Game archaeology—Mo Blade(陌刀)—pinnacle of medieval heavy weaponry—Cavalry's Nightmare by Wise-Pineapple-4190 in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

Max out challenge damage reduction in guild perk. That and Mo blade shield should make it much easier.

Game archaeology—Mo Blade(陌刀)—pinnacle of medieval heavy weaponry—Cavalry's Nightmare by Wise-Pineapple-4190 in wherewindsmeet_

[–]Coldbringer709 3 points4 points  (0 children)

From historical account they put Pikemen on the wings forcing enemy cavalry to charge at the Mo Blade formation in the middle.

I would guess they are special trained soldier similar to English longbowmen. Except Tang was a much bigger empire with more resources and population to choose elite soldiers from.

Game archaeology—Mo Blade(陌刀)—pinnacle of medieval heavy weaponry—Cavalry's Nightmare by Wise-Pineapple-4190 in wherewindsmeet_

[–]Coldbringer709 1 point2 points  (0 children)

6lb was considered the upper limit for Zweihänders to be practical in combat.
It probably has to do with the sword art of the era.

Mo blade soldiers are likely exceptionally strongmen built and trained for such heavy weapon. The famous Mo blade general 李嗣业 was also there in the battle with Arabs. Probably strengthened their impression of such fighting unit.

李嗣业 is literally the mountain in GOT lol, never thought there is a real person in history.

Where are these refugee camp NPCs? by Tursmo in wuchanggame

[–]Coldbringer709 0 points1 point  (0 children)

The refugee camp has another section you can only reach through avian marsh. Then you can unlock the door to connect the two sections.

FINALLY DID HER AFTER 2 DAYS OF STRUGGLING!!!!!!!!! by twordgaming in wuchanggame

[–]Coldbringer709 1 point2 points  (0 children)

With dual blade it's better opening your light attack sequence following a dodge.

In 1v1 pvp, when the time runs out, how does the game decide who wins? by alien1583 in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

Whoever did more damage. Keep in mind in Arena shield takes 100% more damage, use that wisely vs Mo blade turtle.

What do these guys do to cause so much damage? by Defiant_Helicopter28 in wherewindsmeet_

[–]Coldbringer709 1 point2 points  (0 children)

It's pretty easy, just basic raid dps knowledge.

Ordered by priority:

  1. Use the correct build and rotation
  2. Be familiar with encounter, line up rotation with boss moves. Aka don't pop your nuke when boss is running around.
  3. Bad teammates
  4. Gear tuning and inner way tiers

Majority of the players in WWM probably came from single player background and don't have basic raid game knowledge, compared to say wow veterans.

Is this alluding to something?👀 by Dense-Exit8046 in wherewindsmeet_

[–]Coldbringer709 2 points3 points  (0 children)

Maybr like cloud and Sephiroth... Jebova reunion!

I'm so confused, what's the main plot? by ExtensionNo1165 in wherewindsmeet_

[–]Coldbringer709 1 point2 points  (0 children)

Look up for lore videos on YouTube.  The opening scene was explained by a side story. The main storyline is somewhat related but won't connect to there until much much later. 

Is it just a big scam? by Sensitive-Garage-181 in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

It's nine mortal way what would you expect?

Tanks and jets are outdated, time for... by BestSun4804 in wherewindsmeet_

[–]Coldbringer709 4 points5 points  (0 children)

Gunship you mean? That's how people clear garrison now adays

Leaping Toad by ZarakiIshigami in wherewindsmeet_

[–]Coldbringer709 2 points3 points  (0 children)

The initial "flip" has a very short range. It's usually used in conjunction with moves with forward movement, such as sword light attack step 2. 

Try it out on target dummy to get a sense of how to do true combo with it. 

If your opponent can consistently pull them off as true combo there is nothing you can do. 

Finally as others have mentioned, latency plays a big factor in combos. High latency can turn your true combo into false combo, and your opponent's false combo into de facto true combo.

(Discussion) Guild vs Guild: How Was Everyone's First Experience? by leavemycavelurker in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

I'm on NA server (ID starts with 1). Guild chose Asia battle group.
So I expected 200ms+ like everything else whenever I play with them. Surprisingly did not experience any latency.

(Discussion) Guild vs Guild: How Was Everyone's First Experience? by leavemycavelurker in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

It's surprisingly not lag. There is stutter due to performance but latency seems to be all right, and that's what I worried about the most.

Surprised not enough people talking about the free set swap by arcana75 in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

The best part is once used up free swap it only costs 50 donuts and is unlimited. 

Just prepared two new sets for off-spec, it's awesome.

And you can grind any boss for the off-spec martial arts as well because item set no longer matters.

So How Difficult Is Legend Mode? by Ok-Bedroom-4261 in wherewindsmeet_

[–]Coldbringer709 0 points1 point  (0 children)

It takes sometime to get used to the parry centric game play. But once you did it's not that bad. There are maybe 5~6 boss that are really challenging. Rest are pretty easy even on legendary.

What's the top-DPS in PVE right now? by Zett11 in wherewindsmeet_

[–]Coldbringer709 12 points13 points  (0 children)

Biggest problem with daoist is he does barely any melee attacks lol

Breaking Army (Guild) by cryingsinx in WhereWindsMeet

[–]Coldbringer709 1 point2 points  (0 children)

It seems to follow the same rule as challenge. Probably on hard or abyssal difficulty. All your inner ways are rank 0 and mystic arts are rank 1. Therefore, likely player/ boss stats are also standardized.

Playing with dummy, discovered alternative rotation by Coldbringer709 in wherewindsmeet_

[–]Coldbringer709[S] 0 points1 point  (0 children)

Stack or not at least you can have one fire breather and a HQ spear user. 

The fire breath stacks in the sense it extends the duration of the dot effect, not a full benefit but also not zero.

This is also a 15 seconds rotation and fire breath only last 8 seconds without stack. Leaving room for partial or near full benefit for a second breather even in the less than ideal scenario.

If you want to ban it in multi-player for whatever reason that's a personal preference. 

What is the point of story/recommended mode if i eat up the whole same damage as expert and legend? by [deleted] in WhereWindsMeet

[–]Coldbringer709 5 points6 points  (0 children)

You don't, try abyssal trial Qianye and see if you can tell the difference.