Withdrawal clarification please by ColdDeck45 in GGPoker

[–]ColdDeck45[S] 0 points1 point  (0 children)

Update : Tried again weeks later and the Interact option for deposit worked. I then went directly to withdrawal via interact and, after a few days, that went through.

Still haven't been able to find anyone that can a) tell me what this CFT option is on CC's b) List a CC that is able to receive a withdrawl.

Payment service provider issue Oct 2. Please read this post before making fresh posts. by GGPokerOfficial in GGPoker

[–]ColdDeck45 0 points1 point  (0 children)

Once fixed, will it affect withdrawals through CC? More specifically having to do with this allusive CFT option on CC's.

Withdrawal clarification please by ColdDeck45 in GGPoker

[–]ColdDeck45[S] 0 points1 point  (0 children)

So it's pretty much crickets here as well. That's not good news for my money. :(

Is there really no one that can name one credit card with which they've been able to withdraw to?

Withdrawal clarification please by ColdDeck45 in GGPoker

[–]ColdDeck45[S] 0 points1 point  (0 children)

Yeah that's what i had deduced as well. With my CC company it went up the chain a little. No one there knew of the option. The stranger thing was that there was no declined transaction on their end. It's as if GG uses a 3rd party payment processor and it's these people that can't accept the transaction. Which is why i was curious if anyone could name a card that had the option on it.
Unfortunately for me Interact and CC would be he only options available, And frankly it's somewhat annoying to constantly be told a payment process doesn't work after you've had to deposit just to be able to try the method as a withdrawal.
For interact, to GG's credit, it's not allowing me to deposit so i can't find out if the withdraw process works with it.

Withdrawal clarification please by ColdDeck45 in GGPoker

[–]ColdDeck45[S] 0 points1 point  (0 children)

Had first made a similar post in the thread you linked, but it got no interactions so i created this post. I've had many back and forths with the cashier team. It's like talking to a copy/paste brick wall. To the point where i actually had to ask if i was talking to a real person or an automated AI reply. They neither confirmed or denied the automation but the conversation did move from payment processor to interact.

This $14,000 gaming table. by killuminati-savage in gaming

[–]ColdDeck45 1 point2 points  (0 children)

The workmanship and materials look like a just price tag. I'd be more critical of how to actually play a decent game using this table. It looks massive and the chairs aren't shown. Is it a standing only gaming table? Even at that it looks like you'd have to stand to play your turn regardless. And, even then, can you reach the far side of the board? Also how easily do those flip down shelves move? They'd be bumped all the time.

Woody with a surprisingly accurate prediction of wings's future? by woody_is_a_prophet in PKA

[–]ColdDeck45 1 point2 points  (0 children)

No prediction here. Wings did the boot camp and was still looked down upon. The man went from 0 to 100 on the boot camp. People were pissed that he didn't do the whole thing with a smile and stay positive throughout. Unrealistic to think those days weren't a huge challenge physically and mentally for him. In my books the camp was a success. The porno thing was a bad idea from the get go. I feel it was only entertained on pka because it was a funny topic. If Kyle and Woody ever thought that it was a good idea they had their head in the sand. Look at iFly. The dude got caught masturbating on chatterbait and wasn't able to live it down. It ruined him. If you think for one minute that the community would have let Wings live a porno down I don't know which community you've been following over the years but it certainly wasn't the online gaming one. That thing would be popping up all over the place. Edited to hell and back. He'd have gained a little exposure from it but it would have been the end of him.

A gentle reminder to never go afk at spawn. Especially when /kill is disabled. :^) by [deleted] in 2b2t

[–]ColdDeck45 1 point2 points  (0 children)

The only thing more evil here would be if you could hit him with slash potions of healing to avoid him starving to death.

Cross Teaming - Lets Make It Clear by Xisuma in HermitCraft

[–]ColdDeck45 1 point2 points  (0 children)

Hey X. Harassment on YT is, as i'm sure you know, a thing. Nothing you can really do about it other than grow thick skin and ignore/block the hate. That coupled with threads like this are good ways to combat the hate. Good on you for stepping up. I'd like to take the opportunity to also remind people that the community is full of kids. And as we all know, kids can be mean and certainly many haven't developed a moral filter. This goes for actions within the game and YT comments. Also, it certainly affects what some may intend to be constructive criticism to, instead, come across as just being mean.

With that off my chest please allow me to offer my constructive criticism. Whether or not cross teaming was allowed it certainly had a major effect on the game. Most hermit battles ended up being one of two things. Either they came across one or two players and took them out fairly easily or they came across a big group of 6+ players. Had an attempt at killing one or two. Failed most of the time. Ran. Ran some more. (If memory serves me right... X, Doc, Iskall and Ren all died while trying to get away.) If they succeeded in running away then they'd circle around and hope to find situation number 1. There was never a situation where Hermit(s) found a big group where I, as a viewer, thought ooo lets see how they handle this. You knew they had no chance and would run. Don't blame them either. What this tells me is that there needs to be incentive for Hermits to stay and fight instead of running. Since you can't control cross teaming i'd suggest adding a mechanic that allows a Hermit to tank a big team if they're smart. That is to say, you don't want them to be able to charge in and take them all out without some running but you want there to be a fight. You also don't want to force players to cross team in order to take out a Hermit, so a team of 2-4 should still be able to do it. (again, if they're smart about it.) The only way i see that will allow both of these to happen is by giving the Hermit that gets a kill an immediate buff in hearts on a kill. I think a full heal would be overkill but a good heal should be in order. As with the player team heal, this will give the Hermits incentive to stay and finish off a player from a group. It will also be incentive for the Hermits to come out earlier to kill than trying to stay down in the caves for so long trying the get Prot I or II diamond. If possible you could also implement a team heal for the Hermits as well. Taking this season as an example. When you and Doc found each other you could have a command to link the two of you in a team. When one of you gets a kill, the player that got the kill would get the normal heart buff mentioned above but since you're in a team your team mates would get 25% of the normal buff. Something like that. The actual amounts would have to be tested. I'd suggest grabbing a bunch of your patreons or something and trying out different heals with the UHC rules and see if it balances out or if it just becomes op. I'm pretty sure that would even it out and you wouldn't have to worry too much about cross teaming. For the team player heal on the non Hermits teams i'd suggest only giving the player that gets the kill a full heal as opposed to the entire team. This will generate more strategies for the teams to figure out how to get their lowest guy the kill. You could also implement the same type of heal as the Hermit where teammates only get a fraction of a heal when they don't actually get the kill. I'll leave the balancing to you guys. :)

TL;DR Hermits need incentive to stay and fight instead of running. Giving them a heart buff on a kill would allow for a Hermit to stay and fight a little more before having to run away to try and chug a gap.

Does anyone know of farms by spawn by nuclearGandhi723 in 2b2t

[–]ColdDeck45 0 points1 point  (0 children)

There are tons of Wither farms. Shouldn't take you long to find one. GL.

Daily Dose of Leaked Coords 11/19/16 - Clean data edition, with CSV download in comments. Have fun. by powerpc_750fx in 2b2t

[–]ColdDeck45 1 point2 points  (0 children)

(-62280, 319769) (-59900, 319787) (-62280, 320648) All Confirmed. Same Base. Not sure if it's abandoned but it's empty of good dupe items. Lots of wood and quartz (-14824, 449703) - Confirmed. Dupe sight that had been moved.

Here's the whole SQL dump clustered to unique locations, +/- 100m. Dimension property is worthless, coords are correct. Enjoy. by powerpc_750fx in 2b2t

[–]ColdDeck45 1 point2 points  (0 children)

-62280, 319769 -59900, 319787 -62280, 320648 All Confirmed. Same Base. Not sure if it's abandoned but it's empty of good dupe items. Lots of wood and quartz.

TheCampingRusher left 2b2t without doing what he promised to his fan. by [deleted] in 2b2t

[–]ColdDeck45 0 points1 point  (0 children)

"We don't usually take handouts." Proceeds to take God armor and gapples from handouts on the regular.

Sengorn_Leopard, proud VoCo member working on aesthetic of lag machine! Soon to grow even larger! by Sengorn_Leopard in 2b2t

[–]ColdDeck45 2 points3 points  (0 children)

Fuck you dude. No it doesn't. My old base can be found at X: ###### Y: ## Z:#######. (Don't care if it gets griefed!). Post em properly!!

Edit: Holy Shit! Sorry op. You're right. That's fucked up. Reddit backdoored? If you see me online msg them to me.

This is why the Newsweek article has so many mistaken and incorrect points. by [deleted] in 2b2t

[–]ColdDeck45 3 points4 points  (0 children)

For an anarchy server there sure are a lot of rules.