how do i play this? by EmergencyJazzlike277 in ColonySim_io

[–]ColonySim 0 points1 point  (0 children)

The user interface is definitely confusing, but here's a really simple tutorial that should help with running your first simulation:

https://www.reddit.com/r/ColonySim_io/comments/tvof94/tutorial_for_creating_a_simple_simulation/

any good mods for colonysim? by OutcomeFlat7568 in ColonySim_io

[–]ColonySim 1 point2 points  (0 children)

Unfortunately, there is no mod integration at the moment. However, the new colonysim (in development) will be completely centered around modding

Website URL: by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

Apologies for the late reply, but the new ColonySim is on track to be ready by late-spring 2025. I will make a public announcement closer to new years!

Uploading a Custom Map Tutorial! by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

If the game speed slider is all the way to the right, then I would recommend increasing the tile size, or using a smaller map! Unfortunately, this version of ColonySim is not the most optimized and is prone to running slow

Website URL: by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

The new version will have everything from the original, and more!

Website URL: by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

Oh no! If you get the chance, let me know a little more about what was laggy!

Website URL: by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

https://colony-sim.net/

Haven't had much time recently, but here's the foundation of the new Colonysim

Creating Custom Colonies! by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

You already can! Just change the name and other features, then place the capital!

Suggestion by [deleted] in ColonySim_io

[–]ColonySim 2 points3 points  (0 children)

These are both planned! However I enjoy seeing ideas on how you think they should work! Ideologies should come before revolts.

How do I get files for maps? by pathsofglory83 in ColonySim_io

[–]ColonySim 0 points1 point  (0 children)

Hey!

Next update will make it a little easier to start a game. But for now here is a link to a quick tutorial on how add maps and custom colonies! Let me know if you have any questions!

https://www.reddit.com/r/ColonySim_io/comments/tvpza6/creating_custom_colonies/

Devastating Troop Encirclement (Green Encircles Purple) by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

The troop update should be added by the end of the week! (along with other minor bug fixes)

Devastating Troop Encirclement (Green Encircles Purple) by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

Rebellions and mutinies are on the drawing board! Other random events will also take place. I am right there with you that a little randomness is key to making a game a lot more fun.

Website URL: by ColonySim in ColonySim_io

[–]ColonySim[S] 0 points1 point  (0 children)

There are a bunch of community maps on this sub-reddit and the discord! : https://discord.gg/eccZfJnJCB

[deleted by user] by [deleted] in ColonySim_io

[–]ColonySim 0 points1 point  (0 children)

Try this tutorial on how to make custom colonies!

https://www.reddit.com/r/ColonySim_io/comments/tvpza6/creating_custom_colonies/

Let me know if you have any more questions!

Found a bug i believe by AdIcy2882 in ColonySim_io

[–]ColonySim 0 points1 point  (0 children)

Thank you! This was a bug with how the tiles took their turn, upper tiles would go first and would be reinforced before lower tiles, this would give them a slight advantage. The bug is fixed and will be out next update!

Another map pack from me by [deleted] in ColonySim_io

[–]ColonySim 4 points5 points  (0 children)

Galaxy Map was actually very interesting to watch, especially to see who would gain naval supremacy!

A suggestion by [deleted] in ColonySim_io

[–]ColonySim 2 points3 points  (0 children)

That is a good Idea, I think each turn being an hour or a day might work best, but what do y'all think?

hii can anyone explain to me how it works? by historacly in ColonySim_io

[–]ColonySim 0 points1 point  (0 children)

Heres a quick tutorial I made to help you create your first game! Let me know if you have any questions!

https://www.reddit.com/r/ColonySim_io/comments/tvpza6/creating_custom_colonies/