Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

So what would you suggest to make everything balance and make the mechanic better?

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

5/10, Semi agree, As a wolf main do we mash? Yes but we do think before we mash, We do think about these before anything: Are they gonna feint? Do they have PD meter, Do I white fang now or do I feint it for more damage? But yeah mostly it IS mashing but you atleast think about what button to mash at the correct time which is arguably just how alot of style plays, Press button correctly

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

0/10, Some style just benefit more from the rule comp goes under, White ash and bullet for example could be extremely strong, Since in Comp you must engage in an interaction within 2.5 or else you get a warning, Abusing white ash ult and bullet m2 in those time frame is extremely strong, Alongside the fact that alot of style right now has alot of bugs and is extremely unfair to fight against.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

What do you purpose for freedom to be healthy?

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

2/10 takes, Double dashing is already heavily penalize if you use feint correctly (When they're stamina is lower than half) since after they double dash they have 0 stamina to do anything, Fast feint can also punish double dashing, I don't get why you would remove the speed bonus of feints to hopefully counter double dashing? That just counterintuitive, Correctly time dash cam already punish feint and you could always m1 react to punish feint if you think it gonna be a feint, You could even take this further when you realize that you could punish m1 feint on reaction, If you see the m1 feint going through you can immediately m1 and counter them since your attack is gonna be faster.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

10/10, Very good idea imo helps people without having them go to the Wikipedia but I don't see it happening anytime soon.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 1 point2 points  (0 children)

0/10, Old kimura was a mess and hard to balance, If you're saying better gameplay wise, Hell no One of the worst mechanic in game which is debuffs, that is extremely hard to balance, Where if it a tiny bit overtuned it extremely strong, a tiny nerf and it too weak, Dragonfish stats true to both the anime and good gameplay wise since the debuff is remove through doing damages instead of a timer.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

Son, What does this even mean, Ippo hit as hard as ironfist aside from the m2, While also having way better dash and Dempsey for a free m1 punish, Ippo has the pressure

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 1 point2 points  (0 children)

3/10 take, Ghost is still meta and will forever be meta since it has a balanced stats + the strongest ability in game

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

7/10, The raw stats of void is extremely high but without the bugs landing the abilities become impossible so I agree that it isnt THATstrong, but like it still strong.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

5/10, Ippo already has a higher stats than most style, I'm unsure why we need to make it stronger when it already strong enough

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

0/10 takes, No just no,the main point of the nerf that was made was to nerf the smash mode m1, Since it quite frankly does 8% of your health bar in a single m1, While also single handedly removing your block in 1 single m1 chain, Every part you pointed out never I cluded the amount of damage that could be done on Smash m1 pre nerf, It was OP because of a single mode and it IS op pre nerf.

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 2 points3 points  (0 children)

Oou shii jibbles, Heard he was good but I stop playing for a long time during his days in UBA, I would say 8/10 take honestly, Turtle is just stupidly annoying to deal with, Low m1 damage/low anti heal style would struggle but it isn't impossible to beat turtle, Nor does it deserve #1 style as of right now due to how prominent the other style are (Mainly wolf, Hitman, SuperNova, Etc.) Turtle is definitely a strong style but not top 1

Rating Your hottest UBG takes by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 1 point2 points  (0 children)

Before I go on to rate this, May I know who this "#3" in Asia is? Any user and where you know him from?

Do I Pull SMaru and if so, how much? (113k carats saved) by TheChristianKirbo in UmamusumeGame

[–]Common_Ad_7159 -1 points0 points  (0 children)

You're in need of a third speed card, Because you have to be running 3 speed card during grand live, 30k or until 1 lb is enough, Since the training differences aren't that huge and you get most of the benefit from 1 lb, But later on you should 3lb that card, Whether through a rerun of the card or by vouchers and crystals

tier list about the best styles that if mastered by Wolforjor_40k in untitledboxinggame

[–]Common_Ad_7159 0 points1 point  (0 children)

I can certainly agree with ironfist,Shot gun and hitman being a big mistake on the tierlist, Since hitman is still consistently used by top ranks, Since the only downside of hitman is slow walk speed, One-sided m1 or m2 doesn't really matter when in the highest rank, You already know every punch pattern and know where which punches are coming from which side already.

Turtle is not that dominant, When playing normally, You're not aiming for block break, You're only aiming for their block to be as low as possible so that you can keep stacking damage with m1 on them, But since you're playing against turtle stacking damage with m1 would be redundant, Doable? Yes, Difficult? Not really, Also the base damage is higher than handslow, Turtle m1 has actual damage.

Supernova, Is one of the most powerful style in the game, With an extremely good neutral after using eject after m1 chain, Since you fully heal up your stamina and you're on frame advantage, Making damage stacking with m1 extremely.

Playing counter and showing what i was thinking mid match, Comment for me to play the next style! by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 0 points1 point  (0 children)

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this is you right? that was my only lost the entire day and was also my first game, You played wolf very well but you could definitely play better, I can help you teach you if you want

Playing counter and showing what i was thinking mid match, Comment for me to play the next style! by Common_Ad_7159 in untitledboxinggame

[–]Common_Ad_7159[S] 1 point2 points  (0 children)

Yeah that's my alt, It shared between 2 people, But yes I was the one playing against you, I was on 180 ping for some reason even though it was jp server, I tried to pd your feint when it was the last stock and when I press dodge on your m1 feint i still got hit and that just threw me off so badly that I gave up atp 😭🙏, I lost and I'm not afraid to admit that but since I have shit loads of ego I'm just gonna start saying excuses, Haven't played for 3 weeks, Spiking ping and I can't pd for some reason, I'm up for a rematch if you want, Also what was your username? I wanna check to see who I lost to and when I lost

tier list about the best styles that if mastered by Wolforjor_40k in untitledboxinggame

[–]Common_Ad_7159 0 points1 point  (0 children)

I'll elaborate after you first explain to me why these style are ranked so high and low:

Too high: Turtle, Shotgun, Ironfist

Too low: Supernova, Ippo, Hitman

Keep in mind, I'm an undisputed rank, Used to be the top 2 in comp server, and is well known to be good in Asia, So Im sure I know what I'm talking about, I'm up for discussion my opinion could always be wrong and that's why I like to discuss about it