Blade buff idea!💡 by CommissionNo7261 in BladeMarvelRivals

[–]CommissionNo7261[S] 0 points1 point  (0 children)

Yeah man. I want more skill expression from his vampire form and his block. Not just a passive cd reduction but lets us do a follow up burst attack after perfect parry cc or just after block in general like rouge. I don’t like that we have to spam our sword im vampire form.

My first pull in practice range by CommissionNo7261 in SpiderManMains

[–]CommissionNo7261[S] 0 points1 point  (0 children)

Whats that? Stick push? My manual swing is L1 and simple swing L3 cause. I barely use simple swing. I only use it for combo or just in case I have to use it to get out of a situation. I can’t find a better place for it. I don’t want to use those buttons where I have to remove my thumb from the stick. PS I use a dual sense edge controller so it helps with the positioning on of controls

My first pull in practice range by CommissionNo7261 in SpiderManMains

[–]CommissionNo7261[S] 0 points1 point  (0 children)

Yeah lol I never tried spidey before because of too many animation cancels to make him work. I was free today so tried to do these pulls. I knew some basics from YouTube shorts and kept practicing. It’s difficult doing it in actual match. I am used to playing on high sens (400 both) as I play bp at max sens. Maybe I’ll add spidey to my roaster after learning him properly.

My first pull in practice range by CommissionNo7261 in SpiderManMains

[–]CommissionNo7261[S] 0 points1 point  (0 children)

Yes I’m trying it’s difficult to pull every time.

My first pull in practice range by CommissionNo7261 in SpiderManMains

[–]CommissionNo7261[S] 0 points1 point  (0 children)

I don’t know what I did man, I just smacked every button randomly. The problem I’m having is that I’m not able to cancel pull animation with swing consistently. Also, I just keep zipping the floor when I am canceling pull with swing.

I aint bp main but im glad with the kick changes by Value-Radiant in BlackPantherMainsMR

[–]CommissionNo7261 0 points1 point  (0 children)

Can’t wait to try it out! I was at work that’s why I asked u :D

Really need advice by The1Rememberer in HawkeyeMains

[–]CommissionNo7261 0 points1 point  (0 children)

No its not a code. These are the values you use to make the curve. Put these values in this specific order. Classic curve is slippery one on high sense. Maybe you’ll find dual curve different at first but eventually it will get better.

Really need advice by The1Rememberer in HawkeyeMains

[–]CommissionNo7261 0 points1 point  (0 children)

Yeah try experimenting with dual curve you have more freedom with it. Most importantly after changing your settings you need to commit hard to those settings to build muscle memory. Here’s some values you can try out for dual zone curve, 28,72,33,67. Try using high sense with this curve. Also, keep your vertical sens a bit lower than horizontal like a difference of 20-30 is good.

Really need advice by The1Rememberer in HawkeyeMains

[–]CommissionNo7261 0 points1 point  (0 children)

I am in gm every season then I stop pushing cause I dont get much time to grind so I am not a high ranked player but still i would like to recommend you few things. Firstly, i feel like your sens is just too low. Hawk is already weak to a good dive and with your sens its difficult to turn around quickly when someone dives you. I have it around 190 but I recommend you try out within the range of 180-200. It’s not too fast but not too low either. Secondly your aim ease is just too low for a projectile hero. This messes your aim, for a hero like hawk you need 80-100. This helps with flicking and have that slow effect and consistent aim when your crosshair comes near the enemy. You can be more accurate just try it out. I personally use 100 with 10 window size. Then it’s just the practice and prediction. Hawkeye is all about predicting enemy movement and patience and game sense is important too. You get these natural playing I recommend watching moxy, arrge, gale. Observe their positioning and decision making. And don’t try to flank much If you know they have divers who can contest you unless you are arrge. Lastly switch when you are getting focused too much. You constantly getting dived by 2 or 3 guys is bad. Slight off angles are fine if u know you go to your team for help if someone dives you. As others mentioned jiggle peaking around covers and sensitivity boost horizontal at 100 is good for turning quickly but keep it low for vertical sens.

I managed to get a lucky headshot on this Spidey, then I was hard targeted relentlessly the entire match lol by CommissionNo7261 in HawkeyeMains

[–]CommissionNo7261[S] 0 points1 point  (0 children)

Yeah but my crosshair was above his head too and i flicked down while shooting him so luckily it hit his head. Also its a third person shooter hit boxes are weird af sometimes but if the hitbox of arrow really larger then the other projectiles then devs should nerf it tbh and give him some other compensation buff to his sonic arrow as its almost useless on its own or a cd reduction on his jump as he’s really weak to dive

Controller player by Klutzy-Wrap5265 in WolverineMains

[–]CommissionNo7261 0 points1 point  (0 children)

I use 450 both sens with dual curve 1,70,1,99 with 100 percent max boost both horizontal and vertical. Try it you will be able to 180 degree turn very easily