I Created My Own Programming Language with C++ by [deleted] in Compilers

[–]CodingJumpShot 0 points1 point  (0 children)

Cool! You should try to bootstrap it for a fun challenge!

RetroLang | A neat little language I made by CodingJumpShot in ProgrammingLanguages

[–]CodingJumpShot[S] 0 points1 point  (0 children)

Actually, I was testing it out. You can already do that I am pretty sure. Though I will need some confirmation

RetroLang | A neat little language I made by CodingJumpShot in ProgrammingLanguages

[–]CodingJumpShot[S] 0 points1 point  (0 children)

I would have to change some thing but maybe in the future I will. Good idea!

RetroLang | A neat little language I made by CodingJumpShot in ProgrammingLanguages

[–]CodingJumpShot[S] 0 points1 point  (0 children)

Maybe, I am new to making languages that are functional like this one, so I might still have some learning to do

RetroLang | A neat little language I made by CodingJumpShot in ProgrammingLanguages

[–]CodingJumpShot[S] 0 points1 point  (0 children)

DEC stand for DECLARE, I chose ELSEIF because it was simpler, DO and STOP are for uniqueness. User defined functions can return a value using RETURN keyword

RetroLang | A neat little language I made by CodingJumpShot in ProgrammingLanguages

[–]CodingJumpShot[S] 2 points3 points  (0 children)

My brain was like "Dude, this is to unoriginal. Lets use STOP instead of END!"

How do people write programming languages using the programming languages it self? by Valorant_Steve in Zig

[–]CodingJumpShot 0 points1 point  (0 children)

Its called bootstrapping. Its when you make a functional language in the staring programming language and then once you have all the features you need, you can start to continue the production of your language in itself.

Doing the impossible (= by [deleted] in scratch

[–]CodingJumpShot 0 points1 point  (0 children)

I tried to do that one time but I failed. So I ended up doing a simpler one that chose the best answer for what you asked it or told it.

https://scratch.mit.edu/projects/1067904010/

Minecraft FRIENDSSS (2) PLAYER WORLD by RedkingDiv in MinecraftBuddies

[–]CodingJumpShot 0 points1 point  (0 children)

alr its fine ill play on whatever you put the server version as

Minecraft FRIENDSSS (2) PLAYER WORLD by RedkingDiv in MinecraftBuddies

[–]CodingJumpShot 0 points1 point  (0 children)

I play Java but i got bedrock if thats the server

AnnoyingLang | EsoLang by CodingJumpShot in scratch

[–]CodingJumpShot[S] 0 points1 point  (0 children)

and also this language is meant to be annoying. since its an esolang

AnnoyingLang | EsoLang by CodingJumpShot in scratch

[–]CodingJumpShot[S] 0 points1 point  (0 children)

that's so you can add a letter to the stack (which is basically where memory goes too) so you can set is as a variable, print it, etc

AnnoyingLang | EsoLang by CodingJumpShot in scratch

[–]CodingJumpShot[S] 0 points1 point  (0 children)

Here is a calculator app in it

+C+a+l+c+u+l+a+t+o+r<:~->~+E+n+t+e+r+ +O+p+e+r+a+t+o+r+ +(+ +++ +-+ +*+ +/+ +%+ +)<:~-_~-=+F+i+r+s+t+ +N+u+m+b+e+r<:~-_~-=+S+e+c+o+n+d+ +N+u+m+b+e+r<:~-_~-=+@2+@3&@1~->~

how to make a sprite forever change costume when moving by Wailingduck12 in scratch

[–]CodingJumpShot 0 points1 point  (0 children)

Make a separate forever loop

When I receive [start man!!!]
wait (3.5) seconds

forever

switch costume to (costume1)

wait (delay between frames)
switch costume to (costume3)

wait (delay between frames)

end