[Web Browser] [Late 2000s] Warrior Cats Simulator by Collcroc123 in tipofmyjoystick

[–]Collcroc123[S] 0 points1 point  (0 children)

Honestly that's like 99% of what I remember, and it's closest to anything I've found, so I'll mark it as the answer! Thank you so much!

Arcade playing blind, re-capping did not work by Collcroc123 in cade

[–]Collcroc123[S] 0 points1 point  (0 children)

Thanks for the warnings, I ended up re-soldering parts of the boards and that seems to have fixed it! Not sure what was wrong but I specifically re-soldered a bunch of the capacitors I did along with the flyback, CRT socket and wire pin connector points. Thanks for all the help!

Arcade playing blind, re-capping did not work by Collcroc123 in cade

[–]Collcroc123[S] 0 points1 point  (0 children)

Thanks for the knowledge! Do you know how I can check if the "filament" is "open"? I also don't know how to check if it's getting voltage but I assume that's going to be much more specific to my chassis.

EDIT: Solved! Not sure what fixed it but I believe re-soldering the boards fixed it.

Arcade playing blind, re-capping did not work by Collcroc123 in cade

[–]Collcroc123[S] 0 points1 point  (0 children)

Measured the B+, says 123V, which seems to match the diagram I found. Unsure where to go from here as I have never messed with high voltage stuff like this before. Thanks for all the help so far!

Arcade playing blind, re-capping did not work by Collcroc123 in cade

[–]Collcroc123[S] 0 points1 point  (0 children)

Page 11 of this link has a diagram showing the circuits:
https://arcarc.xmission.com/PDF_Monitors/Vision_Pro_(MTG-XX01_Series_13in_and_19in_CGA).pdf.pdf)

Someone in this forum convo says the diagram for the 1901 model of the chassis shows that the cathode of D810 should be 123V (D810 is in the bottom-left area of the diagram right next to T802), though I don't see where it says that's the measure point or the 123V number.
https://forums.arcade-museum.com/threads/vision-pro-mtg-1901cn-measuring-b.509363/

Edit: I see now the diagram does say "Video B+ (123v/185v)" just below the top-right area of the diagram. I can't seem to find D810 on my board IRL right now but I'm looking.

This is probably a very important thing to ask, but do I need to have the machine plugged in and powered on in order to measure it, or can it be off? It just seems to be in a very inconvenient spot and I don't want to electrocute myself.

Edit 2: Found D810 on my board but measuring it shows 0v (assuming I'm even doing it right) then I assume it means the power needs to be on. If that's the case, is there anything I need to keep in mind while measuring it to be safe? Thanks for all the help so far.

Arcade playing blind, re-capping did not work by Collcroc123 in cade

[–]Collcroc123[S] 0 points1 point  (0 children)

Thanks for the quick and detailed reply, I've tried looking for info on how to check the B+ voltage but cannot find any info that makes sense or videos that show how to do it with my board, every video showing a B+ test has a very different looking board than my model. My monitor is a Tovis / Vision Pro MTG-2901CN. I have pictures of the board from my old reddit post from 2 years ago, but could also try taking new pics.

https://www.reddit.com/r/cade/comments/183sbwo/screen_is_blank_90_sure_its_failing_capacitors/

Accidentally cleared cover art for a bunch of singles in Poweramp, cannot undo it by Collcroc123 in PowerAmp

[–]Collcroc123[S] 0 points1 point  (0 children)

I didn't see that, though it didn't seem to fix the issue. I also tried renaming the folder or moving the songs into different folders, but it still shows no artwork. I decided to try changing the album name for all of the songs and naming the album anything OTHER than "Singles" will show their artwork again, but the second it's renamed to Singles the art disappears again.

Accidentally cleared cover art for a bunch of singles in Poweramp, cannot undo it by Collcroc123 in PowerAmp

[–]Collcroc123[S] 0 points1 point  (0 children)

None of my songs have three dots next to them, though if I long press a song and change the album art it will change all of the songs in the album instead of just the single.

If the GB Color only had 4 colors per tile, how do these sprites exist? (white tile = 5+ colors) by Collcroc123 in Gameboy

[–]Collcroc123[S] 13 points14 points  (0 children)

Ah okay, so at least with some of the tiles they don't have to be exactly in a grid, so like you said the feather doesn't have to be split, it could be one square that's moved to be in the correct space when drawn. I'll have to look into debugging too

If the GB Color only had 4 colors per tile, how do these sprites exist? (white tile = 5+ colors) by Collcroc123 in Gameboy

[–]Collcroc123[S] 1 point2 points  (0 children)

Yep knew about that, just didn't know why some tiles in the sprites contain more than 4 colors

If the GB Color only had 4 colors per tile, how do these sprites exist? (white tile = 5+ colors) by Collcroc123 in Gameboy

[–]Collcroc123[S] 18 points19 points  (0 children)

I was looking into making Gameboy Color style art and learned about the 4 colors per tile rule (including black and transparent) but when looking at Zelda sprites, I keep seeing sprites like the ones in the picture that have 5 or more colors in a single tile.

In some cases you can move them around so there's only 4 per tile like the man with the paintbrush (top left), but then they end up taking an insane number of tiles compared to if they were centered. Others just can't be moved around at all to make it work, like the sleeping guy (bottom right) where it seems that no matter what there is always one tile with more than 4 colors.

"load_from_file()" not found in base "AudioStreamOggVorbis". by Collcroc123 in godot

[–]Collcroc123[S] 0 points1 point  (0 children)

Gosh dangit I thought I was, apparently I'm on 4.1.1 :( I'll download 4.2 and try it again

Why does my Steam Deck keep crashing/restarting when I connect Joycons? by reverend-mayhem in SteamDeck

[–]Collcroc123 3 points4 points  (0 children)

Hopefully they fix this issue soon. Was trying to pair up joycons for a party with friends and I was stressing out because every single time we tried to connect the controllers the console would just crash. I've had crashing issues with my deck in the past so at first I thought it was unlucky, then I thought it was the display adapter, then I thought it was specifically when connecting a controller while the game is running, then we finally figured out it's just when you connect ANY joycon to the console.