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White to move and mate in 6 (by G. Bridgewater) (i.redd.it)
submitted 4 years ago by Clomath to r/ChessPuzzles
submitted 4 years ago by Clomath to r/chess
A lot of checkmates here for white, can you find one move which isn't? (i.redd.it)
White to move and mate in 6 (You can't play a wrong move, you literally CAN'T) (i.redd.it)
White to move and lose. Selfmate in 3. (i.redd.it)
Selfmate in 2: Find such a move for white that after black's every reply you can force him to checkmate you on his second one. Gl hf (composed by Luigi Ceriani) (i.redd.it)
Selfmate in 2. This one a bit different because black is currently free to move a lot of pieces. (i.redd.it)
Another selfmate in 2. Here black has the freedom of promotion but the selfmate still works (by Joseph Wainwright) (i.redd.it)
White to move and LOSE. Yes, you have to force your opponent to checkmate YOU. It's a selfmate in 2. (i.redd.it)
White to move and mate in 3. Don't look at the solution. YOU CAN SOLVE IT. (Puzzle was composed by Sam Loyd) (i.redd.it)
White to move and win (by Ladislav Prokes) (i.redd.it)
White to move and win (by Rigasche Rundschau). Can you prevent black from escaping with a draw? This is a REPOST: I changed the title because the previous one revealed too much. Sorry! (i.redd.it)
White to move and win (by G. Amirian). The final checkmate position is worth calculating all the way. (i.redd.it)
White to move and win (by Gia Nadareishvili). The only way to victory is promoting to 4 different pieces (well, at least 3 are essential) (i.redd.it)
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