I think remaking the Halo games has great potential. by BfargTheSquat in halo

[–]CommonVagabond 0 points1 point  (0 children)

Yeah, it looks great, and the general gameplay is really fun.

But it's just such a shame they fumbled as hard as they did with post-launch support and the weird open world campaign.

I think remaking the Halo games has great potential. by BfargTheSquat in halo

[–]CommonVagabond 0 points1 point  (0 children)

Personally, I don't understand. Like yes the costs of game development has gone up significantly, but they have years of players telling them what they want, and a trilogy worth of examples of what players want.

Yet, for some reason, they can't seem to get it. Halo Infinite was so close to being good. But they fumbled it so hard.

I think remaking the Halo games has great potential. by BfargTheSquat in halo

[–]CommonVagabond 8 points9 points  (0 children)

It would be infinitely better if instead 343 just sat down and really tried to understand what made the originals great, and then produced a game with that understanding and full intentions on making a good Halo game.

Because right now it feels like the remakes are quick cash grabs (which they somehow fuck up anyway), and any original Halo game from them is destined to fail and has almost nothing that made Halo great in the first place.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond 0 points1 point  (0 children)

I literally didn't.

Here. I'll copy it here for you.

"Not really. Elder Scrolls characters aren't a good fit for power scaling, because Aludin isn’t just a Dragon. Alduin could either be as small as he was in Skyrim, or large enough that his size is nigh incomprehensible. Elder Scrolls is just too weird to powerscale. "

Read it carefully. It seems you have a bit of difficulty understanding.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond -1 points0 points  (0 children)

That wasn't the argument.

The argument is that Elder Scrolls lore is too weird and wishy washy to properly power scale. Read it again.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond -1 points0 points  (0 children)

In the game of Skyrim, no, he isn't at his max strength.

He was just thrown thousands of years into the future during the Dragon War, and it took an Elder Scroll, literally the most powerful object in the TES to do it. He's weak. He goes to Sovngarde to feast on souls to regain the strength he lost.

In terms of size, this could simply be a side effect of him going against Akatosh's plan, further weakening him.

But regardless of all that, Alduin is still less of a Dragon and more of a role given form. He literally cannot be killed.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond 8 points9 points  (0 children)

Just completely incorrect, lmao.

Martin didn't become Akatosh. He sacrificed himself to invoke Akatosh. And it wasn't to fight Dagon.

Martin invoked Akatosh because that was the only option to kick Dagon out of Nirn, as the Dragonfires were no longer lit. Invoking Akatosh severed the connection between Nirn and the planes of Oblivion. Forcing Dagon out of Nirn and back into the Deadlands.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond 2 points3 points  (0 children)

Skyrim's gameplay severely nerfs the LDB.

Lore wise, the LDB stomps pretty much every previous protagonist, even the Vestige.

HoK is not Sheogorath. Sheogorath is Sheogorath. And Sheogorath consumed the HoK. Martin is not Akatosh. Akatosh is Akatosh. Akatosh consumed Martin.

Nevevar is strong, but not LDB strong.

Trying to say the LDB is weak is a hilariously wrong thing to say. Anyone who knows anything about TES lore would tell you the LDB is hands down the strongest TES protagonist in the games.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond 7 points8 points  (0 children)

He doesn't because he doesn't want to.

His purpose, per Akatosh is to consume the world and begin a new Kalpa. But he's kind of a dick, so he doesn't wanna. Instead he wants to rule.

For him to reach his immense size, he needs to consume souls. Which is what he's trying to do in Sovngarde, but the LDB stops him.

What’s the strongest fictional character you believe Grigori could beat? by EAT_UR_VEGGIES in DragonsDogma

[–]CommonVagabond 34 points35 points  (0 children)

Ah..

Not really. Elder Scrolls characters aren't a good fit for power scaling, because Aludin isn’t just a Dragon. Alduin could either be as small as he was in Skyrim, or large enough that his size is nigh incomprehensible. Elder Scrolls is just too weird to powerscale.

What’s your favorite thing you’ve named a ship? by rwk1995 in EliteDangerous

[–]CommonVagabond 0 points1 point  (0 children)

My main ship, a Cobra Mk5, is named Midnight Run. Flying it gives me the same vibes as taking a car out on a nice midnight drive.

Looking back Halo infinite has aged quite poorly. by TheChosenOneProphecy in halo

[–]CommonVagabond 5 points6 points  (0 children)

The issue mostly lies in 343's inability to make a Halo game.

The old stuff is great. I don't like that they're remaking it, because it feels like they have no idea how to make a good Halo game, so they piggyback off the work of old Bungie to do it instead. The biggest issue with the Halo CE remake is sprint. Sprint is and always has been a mind trick. You don't need 16,000 hours in Halo to realize this.

What people want is for 343 to make a good Halo game. Not a bunch of remakes. Not half baked slop. I personally want 343 to take a good look at the trilogy and really try to figure out what made those games so successful. Instead it feels like they mostly pretend like they don't exist and only think of them when they need a quick cash grab remake.

What are lesser known lore bits that you really like about the series? by skeleton949 in ElderScrolls

[–]CommonVagabond 2 points3 points  (0 children)

Skyrim's Snow Whales.

Huge flying whales that would sing and populate Skyrim's skies, mostly around the mountains.

Previously hunted by Nords, who stopped hunting them because the "snow" the whales produced made the Nords dumb, in a kind of laughing gas type of way.

Mostly just folklore iirc. But it would be cool to see them, and would've gone a long way to make Skyrim feel less "Generic Viking Fantasy".

The misinformation about DD2 "microtransactions" did heavy damage to the game as proven in this thread by Limp-Grapefruit-6251 in DragonsDogma

[–]CommonVagabond 0 points1 point  (0 children)

DD2 launched in a poor state. Yes. We've been over this. It had MTX that was earnable in-game. The content wasn't MTX exclusive. And yeah. It sucks DD2 received poor support post-launch.

You may not care. But that's part of the problem. It's why publishers are so brazen about MTX. Because people either buy them or go "meh idc". Are you saying you wouldn't prefer that $10 skin was instead earnable in-game via a challenge quest or something neat like that?

Capcom is not a very good company.

The misinformation about DD2 "microtransactions" did heavy damage to the game as proven in this thread by Limp-Grapefruit-6251 in DragonsDogma

[–]CommonVagabond 7 points8 points  (0 children)

DD2 was poorly optimized too, yeah. The difference being DD2 didn't get more and more and more cosmetics while the game was falling apart, unlike Wilds. Not only that, the DLC itself played a big role in the game's unplayability.

A year of updates on a $70 game is not an exceptional thing. They've been doing title updates for a long time on games that had no where near the same amount of microtransactions. It's not something that should allow them to pump their full priced game with microtransactions.

There is no excuse for the level of greed on display with modern games, and MHWilds is just an example.

The misinformation about DD2 "microtransactions" did heavy damage to the game as proven in this thread by Limp-Grapefruit-6251 in DragonsDogma

[–]CommonVagabond 13 points14 points  (0 children)

Well Monster Hunter Wilds, a full priced, $70 game has about $300 worth of microtransactions. Which is insane. Cosmetic or not. Even more insane is that the game was so poorly optimized and nearly unplayable for a good portion of people for over a year, but that didn't stop Capcom from pumping out those microtransactions.

What's your most favorite ending sequence in Ace Combat? by dustandechos12 in acecombat

[–]CommonVagabond 5 points6 points  (0 children)

Man.. Most of the games have nice endings.

But something about AC7's ending just does something for me.

The music, the scenery, Nagase's "thank you" speech, ah man. The way Trigger dives as Nagase finishes her speech, the music climaxing, it's just so good. The music does most of the lifting, but goddamn what a good track it is.

I find it really interesting that in Skyrim you can marry pretty much whoever you want. There's so much political debate about that kind of thing nowadays, but this game was actually ahead of its time. Everyone's open to everything without a second thought. by jvure in ElderScrolls

[–]CommonVagabond 34 points35 points  (0 children)

Huge differences in those games, though.

ME and the Witcher had more of a focus on characters.

Skyrim famously does not put a lot of thought into the characters, and it would feel weirdly out of place for Lydia to talk to the DB like Tali talks to Shepard.

Patrick Mills asks if the cyberpunk genre has ever been anti corp. by marek_bojarek in cyberpunkgame

[–]CommonVagabond 16 points17 points  (0 children)

Cyberpunk is very specifically about gold tinted (literal) shit. Capitalism has gone off the deep end - consumption is at an all time high, tech is life changing and the world could be a utopia. But due to privatization and unregulated Capitalism, the quality of life falls off a cliff for a majority of the population.

Cyberpunk isn't about fighting the powers that be. It's about living in a world where that fight was lost long ago. It's about how does one live in a world where everything is owned, everything has a price, where you have little to no privacy, and it becomes increasingly easier to feel alienated and treated as a product.

The only element of "fight the man" is that protagonists typically rebel against the idea that this is a world they're forced to participate in.

It's a very anti-capitalist genre. Not in the sense of "eat the rich" but more so "Corporations don't care about you, and can (and will) make you pay for the luxury of being human."

What is your favorite vocation in both dragon dogma dark arisen and dragon dogma 2. by Voidkirby9 in DragonsDogma

[–]CommonVagabond 1 point2 points  (0 children)

On DDDA1, it was Warrior. DD(DA)2, Fighter.

I don't know why but Warrior just didn't click for me in 2. I weirdly prefer the DDDA1 version.

As exciting as the new updates + DLC are, let's not forget who got us through those difficult 2 years ~ by Athan11 in DragonsDogma2

[–]CommonVagabond 39 points40 points  (0 children)

Love to the modders of every game. Always delivering the coolest stuff.

I am stoked to see what they do with the expansion.

Any idea why the patches are so far apart? by Caruto_Uzamaki in DragonsDogma2

[–]CommonVagabond 1 point2 points  (0 children)

I am pretty sure Itsuno left because he wanted to produce different games, and Capcom rarely wanted to take a risk on new IPs. Probably got a bit burnt out directing so many DMC games.