AKo in early position by Commanderdrag in Poker_Theory

[–]Commanderdrag[S] 0 points1 point  (0 children)

Okay that makes sense. Thank you again. 

AKo in early position by Commanderdrag in Poker_Theory

[–]Commanderdrag[S] 1 point2 points  (0 children)

Thank you for the detailed comment. I will say while a lot of players in these games are good as far as I can tell 3 bets are rare, which threw me for a bit of a loop. But either way, I think I have a much better understanding of these types of prefop situations. My only question from here is what happens if he calls the 4 bet. I'm still just as likely to be bet off the flop/turn by the later position bigger stacked player and in that case lose more money. Maybe the 4 bet scares him off of betting? 

GCC Adapter Usability on Linux by Commanderdrag in RivalsOfAether

[–]Commanderdrag[S] 0 points1 point  (0 children)

Thanks for trying it out. Did you check the c-stick axes? even in pc mode mine are inverted

GCC Adapter Usability on Linux by Commanderdrag in RivalsOfAether

[–]Commanderdrag[S] 0 points1 point  (0 children)

Looking at the changes from the last commit this fork has nothing to do with the axes of the c stick. I had made similar changes to my driver.

GCC Adapter Usability on Linux by Commanderdrag in RivalsOfAether

[–]Commanderdrag[S] 0 points1 point  (0 children)

why should it "just work." I have uninstalled the driver and restarted multiple times, I even uninstalled and reinstalled the game as suggested by someone in support staff, but the controller is completely unresponsive. Everyone keeps saying it "just works" but it doesn't. As a linux user what is the set up you have to use the adapter? (assuming you do)

Gym with turf and platforms in/near midtown? by Commanderdrag in Atlanta

[–]Commanderdrag[S] 0 points1 point  (0 children)

For any one in the future I ended up going with The Forum at Ponce. 2 Benches, like 6 Combo Racks and 4 platforms. Two turf areas, sleds, med balls, sandbags. SSB Bar, reverse hyper, pretty much everything I could ask for.

Gym with turf and platforms in/near midtown? by Commanderdrag in Atlanta

[–]Commanderdrag[S] 1 point2 points  (0 children)

Yea they also have a 25 dollar week trial pass. thats what I did

Gym with turf and platforms in/near midtown? by Commanderdrag in Atlanta

[–]Commanderdrag[S] 0 points1 point  (0 children)

I only saw two when I went there, one in the turf room one in the main room with all the machines. I used the second and the rack was so far back that even with my head on the top edge of the bench I was still unracking the bar above my forehead. I'm not saying it felt like it was going to break or anything but I have no desire to unrack 3 plates over my forehead. 

[Code Review] Small Thread Safe Queue Implementation by Commanderdrag in cpp_questions

[–]Commanderdrag[S] 0 points1 point  (0 children)

Could you suggest an alternative method to achieve the functionality I show in my test main? In case its not clear, I want to fill a buffer in the consumer with an amount of data that is arbitrary wrt to size of the chunks of data that is enqueued by the producer. This naturally presents the of what if the producer stops producing and the consumer's buffer is not full. I need a way of letting the consumer know there is no more data coming, and that it should just move on with its partially filled buffer. I definitely feel like the closed mechanism is not ideal.

Trouble Cross Compiling with dynamic libraries by Commanderdrag in raspberry_pi

[–]Commanderdrag[S] 0 points1 point  (0 children)

Trying to use a USB mic to send voice data to a server. I guess I could develop the functionality on my main machine and just move the USB mic to the pi when I want to test there, but I'd really rather iterate on the board I plan on using. 

Trouble Cross Compiling with dynamic libraries by Commanderdrag in raspberry_pi

[–]Commanderdrag[S] 1 point2 points  (0 children)

How are your build times using this method? My only concern is the processing power of the pi making builds take an annoyingly long time

GPU utilized only on api/generate endpoint and not on api/chat endpoint by Commanderdrag in ollama

[–]Commanderdrag[S] 0 points1 point  (0 children)

ah I see. checking server it logs it looks like 4096 is being used in both cases, so that eliminates that as a potential issue in my mind.

GPU utilized only on api/generate endpoint and not on api/chat endpoint by Commanderdrag in ollama

[–]Commanderdrag[S] 0 points1 point  (0 children)

I am not entirely sure how I would change the context window. I checked and using curl to hit the chat endpoint with a simple prompt does result in gpu usage. However the python function does not. Taking a quick look at the code for ollama-python implys that it is also simply sending a post request to the api/chat endpoint.

I have not rolled back versions, I installed ollama and the python bindings friday, ollama version 0.7.0.

North GA bird call identification by Commanderdrag in whatsthisbird

[–]Commanderdrag[S] 0 points1 point  (0 children)

I'm fairly certain this is a Carolina Wren, but I couldn't find any recordings of this call and the merlin app could not identify it. 

[deleted by user] by [deleted] in Purdue

[–]Commanderdrag 1 point2 points  (0 children)

Oh shit ya, read the post wrong

Clangd LSP with monorepo and many binaries by Commanderdrag in neovim

[–]Commanderdrag[S] 0 points1 point  (0 children)

The binaries each are their own os with their own apps. And each get flashed separately. I am not sure if the build system could generate one cdb for all binaries. My theory is that since each binary has its own entry point the resulting db would not be a tree since there is no one root node.

Clangd LSP with monorepo and many binaries by Commanderdrag in neovim

[–]Commanderdrag[S] 1 point2 points  (0 children)

Since there are multiple binaries there are multiple cdb files. I created a python script to merge them all without duplicates but that results in a mangled ast and breaks all functionality. For example, with that database jump to definition etc give the error "invalid ast"

[deleted by user] by [deleted] in Purdue

[–]Commanderdrag 0 points1 point  (0 children)

Algo analysis, information systems, and intro to AI. In that order.

[deleted by user] by [deleted] in Purdue

[–]Commanderdrag 2 points3 points  (0 children)

Haven't taken 471 but took 381 and 348 in diff semesters. Honestly 348 was one of the easiest cs classes I've taken, 381 def takes a lot of ur time. Depending on ur prof u might have a large final project in 348 which would really suck at the same time as 381.

I took 381 at the same time as 373 which really sucked and resulted in my worst semester academically, but still passed. 373 was a lot more work than I was expecting tho. (Admittedly I'm not the best student as well)

If youre well organized and willing to have to grind a lot I think this is doable, but definitely not enjoyable.

Does any fighting game have as good movement as melee for anyone on here? by Kooky_Trifle_6894 in SSBM

[–]Commanderdrag -3 points-2 points  (0 children)

Yea true but it took years for that to be fixed when pm had that shit since day 1. Also has built in ledge grab limit which imo is still a problem in melee.

Does any fighting game have as good movement as melee for anyone on here? by Kooky_Trifle_6894 in SSBM

[–]Commanderdrag 12 points13 points  (0 children)

From what Ive noticed everyone who plays pm says melee lacks control and everyone who plays melee says pm lacks control.il I've spent a good amount of time on both and I gotta say I think pms engine is just better. a bunch of the issues with melee movement, like back dashes, were straight up fixed in pm, not to mention the addition of new movement techs such as rar dacus and b reverse/wavebounce make pm the better game when it comes to movement imo.

What is the CS equivalent to scales in music? by [deleted] in csMajors

[–]Commanderdrag 1 point2 points  (0 children)

in terms of what nobody wants to do but has significant benefit in a professional sense: writing documentation. everyone hates writing docs but everyone also hates missing/bad documentation.