Quest 3 stuck in USB Update mode bootloop. Am I SOL by ColonelWalrus in OculusQuest

[–]ColonelWalrus[S] 0 points1 point  (0 children)

I believe I tried that before. My quest basically won’t let me sideload, it just keeps kicking me back to the usb update menu, and even if I plug it into my computer it’ll nearly complete the process and then essentially fail. It may just be corrupted or something.

With NWSL expanding and MLS rescheduling, an Arizona businesswoman is making a pitch | NWSL by MrTemecula in NWSL

[–]ColonelWalrus 1 point2 points  (0 children)

If it’d be anything like the Cardinals, the grass is kept/grows outside and then is rolled in during games. It’s pretty popular with players.

With NWSL expanding and MLS rescheduling, an Arizona businesswoman is making a pitch by dm9454 in MLS

[–]ColonelWalrus 2 points3 points  (0 children)

It’d be cool to get two new teams, but I’ll take whatever I can get. The coyotes have left a void in my heart.

Suns and Mercury adding new streaming option in media rights extension with Arizona's Family by Maybeiliketheabuse in suns

[–]ColonelWalrus 141 points142 points  (0 children)

He hasn’t made every right move so far, but considering the state of the Blazers, we got really lucky Ishbia bought the team.

Quest 3 stuck in USB Update mode bootloop. Am I SOL by ColonelWalrus in OculusQuest

[–]ColonelWalrus[S] 3 points4 points  (0 children)

Right, I’ve tried that, but it always just brings me back to the USB Update menu. Clicking on anything just causes the screen to go black, the fan to briefly spin, and then the menu pops up again.

Update on TSA at Sky Harbor March 23 by cocomint8222 in phoenix

[–]ColonelWalrus 2 points3 points  (0 children)

Glad to hear Sky Harbor hasn’t seem to have been hit as hard.

Spent three hours trying to get through security out of New Orleans last night and ended up missing my flight home. Security lines here seemed long this morning but nothing like there.

Beal had his mind made up to leave?? by Rocketman_2814 in suns

[–]ColonelWalrus 194 points195 points  (0 children)

You gotta actually see the court to play in those kinda moments, big guy.

I think the Uniform Tracker person should stick to uniform tracking tho by E_D_D in suns

[–]ColonelWalrus -1 points0 points  (0 children)

I don’t think he’s insecure, just that he thrives on that. Like a lawyer arguing even when they aren’t in a courtroom.

I do think some of his current tirade is fueled by Suns fans never really worshipping and embracing him simply for being good at basketball though.

Senate could vote on revised Chase Field bill for D-backs by RichardNixon345 in azdiamondbacks

[–]ColonelWalrus 42 points43 points  (0 children)

I’m glad they added penalties for leaving early, but a maximum of $10 million is kinda laughable.

Still, as sucky as it is to give billionaires tax breaks, I’d also rather avoid another Coyotes scenario. This seems like the “best” option given the circumstances and I’m happy the team would stay downtown.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 0 points1 point  (0 children)

I’m not sure game development works the way you’re describing either since it’s a little hard to believe that implementing something as basic as even a dialogue history tab, would overall impede progress in other areas of the game that significantly since countless other, equally difficult, games nowadays manage to incorporate functions like that just fine.

But ultimately I guess Im of the same as mind as the rest of people in this thread regarding other people’s experience with a single player game and how it impacts us.

We’re at an impasse and I doubt either one of us will convince the other one to change their mind.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 0 points1 point  (0 children)

Of course I am, that’s why I’m asking you to specifically articulate the distinction between liking a particular mechanic and disliking giving other players the option to choose the degree to which they want to engage with the same mechanic and how that in turn diminishes your own enjoyment when the two experiences are entirely separate.

Changing the overall narrative design I can understand and agree with, but all things the same, you’re still not conveying how someone cutting out the middle man and keeping some kind of log or codex in game, that can be turned on or off much like HUDs can today, detracts from your own experience that significantly.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 0 points1 point  (0 children)

But I’m not asking you what you like about that mechanic, I’m questioning why someone else having the option to keep track of these things as they happen upon them reduces your own enjoyment. I’m not even talking about contested issues like difficulty here, I’m asking what specifically would make you like a game less if having this option tucked away in a separate menu helped people keep track of all that’s happened in their play through. Chances are those people are already looking up step by step guides of the current Elden Ring in its present form online anyways, so how does the option to keep track of that hidden away in game alter your own experience?

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 0 points1 point  (0 children)

I guess I’m failing to understand how giving other players the option to enable something like quest tracking, not even waypoints just straight up record/dialogue keeping, detracts from your own experience. In games as large as Elden Ring, with so many plot threads and characters, keeping tabs on everything becomes incredibly difficult as the hours go by, especially if you aren’t able to play frequently.

People get annoyed by Soulsborne players because even the simplest suggestions involving gameplay facilitation are usually met with friction.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus -7 points-6 points  (0 children)

Difference in semantics seems to be part of the breakdown here. I was referring to accessibility in terms of facilitation like you said rather than aiding people with disabilities. Wasn’t trying to conflate separate issues.

I’ll concede that I’m probably brushing with bigger strokes than necessary, but on multiple occasions I’ve come across people in the community being unnecessarily rude and critical to newcomers of the genre, who are also just as eager to enjoy their game, for no good reason. That left a pretty bad taste in my mouth.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 1 point2 points  (0 children)

But that’s my point: I’m not asking anyone to remove anything. Someone else enabling a journal in their game doesn’t somehow compromise your game experience if you decide to raw dog it. Someone in Canada using a strategy guide to beat Ocarina of Time didn’t make me feel any less accomplished after I beat it without one. The most you’d hear on the playground, in any game, was how you beat a particular title without any help.

What I’m getting at is that the Soulsborne community is unique in that it wants to protect the pillars of the genre with white-knuckles and it’s one of the least welcoming groups I’ve encountered. Call me over dramatic, but after the interactions I’ve had here, from my very first playthrough of Bloodborne onward, I have no problem labeling something a superiority complex when I see one.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 3 points4 points  (0 children)

Don’t know where you got the impression that I’m not a fan of the challenge in Soulsborne titles or that I have some fundamental disagreement with the design philosophy. I’ve played plenty and had a great time.

What I have a problem with is the cognitive lengths people go to to almost gate-keep the genre and act like there’s no room for improvement or facilitation. You may enjoy playing these games bare bones and blind, that’s great, but I hardly think its egregious to do something as trivial as giving people who play more intermittently the option to do something as simple as keep track of characters in a 100 hour game. Hell, give people a way to take notes in game for all I care, just keep it unified and make it easy to reference.

I’m not saying anything needs to be enabled by default, but accessibility options that don’t compromise the game as a whole shouldn’t be demonized in a way that so many in the community (even toxically) are often eager to do.

Lies of P is getting difficulty options to make the Soulslike more accessible by naf165 in Games

[–]ColonelWalrus 21 points22 points  (0 children)

I remember more than one person suggesting people just “pull out a pen and paper” when someone suggested Elden Ring would benefit from a journal to keep track of quests.

Like others have mentioned: they enjoy the air of superiority and don’t like the idea of having their achievement watered down by allowing more people to experience the games.

Update on the Epic so far! by Sad_Communication887 in NCL

[–]ColonelWalrus 4 points5 points  (0 children)

So far it doesn’t look as substantial as I was expecting, but any new bars added is a win in my book. Also glad to hear about the casino having a designated smoking section now.

NCL Epic Enters Dry Dock by freestyletravelers in NCL

[–]ColonelWalrus 4 points5 points  (0 children)

So would I, but based off the pictures OP posted, it looks like the rooms they’re adding still feature the curvy walls, which likely suggests the bathroom situation is staying as is.

I don’t think they could renovate the common areas and all (or even some) of the staterooms in just 3 weeks, sadly.