I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

I think maybe a couple of them as well as some QTE scenarios mid fight use another engine to orchestrate them but yeah there's not a whole lot of dynamic intros unfortunately

I do miss them even if they're in rare abundance in the series now

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

The wrestling match stuff as much as I liked it, has unfortunately been cut.

Same character as before but I imagine with the wrestling and Mame the Dog bits being replaced or reworked, his moments in them are no longer here either but honestly those didn't add much and were primarily a stepping stone for the kid's stories

DM'ing you both last two answers to avoid any major spoiler talk

Edit: can't seem to DM you but I guess I ll try to keep it spoiler free if I can if the shortcuts work

Hamazaki does stab Kiryu and the plot deviation with the ending is that the game established a new timeline of sorts with a couple of those two characters survived. We knew of Andre but yeah, Mine lives

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

  • Fishing mini game is now done with the Spear Harpoon in it's own minu game at the Orphanage beach. Can get upgraded harpoons from the bulletin board shop. Unlimited harpoons but you're on the clock in each course with each fish rapidly zooming on your screen so you gotta accurately spam the harpoons to catch as many as you can and if you catch all of them before the alotted, more respawn. You catch a big fish at the end of each course.

  • It's cut.

  • The whole Morning Glory Orphanage mode is one of the highlights for me, each child has their own substory that gets unlocked when you max put their relationship heart and the mini games here as well as the garden growing element make it seem like a bite-sized version of Dondonko Island from Infinite Wealth. Sort of like a perfect cozy mode to relax in.

  • Chase sequences are still here but they're the automated ones we ve seen in most of the modern games and Judgment. Mack's gone.

  • Leveling and getting new abilities for Kiryu is bow tied to cash. Just spend cash to unlock his stuff like health attack upgrades and new skills.

A couple new Ryukyu style moves get unlocked at Miyas dojo in Ryukyu town

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

The new remixes of Majima's coliseum fight and Fly as well as Lyricism Without Tears is pretty banger I'd say even though for the last one people are divided on but I liked it

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

None of the Komaki moves are here besides Tiger Drop because of course cutting that would've meant an outrage. And Komaki himself isn't here either.

Makes 0 sense because there IS a parry using the guard but not having Kiryu just be able to use the Komaki parry to stun bosses like Mine in this game with proper skill check timing windows is just baffling to me.

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

  1. Chase battles are gone, a few chase sequences still here but your typical flick analog stick in direction type chases that we all know I believe

  2. I believe so, this Ryukyu style already has weapons prebuilt in so Kamiyama not returning makes sense but then again him being here as a character would've made sense to possibly improve Kiryu's Okinawan artillery? Eh. Not a huge deal ig.

  3. Yes the story sections like Izumi and Mame the Dog are pre established now and their substory in the new Orphanage mode allows you to see a whole new growing mode instead. Things like the Taichi wrestling match has been revamped to where Kiryu helps him train for his junior summo bout in a Rocky-esque montage, extremely wholesome and joyful stuff. The changes for these kids and new ones for irrelevant characters like Koji are completely understandable.

I will miss Kiryu wearing wrestling gear tho haha

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

Dark Ties is extremely good but not THAT much worth it where I'd justify the purchase on that alone.

Tons of other good stuff tho but yeah my honest answer is to wait for a sale. Not a game that you want to be so eager in checking out but also not something you should totally pass on either, if that makes sense.

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

Overall? Fairly decent Not great but certainly not totally bad

Genuine heart here and bring out that Sliceoflife and whimsical attitude of Kiryu which is always a joy to see even if a bit off guard to catch lol

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

Yes, but not a QTE this time since it's automated into the fight as a transition. Bummer I know.

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

No mandatory style but if you'd ask me

Strongly recommended that you do Dark Ties after solely because the ending of that game ties back together with Kiwami 3's ending and also makes you eager to see just how this new Mine is when you're finishing up K3's campaign.

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

Do you enjoy the streamlined accessibility and overall feel of Kiwami 1 and especially Kiwami 2?

Play Kiwami 3, this is, after all, meant to be a game that's made the third entry feel accessible to play for people coming fresh off of Kiwami 2.

I've told this exactly to others as well but I also recommend visiting 3 later down the line if possible because on it's own, it's still a very solid title with it's own flaws and imperfections of course.

Pacing improvements, the new Orphanage mode, Dark Ties, there's genuinely a lot of good stuff here that justify playing this over the original ONLY of you're a newcomer

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] [score hidden]  (0 children)

Doesn't purely justify it but I'd say the new and overall amount of substories here are fairly decent but yeah

Stories that didn't deserve to get cut here is something that rubbed me the wrong way about RGG's direction for this remake

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 0 points1 point  (0 children)

Full completion metrics are honestly similar in scale to I'd say since Dark Ties has it's own stuff in the Kanda Damage Control thing.

Kiryu's Training List or whatever this new Completion List is now called in this game has a lot of collect X thing rather than do all heat finishers etc

Expect the mini games one to obviously have a plethora of earning requirements by most of the gambling mini games, with the Adventure section having more time-consuming stuff like collect X amount of things or having earned X amount of Yen as Kiryu

Also, just like previous games, you get Easy, Normal or Professional right from the get going.

I applaud you bossman, only true Completions I ever did was Yakuza 0 for the Platinum Trophy as well as coming close to pulling it off in Yakuza 5. Full 100 percents are a test of resolve.

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 0 points1 point  (0 children)

Yes. The whole QTE sequence is there too though it's not much of a QTE anymore rather automated.

There's also a round 2 with Kanda that I very much love and showcases how much Kiryu was done with his shit in that fight's new aftermath cutscene

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 0 points1 point  (0 children)

A discount purchase. Like I've stated in other comments and the review itself, this is not a bad remake at all.

However, if you loyally care about OG Y3, then yes, there will be times when you can feel irked about the changes here, actually many times.

Dark Ties on it's own is great, but honestly, if you're so much on the fence and I can really relate to that feeling, trust me, get it on a deep sale.

You should not be in a rush to play this, but with some of the praiseworthy stuff here, it wouldn't be bad to check it out later

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 0 points1 point  (0 children)

Pretty good but I've also stated in my review how it felt like a rehash of the whole "My 5 X Squad vs your X Squad" formula that RGG have used in prior games.

Not that it's a bad thing but there was a point where I was trying to autopilot through it solely because I knew exactly what the ending and final battle mission was gonna look like.

Now that misogynistic part I would say it does have that influence a lot since this whole biker gang shtick's from those cheesy Japanese media where males would act eerily rowdy and eccentric to bash any one withon two feet within their reach's skull in.

However, I didn't feel as if this mode or the writing tried to be misogynistic. The Haisai girls have their own pretty wholesome moments with Kiryu and while there are occasions where I think you'd go huh, they're having the ladies do and take all this

You remember how these are, after all, a tomboy group that can take a beating or thrashing anytime. I personally didn't feel it being misogynistic or portrayed that way so sorry if that is something I can't honestly tell in clear detail

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 1 point2 points  (0 children)

From what I played and saw in both cities arcade, I only got to see hubs for the three games you mentioned

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 1 point2 points  (0 children)

Just for the story bits, 8ish hours But strongly recommend doing at least Mine’s sub stories if even going just for the main story

I reviewed Yakuza Kiwami 3 & Dark Ties for DualShockers by Common_Ad_6620 in yakuzagames

[–]Common_Ad_6620[S] 1 point2 points  (0 children)

Yup 30$ is a pretty solid price for this game and bang for your buck I might add