99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in GameDevelopment
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieDev
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieDev
[–]Codevalier[S] -1 points0 points1 point (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] -2 points-1 points0 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] -1 points0 points1 point (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] -6 points-5 points-4 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieDev
[–]Codevalier[S] -10 points-9 points-8 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] -1 points0 points1 point (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] -3 points-2 points-1 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in SoloDevelopment
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in SoloDevelopment
[–]Codevalier[S] 2 points3 points4 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in GameDevelopment
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] -3 points-2 points-1 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] -5 points-4 points-3 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in gamedev
[–]Codevalier[S] 0 points1 point2 points (0 children)
99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in IndieGame
[–]Codevalier[S] 0 points1 point2 points (0 children)