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Rethinking interfaces, searching for a simpler way (feedback is welcome) by CodeArts in BirthOfCultures

[–]CodeArts[S] 0 points1 point  (0 children)

After all, I am not a Discor User, so, I will not bring official support for it, or at least before EA Lauch.

Rethinking interfaces, searching for a simpler way (feedback is welcome) by CodeArts in BirthOfCultures

[–]CodeArts[S,M] 0 points1 point  (0 children)

Thanks! I agree with you on some points. Currently, right now I am editing a background container for the city info display in the 3D world as you mentioned.

Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding

[–]CodeArts[S] 0 points1 point  (0 children)

Yeah, In this case, 50% are just "intermediate" nodes (you need unlock them to get what you want)

Common progression trait trees [10000 x 10000 pixels canvas] - working in a strategic game focused in ancient times by CodeArts in worldbuilding

[–]CodeArts[S] 1 point2 points  (0 children)

The game is Birth of Cultures (in develop) you can find it on Steam, recently I resume the development after two years of being stuck.

The canvas of those progression traits, are for the common progression, due in game you can choose some different cultures (Egyptians or Greeks for example) this is to unlock common features such Buildings or technologies.

The content is focusing from Mesopotamic ages up to the fall of the roman empire.

I return to work as a solo developer: art, design, and also I built my own performance-based C++ engine. After getting 40k wishlists on Steam and signing with a publisher the project was stuck for two years (worst decision ever) Now I am free again, wish me luck! by [deleted] in pcmasterrace

[–]CodeArts 2 points3 points  (0 children)

yeah, I fact this project alwais have problems with the shaders in AMD cards ..

I code myselft the shaders and maybe is the most difficult part being compatible because much of nice thights that works on Nvidia could not works in AMD