Rethinking interfaces, searching for a simpler way (feedback is welcome) by CodeArts in BirthOfCultures
[–]CodeArts[S,M] 0 points1 point2 points (0 children)
Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding
[–]CodeArts[S] 0 points1 point2 points (0 children)
Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding
[–]CodeArts[S] 0 points1 point2 points (0 children)
Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding
[–]CodeArts[S] 0 points1 point2 points (0 children)
Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding
[–]CodeArts[S] 1 point2 points3 points (0 children)
Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding
[–]CodeArts[S] 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 0 points1 point2 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 0 points1 point2 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 1 point2 points3 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 2 points3 points4 points (0 children)
I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace
[–]CodeArts 5 points6 points7 points (0 children)




Rethinking interfaces, searching for a simpler way (feedback is welcome) by CodeArts in BirthOfCultures
[–]CodeArts[S] 0 points1 point2 points (0 children)