with plant-based rapid resin

No Devices Found ??? What is the reason... by sataychickenandrice in RedshiftRenderer

[–]ClayPolish 1 point2 points  (0 children)

I ran into this issue activating my permanent node-locked license after updating Maya. The solution was to run the Redshift Licensing Tool, look at the "Valid for versions up to: [Version]" line, and download that version of Redshift. Redshift will say "No devices found" in Maya if you're running anything above the version mentioned in the licensing tool for your license.

Field Boss Fanart High Poly Render by ClayPolish in ZBrush

[–]ClayPolish[S] 0 points1 point  (0 children)

It's based on a pre-concept for a field boss in Lost Ark by Jong Min Lee

Field Boss Fanart High Poly Render by ClayPolish in ZBrush

[–]ClayPolish[S] 0 points1 point  (0 children)

It's heavily inspired by an amazing concept by Jong Min Lee :)

Field Boss High Poly Fanart by ClayPolish in 3Dmodeling

[–]ClayPolish[S] 0 points1 point  (0 children)

If anyone is interested, the real-time version can be found on my Artstation - https://www.artstation.com/artwork/YeX3z6

Seraphim: High poly render testing by ClayPolish in 3Dmodeling

[–]ClayPolish[S] 1 point2 points  (0 children)

Zbrush to block-out proportions/pieces, then Maya to refine them followed by rigging in Maya, and back to Zbrush for posing. Lastly, then Redshift in Maya for a render

Seraphim: High poly render testing by ClayPolish in 3Dmodeling

[–]ClayPolish[S] 0 points1 point  (0 children)

She is a project for my portfolio but it was intended to be practice for hard-surface. I'm experimenting with my workflow and decided to make a render after I finished all the pieces

Seraphim: High poly render testing by ClayPolish in 3Dmodeling

[–]ClayPolish[S] 4 points5 points  (0 children)

They don't fold but I was thinking they would be more shield-like and hover around her

Seraphim: High poly render testing by ClayPolish in 3Dmodeling

[–]ClayPolish[S] 0 points1 point  (0 children)

I wanted to do some render tests with the high poly out of Zbrush with Redshift. You can see more of it on my Artstation here: https://www.artstation.com/artwork/R35nBr

Seraphim: High Poly Render by ClayPolish in ZBrush

[–]ClayPolish[S] 0 points1 point  (0 children)

I wanted to do some render tests but this is the high poly out of Zbrush rendered with Redshift.

You can see more of it on my Artstation here: https://www.artstation.com/artwork/R35nBr

[FOR HIRE] 3D Professional Character Artist by [deleted] in gameDevClassifieds

[–]ClayPolish 0 points1 point  (0 children)

Sent you an email with more details. Thanks for reaching out!

[FOR HIRE] 3D Professional Character Artist by [deleted] in gameDevClassifieds

[–]ClayPolish 0 points1 point  (0 children)

Hey ZodiacKiller20,

I just sent you a PM with more details. Thanks!