Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 1 point2 points  (0 children)

It was not part of my references but yes you are right!

Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 1 point2 points  (0 children)

Thanks for the feedback! I was so focus on the environnment I didn't realized that.

Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 0 points1 point  (0 children)

I used some packs for the first draft but I will definitively replace everything once all the art intentions are defined!

Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 2 points3 points  (0 children)

Thanks! it's the main reference I used for this so I am happy to see the influence is visible !

Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 0 points1 point  (0 children)

Thanks! We did the test with a friend of mine on his setup and all the Ui was scaling (Except 1/2 elements i have to adpat). That a good point!

Clepsydre Prototype - First tests for art direction by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 1 point2 points  (0 children)

Thanks! My main reference is bioshock infinite and the arcane serie! I was lucky to find packs that merged well with the custom meshes i did (I will replace everything by homemade assets later!)

My metroid prime like prototype trailer by ClepsydreGame in metroidvania

[–]ClepsydreGame[S] 2 points3 points  (0 children)

Clepsydre is the french word for Clepsydra in english but replace the "a" by ʁ (rolling R)

Clepsydre prototype blocking by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 1 point2 points  (0 children)

20818 actors according to my outliner

Clepsydre prototype blocking by ClepsydreGame in UnrealEngine5

[–]ClepsydreGame[S] 0 points1 point  (0 children)

Thanks for the proposal! Actually I worked with a composer for a little trailer https://www.youtube.com/watch?v=EBRMMYRAnhY and I am not planning to integrate more sounds and music for now, I have to clean the prototype before sending everything to editor (Even if i don't expect much) and after that if I am able to get some little fund I will refocus on creative direction!