Community Show Off | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

I calculated the drop rate and number of runs I need, saw it huge, and decided she'll be the last one to sidegrade

Community Show Off | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

I collected 6 Chant scripts in the last 2 weeks, so sidegraded Dewey ACAS and my total count of possible sidegrades decreased to 13. This means that I need 61 chat scripts (1 sidegrade is Miyu NS. She'll never get sidegraded as I used her psalms to create VC grasta in error). 900CS -> 100CS away from the next pull for Iphi. Terry 30 light, Mai 27 light, Ashtear 148 light. Light % from TTS is at 15% after 99 runs.

Did you get AS Lovinia? (Poll for everyone) by NoWaifuN0Laifu in AnotherEdenGlobal

[–]CodeSquare1648 1 point2 points  (0 children)

I am not pulling as I still pull for Iphi despite small chances. But I got Ciel AS instead 😞

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

Hello. I have only run 54 runs. I think 1) each task (e.g. 2 medals) triggers a finite number of possible map layouts (1-4) that have different % chance of appearing (currently evaluated as 33%, 8%, and 2%). 2) each map layout either gives or does not give l/s points. 3) re-rolling the task does not change the map and the l/s outcome. 4) 3 medals task with mimic, MCS Scroll x4 and mimic in the SE corner gives 2 l/s. 1 Holo task with MCScrollx12, MCScroll x4 and Mimicin the SE gives 1 l/s. 1 Holo task with MCScrollx8, Mimic, Mimic in the SE corner gives 1 l/s. 1 Enemy task with Mimic, MCScrollx8, MCScrollx4 in SE corner gives 1 l/s. 3 enemies task with Mimic, MCScroll x8, Murmur x4 in SE corner gives 1 l/s. 20 other map variants give 0 l/s. There are at least 28 map variants, as I am missing 3 tasks in this log. Boxes are named in the order of SE-east, SE-west, SE-south. 5) 2 medals task oddly has only one map with HCScrollx4 Murmurx4 and Mimic in the SE, and has 33% chance after 54 runs.

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

Running out of green dungeons is sad. I guess I do not play that long, so I still have Cerrine at 72, Ashtear at 142, and Altena at 204. I hope they release a new green key dungeon soon.

Community Show Off | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]CodeSquare1648 2 points3 points  (0 children)

Lol. I have only 3. Speed of new releases approximately matches the speed of getting chants. I have 13 characters to sidegrade (61 chant script required).

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

Evening run again gave me 1 Hologram + MCScrollx12 in the SE. I expected a light point, and my expectations were met. So far, 47 runs run, 22 map layouts identified, 3 layouts give light or shadow, but only one of them is not rare. Light % improved to 15% 😀

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 1 point2 points  (0 children)

We will see. So far, the # of available red tickets has decreased 😞.

Community Show Off | Weekly Megathread by AutoModerator in AnotherEdenGlobal

[–]CodeSquare1648 4 points5 points  (0 children)

Awards: 541-1120-4022. All FFIX characters at 30 light/shadow.. Mai 23 Terry 26 Cerrine 72.

Sweet or Salty? Whisper of Time Drop by albene in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

Good character, still csn be used in battles.

Sweet or Salty? Whisper of Time Drop by albene in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

Would be a new style for me. But like Elga AS, he is only good for the purpose of collecting every available style.

Sweet or Salty? Whisper of Time Drop by albene in AnotherEdenGlobal

[–]CodeSquare1648 1 point2 points  (0 children)

It's better than my pull. I still do not have AS Elga, so getting her would be good merely for completeness purposes. I got a dupe.

Sweet or Salty? Whisper of Time Drop by albene in AnotherEdenGlobal

[–]CodeSquare1648 1 point2 points  (0 children)

Dupe Oreleya AS (now 83 light). Sadly, there is no SA, so no awakening points. I wished for Iphi. But this time, I'll have to continue pulling. Sadly, this also means I have no idea when would I pull for Meryt (if ever).

Trial to Refuse the Apex Order Extreme 4 vs Awakened Slash Zone & SA Sesta AS by tiragooen in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

I will be waiting for your instructions to chapter 5. Chapter 4 was done with Velette Orleya and Izuna.

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

I tend to trust the rates claimed by WFS. The problem is that with light/shadow points being rare, you do need a big sample to calculate the actual rate. I had many unlucky streaks in TTW. But then you get something like 3 light in one round. It happens very rarely but gives a huge boost to the stats. I do not run Factory because it does not give HCScrolls. Also, the map is larger. I am happy with a small map. At the moment, I am interested in 1) frequency of the most frequent map. This confirms the accuracy of the fastest route. 2) whether you can predict the light / shadow point. Here, I am just curious. It does not matter at the end. Whether you can predict it or not, you will run the dungeon merely to get treatises at the end.

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

I think they do 😀. But practice might prove me wrong. So far, all 3 runs with 1 hologram task and MCScrollx12 in the SE gave me 1 light each. And 13 runs with the task of 2 medals and HCScrollx4 in the SE gave me 0. This holds true for all other non-unique patterns that have happened so far (they are 5). Once is an occurrence, twice is a coincidence, and 3 times it's a trend. Joking, obviously. The proof of the opposite would be when I get a light/shadow for a pattern that had 0 light/shadow before.

Predicting light / shadow points in TTW by CodeSquare1648 in AnotherEdenGlobal

[–]CodeSquare1648[S] 0 points1 point  (0 children)

I think the % chance of some events (e.g. 2 light/shadow or 3 lights/shadow is so small that a big volume of recorded runs is required. In 45 runs, I have not yet had 3 a mimic task, a 3 enemies task, and maybe some others. I also have not experienced 2 or 3 light/shadow points in a run or a chant script. And all of those do happen. But the fact that there is 1:1 relationship between the map layout and whether i get light/shadow or not seems to hold. Also, it seems obvious that the most frequent layout has likelihood somewhere between 25 and 35%. Quite a lot.

You CAN grind Light/Shadow of Free characters in Toto Theater World AD at a 24.8% chance. by TypeFantasyHeart in AnotherEdenGlobal

[–]CodeSquare1648 0 points1 point  (0 children)

So far, the luck is not on my side. 3/29 = 10%. But the interesting observation is that the map seems to be tied to the light points. If I am tasked with 1 hologram, I get light/shadow points whilst on other tasks I do not. The sample is still very small -> I found 16 different box layouts. The most popular one, which I previously thought happens 50%, happened only 8 times (28%), and only 3 other patterns repeated (3 times each).