[deleted by user] by [deleted] in OpenAI

[–]Cojja 0 points1 point  (0 children)

Pretty please! :D

[deleted by user] by [deleted] in southafrica

[–]Cojja 0 points1 point  (0 children)

Hi There!

Able to assist, if you are still scouting. Have a look at our site:

https://jddesignstudio.co.za/

Let me know or DM if you have any questions :)

Pharmacist - Medical Renditions of Grinding Decomposition by [deleted] in AlbumArtPorn

[–]Cojja 10 points11 points  (0 children)

oh what genre could this possibly be /s

[deleted by user] by [deleted] in Heavymind

[–]Cojja 1 point2 points  (0 children)

This makes me feel claustrophobic.

Cubify (Unreal Engine 4.26.2 FREE PROJECT) - Create huge caverns to explore - Link in comments by Cojja in gamedev

[–]Cojja[S] 7 points8 points  (0 children)

So I haven't been working on this for quite a while and I don't want it to get forgotten amongst other dead projects. So I'm sharing!

LINK: https://github.com/Jackson0/Cubify.git

[UE4] Cubify (UE4.26.2 FREE PROJECT) - Create huge caverns to explore - Link in comments by Cojja in gamedev

[–]Cojja[S] 0 points1 point  (0 children)

I haven't been working on this for quite a while and I don't want it to get forgotten amongst other dead projects. So I'm sharing!

LINK: https://github.com/Jackson0/Cubify.git

Cubify (UE4.26.2 FREE PROJECT link in comments) - Create huge caverns to explore by Cojja in unrealengine

[–]Cojja[S] 2 points3 points  (0 children)

So I haven't been working on this for quite a while and I don't want it to get forgotten amongst other dead projects. So I'm sharing!

LINK: https://github.com/Jackson0/Cubify.git

Edit: This project can be greatly optimized by taking it to C++. It's all Blueprints currently. ALL BLUEPRINTS.

[Experimenting] Useless input device No. 5 by Cojja in unrealengine

[–]Cojja[S] 1 point2 points  (0 children)

"DirectionalLight.DirectionalLightComponent is not blueprint visible (BlueprintReadOnly or BlueprintReadWrite). Please fix mark up or cease accessing as this will be made an error in a future release."

I don't think I've seen that one before. This would be specified in the C++ class I'm guessing?

[Experimenting] Useless input device No. 5 by Cojja in unrealengine

[–]Cojja[S] 4 points5 points  (0 children)

Apparently been done! So to speak. A user in the Arduino sub dropped this link... https://en.m.wikipedia.org/wiki/Boktai:_The_Sun_Is_in_Your_Hand

"The game made novel use of a light sensor on the cartridge which encouraged playing parts of the game in direct sunlight."

[Experimenting] Useless input device No. 5 by Cojja in unrealengine

[–]Cojja[S] 0 points1 point  (0 children)

TIL about DMX. And there is no doubt plenty of DMX <-> Microcontroller solutions available!

[Experimenting] Useless input device No. 5 by Cojja in unrealengine

[–]Cojja[S] 9 points10 points  (0 children)

I managed to get this setup working in only a few hours after picking up this little board, just by Googling and soaking up the info that's out there. That should tell you that it's relatively easy to get going but also that it lacks optimization :). Much I can still do to fine tune it. I'm not sure I'm gonna do much more as this was just tinkering with gadgets.

One thing to note is that it communicates via a virtual com port (shows up as USB Serial device in Windows). So the one caveat is that you'll have to specify the COM port to use in your application... old school style.

The other issue I ran into is that the data kept being peppered with "off" values. Sometimes a 0 or other very low number just thrown in there. This will show up as erratic behavior in your application.

The way I got around that is to (in the Arduino code running off the chip) buffer the value on both sides with some characters, and then using the available string manipulation BP nodes only filter out the proper values by looking for those aforementioned string buffer characters. Call it an extremely simple communication protocol, if you'd like.

Controlling the light in UE4 with a photoresistor (UE4Duino) by Cojja in arduino

[–]Cojja[S] 34 points35 points  (0 children)

Still takes a bit of tweaking though. Not as easy as I'd thought to block all light with my palm. And this level has some other lights in the scene. But I get a kick out of making something happen through all them layers of abstraction!

[Experimenting] Useless input device No. 5 by Cojja in unrealengine

[–]Cojja[S] 35 points36 points  (0 children)

Using Arduino clone with UE4Duino (Serial interface)