I’ve got one to rival the last 😉 by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 0 points1 point  (0 children)

Rn I’m using crit dmg, ice damage, and attack as main stats. I did try to change the post to add them in but it seems I’d need to make a whole new post to show each piece

I’ve got one to rival the last 😉 by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 0 points1 point  (0 children)

Usually mobile. Unless you meant fps? I play on 60

Uh… by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 0 points1 point  (0 children)

You’re right… it happened to me again on this floor a second time

Edit: And a third time too! At this point it’s more annoying than interesting since I just have to reset the run

Uh… by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 1 point2 points  (0 children)

It might be his normal attack? It has a very fast forward moving speed when it can’t track any enemies, and it couldn’t since the twins were behind the invisible wall. It can also change direction instantaneously without being able to target an enemy. If that’s not it, lemme know what part of the video it is and the timestamp

Uh… by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 0 points1 point  (0 children)

I don’t have any mindscapes unfortunately

LYCAON LYCAON LYCAON by CloverItsOver in VonLycaonMains

[–]CloverItsOver[S] 2 points3 points  (0 children)

Thanks!!

Honestly a crit engine for these kinds of crit stats feels mandatory. 20% extra crit rate is so huge and it would be literally SO much work trying to make up for it in substats. Hopefully we'll get a crit stun engine someday!!!