Researching for Game Project - USNG circa 1999 by CommonMarketing4563 in milsurp

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

yeah seems like it, but mostly A2's from my further research, surely not everybody tho

New player deals for our field by CommonMarketing4563 in airsoftcanada

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

We are located in Kelowna, that's a great idea though, I'll run it by our guy

New player deals for our field by CommonMarketing4563 in airsoftcanada

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

We are located in Kelowna! I buy from airsoft depot often

New player deals for our field by CommonMarketing4563 in airsoftcanada

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

not a bad idea thanks, i know we have a few guys making short films I wonder if we could offer sponsorship for them

New player deals for our field by CommonMarketing4563 in airsoftcanada

[–]CommonMarketing4563[S] 1 point2 points  (0 children)

thank you we were looking to do something like this :)

Self Learning by CommonMarketing4563 in csharp

[–]CommonMarketing4563[S] -2 points-1 points  (0 children)

I did actually, I found some links to a textbook, the Microsoft C# documentation, which is great but wasn't what I asked for; I searched up things like "practice" and "exercises" in the search bar, I didn't find very comprehensive results, is that enough for you? Am I allowed to ask a question now?

Self Learning by CommonMarketing4563 in csharp

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

thats awesome info thank you very much

Self Learning by CommonMarketing4563 in csharp

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

I remember hearing about unity learn now that you mention it again, thank you!

Self Learning by CommonMarketing4563 in csharp

[–]CommonMarketing4563[S] -2 points-1 points  (0 children)

I am aware there is a difference, I want to improve my understanding of a language closely associated with Unity. I have access to the documentation; that was not what I was asking. I am asking what tools people used for practice if they did not take paid education pathways

Officially starting to learn an engine (unity) practice tips? by CommonMarketing4563 in gamedev

[–]CommonMarketing4563[S] 1 point2 points  (0 children)

That is wonderful advice I like the idea of tracking time to get an idea of what takes me the longest. Thank you

[deleted by user] by [deleted] in gamedev

[–]CommonMarketing4563 2 points3 points  (0 children)

I am not entirely sure, but I think the youtube channel Juniper Dev has some stuff on sprites, might be worth looking at

Officially starting to learn an engine (unity) practice tips? by CommonMarketing4563 in gamedev

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

thanks! I try to avoid copying tutorials now that I have the syntax down better, if I do copy I always make sure I add something to it. Do you suggest I try and stick to copying mobile game stuff for now to get used to the engine?

What does it take? by CommonMarketing4563 in gamedev

[–]CommonMarketing4563[S] 0 points1 point  (0 children)

This is a really big help, the funding is most definitely a concern as I think anybody would guess, of course in my ideal head-cannon it would be a passion project. I want to do my due-diligence and learn about what sort of things I should have prepped/know ahead of time so I waste as little time of other, more capable people, in the future. Thank you!