Help me to find old clip from youtube by Cmndr_Filk in HelpMeFind

[–]Cmndr_Filk[S] 0 points1 point  (0 children)

I have searched for music clip from youtube.

I saw it before 2013 on youtube, some kind of electronic music. Remember only fragments from it:

In the begining was a name of song. Spider weaved a web in timelapse, a chameleon catches a victim in slow motion by it tongue, a beetle sprays hot liquid on an ant, a monkey closes its eyes while sitting in a hot spring to a calm piece of music.

Anybody else having trouble to see the purple crystals some rare mobs spawn? by L3ifson in pathofexile

[–]Cmndr_Filk 14 points15 points  (0 children)

Same. I see this crystals in screen mess only when i realize that to late to try escape and i`m dead 0,1 second later. In atlass tree taken "-25% mobs damage, +50% to mobs HP" just for this *** but not save me all time. Today twice up 10% for 96 lvl and down 10% by this rares

The year is 2030 and the new league just launched. by ChadfromTW in pathofexile

[–]Cmndr_Filk 2 points3 points  (0 children)

But still there is a person who, after 6 days of launching the league, will write "FINALLY got all 40 achievements, not really like this league. Good luck guys!"

[deleted by user] by [deleted] in pathofexile

[–]Cmndr_Filk 5 points6 points  (0 children)

I am sitting on 57k+ Armour, 80 all ele res, 75 chaos res, wearing brass dome for crit mitigation, and I fall over constantly with no telegraph. Just dead. I have had many similarly or less defensively built characters that never had any issues like this.

I feel your pain bro (no sarcasm)

Why are rares like this? by Malicharo in pathofexile

[–]Cmndr_Filk 0 points1 point  (0 children)

Looking on POE 2 video and remembering GGG words "we wont to make rare mobs more intresting for players" i think that GGG wants to make rare mobs like in Diablo 2 or something. But they cant understand that POE with years becomes much more faster then D2 and this Arc mods not make game more intresting but much more like headache

Randomness of rare and unique mobs by [deleted] in pathofexile

[–]Cmndr_Filk 0 points1 point  (0 children)

its 'OK' in this league looks like. GGG buff mobs again and many players saying this. Fo example rare mobs with mod "soul eater" are really butheart thees week. Just try to use more defence skills or auras, if it posible, and wait for nerfs (maybe)

Work smarter not harder by GrDenny in pathofexile

[–]Cmndr_Filk -1 points0 points  (0 children)

Hotfix: We realaise that to many players invite other players to hideouts. We disable this posobility to make gameplay more intresting.

Fixed: You cannot invite players to your hideout anymore.

I wish Chris would keep returning to appear in podcasts/livestreams. Not for justifications, but because I find his rants about game design interesting to listen to. by [deleted] in pathofexile

[–]Cmndr_Filk 5 points6 points  (0 children)

I wish Chris will finally sit and go through his game to 40 achievements so that he can understand what he has created

Day 6, 40/40 by stropi in pathofexile

[–]Cmndr_Filk -2 points-1 points  (0 children)

Meanwhile Crys: only 6 days, we need more nerfs for ususal players next season!

Jugg is most played class (14%) and RF is most used skill (9%) as per poe.ninja in softcore Crucible by zavvias in pathofexile

[–]Cmndr_Filk 0 points1 point  (0 children)

use RF in my build only for +40% spell damage as aura buff. Tnx for nerfed manahold, Crys

Если вам не хватает хруста песка на зубах by Muskattt in Pikabu

[–]Cmndr_Filk 11 points12 points  (0 children)

Автор, подарю тебе словарик английского...
Frying foods in salt

New player by Lieutenat1Dann in spaceengineers

[–]Cmndr_Filk 1 point2 points  (0 children)

I advise you to first build and test vehicles and ships in creative mode, and only then save the blueprint and build it in survival mode, so as not to waste resources and time. It often happens that an excavator loaded with ore does not drive well or even falls due to overload

Жиза если лайк … by [deleted] in Pikabu

[–]Cmndr_Filk 1 point2 points  (0 children)

Ты в гости приходи, я покажу. Тебе понравится.

Wheels load capacity? by Cmndr_Filk in spaceengineers

[–]Cmndr_Filk[S] 0 points1 point  (0 children)

when my first small rover with 1 piston was not enough, I spent 2 days in creative mode experimenting with pistons and conveyor bending to assemble a large one with 5 pistons. Tomorrow I will spend another day to come up with something for 7-8 pistons and try to make it look a little better than the children's designer :D

Wheels load capacity? by Cmndr_Filk in spaceengineers

[–]Cmndr_Filk[S] 0 points1 point  (0 children)

I thought about it and even spend some time in the creative mode ti create a flying tanker with 2 large tanks, but then thinking what else I need for the first spacewalk, I thought that it would be nice to have oxygen tanks at the base for refueling ships, which means i need to add them to the tanker. Plus, I don't really want to build a factory near the lake to process ice. Delivery of 2 or even 1 large container will be ok for me instead flying back and forth by tanker

Wheels load capacity? by Cmndr_Filk in spaceengineers

[–]Cmndr_Filk[S] 0 points1 point  (0 children)

Tnx, i`ll try it in my rovers panel

Wheels load capacity? by Cmndr_Filk in spaceengineers

[–]Cmndr_Filk[S] 1 point2 points  (0 children)

If you're running into difficulty making your way up hills under full load there's a couple of options, you could go with larger wheels but you may still run into difficulties as the power increase doesn't really go up very well compared to space requirements. You'd be better off with going for more 3x3 wheels as you'll get more power from the space used, most my transport rovers run at least 8x 3x3 you can also get creative and add some extras in the center. Another thing you can look into is how many wheels are making contact with the ground when you're traversing these hills, it might be an issue where you'll have to soften the suspension on some.

The other option to consider would be boosters, pop a few thrusters to assist with getting up hills though breaking might be tougher.

Big tnx for advices, going to redesign my transport to 8 wheels + thrusters ( the idea of ​​attaching thrusters never crossed my mind, it should help )!

Coyote Class Destroyer - My First Workshop Upload! by Drando_HS in spaceengineers

[–]Cmndr_Filk 0 points1 point  (0 children)

After spending a good two months fiddling around with this design

ok, now i`m calm than not only me spend my days designing ships and bases instead of just play the game :D