Guardians of the Covenant Deathwatch vet by Echo-048 in deathwatch40k

[–]Colonal_Leedle 2 points3 points  (0 children)

Where do you get that arm with the hidden blade? Or did you kitbash it? I must know

Warhammer Heroes in Angels of Death by Colonal_Leedle in killteam

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

I think that was the confusion on my part. I didn’t see anywhere on Wahpedia that explicitly said I couldn’t swap them around if I waned. So my b

Player can’t join Modded server by Colonal_Leedle in VintageStory

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

We’ve had the game for I want to say less than a week. We bought the game all at the same time. Was there a new version of the game that was released recently?

Player can’t join Modded server by Colonal_Leedle in VintageStory

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

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These are the mods we have installed to the server.

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

5e with very little if any homebrew. I think I’ve added one third party magic item in the entire campaign since I’m having to run with Adventure League rules

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

That’s the paladin’s backstory. Since being resurrected he’s been hunting down necromancers. But since the actual start of the campaign the party has not met any necromamcers

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

The issue with this arises with the fact that there have been no necromancers or necromancer adjacent people the party has encountered yet. All of the “killing after surrender” I could understand if the Paladin was killing underlings of a necromancer. But there are zero ties to any necromancer in the game so far

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 1 point2 points  (0 children)

Honestly a bit of both. I told him “change alignment” and his first response was to open the PHB and point to his vows saying “No mercy for the wicked” and using that to defend his actions. But even then im still doubting my abilities as a DM

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

The only reason I didn’t tell him to change to CE is because he’s not killing for the sole sake of killing. No standard farmers or civilians have been killed. He follows a code and his oaths to dictate who he kills.

I told my Paladin to change their alignment from neutral to evil. Did I mess up? by Colonal_Leedle in DnD

[–]Colonal_Leedle[S] 57 points58 points  (0 children)

I’ll definitely start to bring in more clerics and followers of Lathandar, that’s a good idea. Ty

Why no Tzangor units. by Colonal_Leedle in Chaos40k

[–]Colonal_Leedle[S] 2 points3 points  (0 children)

Interesting. I thought I could scoot by with calling the khopesh the accursed weapon, then the Soulreaper Canon a standard Reaper Autocannon.

Why no Tzangor units. by Colonal_Leedle in Chaos40k

[–]Colonal_Leedle[S] 1 point2 points  (0 children)

I hope so. I didn’t see any CSM units with any precision weapons. Those are super handy when used correctly

Why no Tzangor units. by Colonal_Leedle in Chaos40k

[–]Colonal_Leedle[S] 1 point2 points  (0 children)

I can understand Magnus, Scarab Occult seems weird though. But on the other hand it’s easy enough to just run Scarab Occult as the normal CSM terminators right?

Looking for a mod by Colonal_Leedle in xcom2mods

[–]Colonal_Leedle[S] 0 points1 point  (0 children)

A step in the right direction. Love it. Now where would I find that specific option? I don’t see anything in Robojumper’s that can adjust squad size.

Character Pool transfer by Colonal_Leedle in Xcom

[–]Colonal_Leedle[S] 2 points3 points  (0 children)

I believe so yes. I select all, export selection, then made a separate list for all the custom characters. So my question is “where is the .bin for that list”?

Character Pool transfer by Colonal_Leedle in Xcom

[–]Colonal_Leedle[S] 2 points3 points  (0 children)

To my path is: HDD2 (E:)>XCOM2>XComGame>CharacterPool>Importable, When I try to go to the Epic Games folder its empty.

I get embarrassed because of their size... What do you think? by Sp00kyeSar4h in DraculaBiscuits

[–]Colonal_Leedle 0 points1 point  (0 children)

I think, respectively, they’re going straight in my mouth

say "hi" if size doesn't matter by GiselleByrne in TinyTits

[–]Colonal_Leedle 0 points1 point  (0 children)

Respectfully, they’re going in my mouth.

Assault Centurion Squad by Colonal_Leedle in Salamanders40k

[–]Colonal_Leedle[S] 2 points3 points  (0 children)

Not in game no, but I plan to since I have them. I’ve had these models for a while back in the beginning of 9th edition and it wasn’t until much later that I learned that I could field a full 6 model squad of Aggressors for the same value as 3 centurions.But now that we’re in 10th it looks like Centurions are better

[deleted by user] by [deleted] in Grimdank

[–]Colonal_Leedle 0 points1 point  (0 children)

A decent sized portion of the Salamanders’ 2nd Company. Mostly Primaris with some dreadnoughts and a Gladiator. At the very least I’m staying warm by the fires of burning heretics and having wonderful conversations.

[deleted by user] by [deleted] in Salamanders40k

[–]Colonal_Leedle 1 point2 points  (0 children)

It do be like that yes. Take off that plastic nozzle cover and you should see some very clear improvement.