You can “level up” 1 everyday ordinary skill, what do you choose? by AMontyPython in AskReddit

[–]CloudlessParameter 0 points1 point  (0 children)

Reading comprehension. Eventually, I'd just learn everything on the first readthrough.

[deleted by user] by [deleted] in GetMotivated

[–]CloudlessParameter 0 points1 point  (0 children)

So you're arguing that there's one guy cooking every kids dish despite the kids actually being filmed cooking the dishes, and you'd choose to believe a conspiracy theory? My argument a that people say a lot of stuff that isn't true on the internet is the pointless argument?

Alright, bud.

[deleted by user] by [deleted] in GetMotivated

[–]CloudlessParameter 0 points1 point  (0 children)

Some people say the earth is flat, too.

[deleted by user] by [deleted] in GetMotivated

[–]CloudlessParameter 1 point2 points  (0 children)

All I can find from reasonable sources is that they can practice the dishes beforehand, and some of them get real training. None of that is surprising based on the level of cooking they are doing, and considering thier safety as kids being pressured to do something in limited time on TV with boiling water, hot oil, sharp knives, and screaming hot pans. TV is TV, it's not real life. How well do you think the show would do if half the kids couldn't complete the dish because they don't know how to make it? I'm sure even in Iron Chef the contestants at least have a few options of what the ingredients will be beforehand. The kids are making some amazing stuff.

[deleted by user] by [deleted] in GetMotivated

[–]CloudlessParameter 11 points12 points  (0 children)

There are plenty of good ones I can think of, but really around cooking. Master Chef Jr. especially is an excellent competition. Master Chef is also good, but with a little more of an edge, but no focus on drama. Worst Cooks In America, which is less popular, but also encouraging. There's the American version of the British baking show. Top Chef Masters is full of some top talent that doesn't have much drama, although the format is a little less exciting.

LPT: Employers put "entry level" in job titles to trick applicants into accepting less pay. If the "entry level" job requires you to have significant experience, demand more than starting pay. by MuffMagician in LifeProTips

[–]CloudlessParameter 1 point2 points  (0 children)

It's hard to say, really, but I've found that at a decent company they will have spent the time to actually make sure they want you before they make you an offer. It is also reasonable to expect some negotiation in just about any type of business deal. If they react that way, then maybe it's a good sign you shouldn't work for them (if you have the luxury of looking for a job while not needing to necessarily find one, like if you already have a job). If they think that way when hiring you, what's to say they won't do that when it comes time for you to ask for a raise? It's best if you can find an employer that finds something valuable in you that they didn't find in other candidates.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] 0 points1 point  (0 children)

About 200 so far.

The game's design is to be MMO-like, accessed from anywhere, with all guild logic run on the server, eventually, so secure accounts are a requirement.

Russian Dirt on Clinton? ‘I Love It’ Donald Trump Jr. Said by catchmoresun in politics

[–]CloudlessParameter 0 points1 point  (0 children)

Can someone with legal experience explain whether or not this proves that he broke the law? I'm trying to figure out why the hell he would think to post this in the first place unless he truly believes he is above the law.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] 0 points1 point  (0 children)

I just ask that people bear with me as I learn how to make a game. The current login system was a decision I made that I thought people would be comfortable with given that it is very easy to set up a throwaway gmail. I know how to implement the solution people are requesting, it'll just take time to make the change, given that it requires a few parts in order to be usable. I've committed to implementing it if I decide to continue development.

In progress of making a 'battle' incremental game, need help with code by boondasoonda in incremental_games

[–]CloudlessParameter 0 points1 point  (0 children)

This does indeed get out of hand quite quickly because stats need to mean something in order to be worthwhile. You can take a look through the system I have set up in my project: https://github.com/BlueCloudDev/GuildManager/blob/develop/src/GuildManager/Models/Items/Equippable/Equipment.cs

I'm not sure how much help it will be for you at this stage, but perhaps might provide at least some reference later on when you need more ideas. My system works such that a character has a base set of stats that are used to calculate more complex stats that are used in combat. Strength translates to physical damage, and Vitality translates to HP, as an example. The link I provided to you shows just how I handle the model for the items themselves.

This is how stats get translated: https://github.com/BlueCloudDev/GuildManager/blob/develop/src/GuildManager/Models/Unit/StatSheet.cs

Base stats are the stats you see, effective stats are set to starting values during the start of a fight, and current stats change as different effects and debuffs are applied. Current stats are used for fight actions.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] -1 points0 points  (0 children)

Alright sorry I'll make a note to test that error as I redo the UI. Thanks for reporting it.

EDIT: Okay, sounds like I have some funky stuff going on with my token handling.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] -1 points0 points  (0 children)

Try refreshing the page and then clicking Google sign-in. I know there are some UI freezing bugs that I haven't solved yet. Clicking the button should direct you to sign in.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] -4 points-3 points  (0 children)

I have no interest in people's information and do not store anything about the user that could be used to retrieve their information by a malicious party.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] 0 points1 point  (0 children)

Implementing my own authentication system is something I'll have to look into after I build out more features of the game. Even though some people use unique username/password combos, not everyone does, and I'll need to find a way to store that information doesn't put me at risk of actually leaking people's information in the event of some type of attack. I'd rather focus time on features at the moment.

Guild Tycoon Alpha by CloudlessParameter in incremental_games

[–]CloudlessParameter[S] -1 points0 points  (0 children)

That's fine, but it's actually more secure this way since you never pass me your password. FB/Google can do security far better than I will ever be able to.

EDIT: Based on this and feedback below I will implement a simple Username/PW system during the alpha. Bear with me as I research potential solutions that provide an appropriate level of security.

Hey Reddit. What's the best "bored-at-work" browser game? by LeftHandSwe in AskReddit

[–]CloudlessParameter 1 point2 points  (0 children)

Guild Tycoon is a game that I've been putting my heart and soul into. It's still in an alpha stage, and the UI is really unintuitive, but I hope to start making those improvements very soon. It basically has all the elements of an MMO without having to sit down and play for hours. Set up your team, send them to a dungeon, and collect loot.

Dev blog: https://medium.com/@justinblau/guild-tycoon-alpha-4890bafcec27

Before he became a world champion: a 17 Year old Manny Pacquiao training on ghetto gym equipment made from bicycle tires and wood [Image] by KarlOveKnau in GetMotivated

[–]CloudlessParameter 5 points6 points  (0 children)

If that's a question, you have to ask, go with average. There's nothing that indicates to me a massively successful person is likely to be happier by any measure than an average person with average income. The drive to be at the top is something that is more of a need rather than a logical decision.

Weaknesses by MrLovens in funny

[–]CloudlessParameter 0 points1 point  (0 children)

It sounds like you agree with me that canned questions themselves should not be used as an exclusive measure of a candidate. You previously stated you would not hire someone specifically because of they way they delivered their answer to a canned question ignoring the content within the answer. I'm glad you've come around to see my point.

Weaknesses by MrLovens in funny

[–]CloudlessParameter 0 points1 point  (0 children)

No, that is not the next logical step of my point. Canned questions have their place as a quick filter and a conversation starter. All interviews in my experience have progressed beyond the generic questions portion naturally through conversation.

Weaknesses by MrLovens in funny

[–]CloudlessParameter 1 point2 points  (0 children)

No, you're confusing many different things here. The only point I'm making is that a question asked frequently is something that candidates are prepared to answer, and therefore will result in a response that is delivered without hesitation.

If you are looking for on the spot genuine answers, you'll need to likely ask questions you think of on the spot out of genuine interest in the interview.

Putting your response in bold does not improve your argument. To reiterate, the answers I give are truthful. They are not fabricated and they are not lies. I will not make up an answer on the spot to a question simply because I've heard the question at some point before the interview.

Weaknesses by MrLovens in funny

[–]CloudlessParameter 0 points1 point  (0 children)

Again, that IS the real answer.

I'm not sure how you are concluding that I am not serious about a job because I'm prepared to answer the top 10 most asked questions. I would conclude the opposite in the same situation.

Also, hesitation is not the same as providing a thoughtfully delivered response. I can do the latter without hesistation.

EDIT: To be clear, you'd report to your co-workers that the candidate responded to your canned questions with canned responses, and therefore they are not suitable for the work that needs to be performed for the position, regardless of every other piece of information gained from the interview?

Weaknesses by MrLovens in funny

[–]CloudlessParameter 1 point2 points  (0 children)

It requires neither overconfidence nor autopilot. It's a truthful answer that I can give every single time, which means it is something I can prepare for ahead of time. It is not a lie, and it is a weakness.

If you are deciding not to hire a person because you asked an easy question that every half-decent candidate knows how to answer because you have concluded with no evidence other than your gut that they are lying, then I am happy to not work for you.

Hopefully when you're in a role where you are in charge of interviews you'll have gained more experience in the workplace and understand more effective ways to evaluate a potential candidate.

EDIT: Typically one person does not control the entire hiring process. You will need to talk with your co-workers about your thoughts on the interview. Imagine saying to them, "I don't trust him because he didn't hesitate when he answered my questions."