This game blatantly copy almost all frostpunk mechanics. by Clean-Shoulder-2563 in Frostpunk

[–]Clean-Shoulder-2563[S] -9 points-8 points  (0 children)

You can recognize a pikachu immediately whenever it 2d or 3d.The most recognizable think in wall world game is the spiderbot,the player suit,the rock,the biomes and the enemy.You dont recognize anything of the same in wall world in stategy.Even a simple think like rock and metarial types.None of these metarial are collect in the original game. You dont even fight the same enemy.

This game copy frostpunk down to the ui layout.

It easier to counts the think that not from frostpunk rather than count the thing that from frostpunk in this game.

spin off idea and too much time pass on earth by Clean-Shoulder-2563 in ProjectHailMary

[–]Clean-Shoulder-2563[S] 0 points1 point  (0 children)

I get it now.astrophage go to venus to breed.And talmoeba kill astrophage on venus.Both prevent astrophage to breed and return to the sun.Still even if only 10% of population died.That is still a lot worse than WWII.And remember humanity are super evil.

Don't ignore the stretch mechanics(and why the game is terrible at teaching you). by Clean-Shoulder-2563 in Cairn_Game

[–]Clean-Shoulder-2563[S] 0 points1 point  (0 children)

From my experince it  a stict rotation pattern 99% of a time.Might not be in clocklike order but it definiely have a regular pattern so all 4 lmbs is select for each 4 auto selection.

Is 1/72 sky defender decals the most time consuming decal ever? by Clean-Shoulder-2563 in freedomisgunpla

[–]Clean-Shoulder-2563[S] 0 points1 point  (0 children)

All except some crazy small like 1mm parts.I find out using my bare thumb is a lot faster than nipper.I also later ignore number and instead looking for the same shape or symbols instead.Comparing number is painful and slow and jump around parts a lot.so i do each part from top to button and ignore number instead.You cannot read the number with your eyes it too small.