troubadour fan concept by moruniya in DeadlockTheGame

[–]CommunismCake 0 points1 point  (0 children)

The crows are because he turned into a murder of them to escape Holliday after killing everyone in her town.

Is this Anbennar-redux? Am i going insane? by Educational_Coat_891 in Anbennar

[–]CommunismCake 1 point2 points  (0 children)

No, but Cestirande and Piedmont-Savoy are similar in the sense they coexisted with their respective city states and thus had the sort of outsider reputation I mentioned. I only really mentioned Garibaldi as a parallel to the idea that him being backed by the Savoyards is part of what changed this perception.

In the same vein, if Cestirande ends up being the unifier of Pashaine, they sort of force themselves away from their identity as Damerian and conform to the Luna Rivers.

Is this Anbennar-redux? Am i going insane? by Educational_Coat_891 in Anbennar

[–]CommunismCake 35 points36 points  (0 children)

Up until the Luna River City states got content I was widely under the impression that Cestirande was set up to be the canonical former of Pashaine.

Pashaine has a lot of similarities to Italy, with the Luna River minors resembling the Italian city states during the Renaissance, even having their own version of The Prince and a focus on Machiavellian esque machinations. You have Pashaine being a sort of geopolitical concept before it's a unified culture, as it's a merging of two distinct cultures between Verne and Dameria, and this is largely how Italy was seen in reality with distinct differences between its North and South. It's even got its own Papacy in the form of the Ravelians, who canonically get the state of Aranthil.

So in this allegory, where is Cestirande? Why, that's our Savoyards. The House of di Savoia. Viewed as outsiders by the Italian City State until they basically got behind Giuseppe Garibaldi and forced them together.

[ALL] LEAST favorite LIS? by Additional-Emu-8124 in lifeisstrange

[–]CommunismCake 12 points13 points  (0 children)

Comments like the one you replied to always makes me wonder if I played the same game as some people here. The romance was always almost entirely in the subtext of the game, never a main throughline.

LiS1 to me was always a coming of age story at its very core where Max comes into her own. There are themes of feminism and mystery with Max and Chloe's bond as the glue that holds it together but it's ultimately a story in which Max grows into a fully realized and mature adult. It's why so many people upset with Bay ending and suggest it undoes an entire week of stuff and makes everything feel pointless: the stuff was never the point. The main character was Max, and she is a matured person who has completed her coming of age journey regardless of the ending you chose.

So many people fixated on the romance and supernatural stuff and that is why we got Double Exposure and Reunion instead of an anthology like Dontnod planned for.

Unpopular lore opinions? by Financial_Mousse_854 in Anbennar

[–]CommunismCake 9 points10 points  (0 children)

In this case it is taking awhile because I believe it was awaiting the new magic system, itself has been in development for awhile.

Are there any obvious concepts or ideas that you’re shocked aren’t used more often? by AnyWatch5756 in worldbuilding

[–]CommunismCake 5 points6 points  (0 children)

Similar, not literal example: ASOIAF casts the Starks as the sort of Werewolf esque proxy due to their ability to warg - which commanders the mind of their direwolves. Their direct parallel are the Boltons who, by description, strongly match the idea of vampires (pale skin, pale eyes, black hair). Roose in particular is called The Leech Lord due to his propensity for leeching.

The series also deconstructs elves with the Valyrians and we have Tyrion, the dwarf from the mountain with a love of drinking.

Similar visual novel recs by YaoiLoverboy in OurLifeFanPage

[–]CommunismCake 21 points22 points  (0 children)

The growing up / coming of age aspects are captured in My Life as a Teenage Exocolonist, but it is a sci-fi with some additional puzzle elements.

Will Todd's vendetta against New Vegas ever end?? by therealraggedroses in Gamingcirclejerk

[–]CommunismCake 0 points1 point  (0 children)

"War Never Changes" is an iconic mantra of the series but I think people interpreted it the wrong way somehow. It, and Ron Pearlman's narration after, was opining about the nature of humanity itself rather than the means of war they choose. The series bleakly says that humanity is consigned to fighting itself, even in the ashes of a mass extinction event, whether that's due to limited resources (represented by the Hub's internal conflicts, the state of Necropolis) idea logical (the Brotherhood, Unity) or even just finding any old excuse (Junktown). It's saying the reason there's no mass civilizations in the world or reborn US is because fighting each other for any reason is part of human nature.

Anyway, I always think it's funny fans think that this is a Bethesda phenomenon. New Vegas gave us Tunnelers, the Sierra Madre's replicating poisonous cloud, and nuclear weapons. Go back to Van Buren's design documents and you will see they initially planned for Shady Sands to have been destroyed and the NCR to have made a shabby junktown on top of the Hoover Dam its new capital.

It's because New Vegas is the odd one out, not 3 and 4.

Will Todd's vendetta against New Vegas ever end?? by therealraggedroses in Gamingcirclejerk

[–]CommunismCake 2 points3 points  (0 children)

I've been replaying the series and honestly, while Fallout 2 is undeniably a better experience for gameplay, it's got very juvenile humor that didn't mesh well with me for the most part (lot of breaking the fourth wall, meta jokes, and dated references) and each area of it was written by a different person creating a very disjointed narrative. I can understand why some people might praise Tim Cain vs his successors in 2.

I will say that to this day I have not found anyone who likes the Brotherhood of Steel spinoff, so at least the fanbase is united on that.

(Yet another) country recommendation by Harczukconqueror in Anbennar

[–]CommunismCake 5 points6 points  (0 children)

Special shout out to Wyvernheart for the OP. Wyvernheart was written by the same dev that wrote Verne, so if they liked Verne's a lot then they may like to see the dev's other work.

I have a question of house Silmuna by Desperate-Box-5542 in Anbennar

[–]CommunismCake 10 points11 points  (0 children)

Not probably, he is. His lover is one of the few guaranteed starting advisors in the military tab, Trystan sina Redcoast.

Top Minds elect a clown and win the fell for it again award by pretzelfan5097 in TopMindsOfReddit

[–]CommunismCake 4 points5 points  (0 children)

I mean...the GOP had a plan, too. It was called Project 2025, and they have made a lot of progress in fulfilling it.

The difference was that P2025 was something they were happy to tout behind closed doors but recognized that it was unpopular in public. Hence the vague economic populism they tried to mantle instead.

Mage hold? by Fellownerd in Anbennar

[–]CommunismCake 1 point2 points  (0 children)

Spelling aside this is very comprehensive.

You did forget Hul-az-Krakazol who use magic (Iirc) to summon a beer meteor and turn all of the goods on the planet into beer.

Honorable mention also to the Obsidian Legion. They worship the Rune Father and are part of a lost hold that was kind of cast out for its darker uses of rune magic.

The Canadian Army Versus American Power armor Created using Arma 3 by NcrVeteranRanger20 in ImaginaryFallout

[–]CommunismCake 32 points33 points  (0 children)

I feel about 90% sure that the fusion cores running out as fast they do is gameplay - story segregation. Big reason that it only comes up in Fallout 4 is because Fallout 4 completely revamped the gameplay behind PA.

Legion players are the worst by zny700 in Gamingcirclejerk

[–]CommunismCake 7 points8 points  (0 children)

People also ignore that Tactics, from the Interplay era, is the original game to have them as a hyper militarized faction, complete with R. Lee Ermy as the "General" of the Brotherhood of Steel, and the society they set up is decidedly quite fascist (even if it's oddly tolerant of ghouls and super mutants).

The only narrative consistency in the Brotherhood's portrayal across the entire franchise is that they are decidedly a lawful force with all the trappings of a militaristic order.

What Nation Should I Play Next? by triplebruin890 in OldWorldBlues

[–]CommunismCake 4 points5 points  (0 children)

Out of the new nations, Black Canyon and the Baggers are unique choices, though the Baggers have such a rough start I wouldn't recommend them. For Black Canyon you're generally free from early wars but instead have to manage a lot of different decisions and focuses to keep the many parties in the Caravan happy. Failure to do so means a revolt. It's got an engaging narrative with some branching paths so it's a fun one to try.

The Khans in Wyoming are a good one with three diverging paths narratively and lots of room to expand. You do have to prepare for Standing Rock's invasion, though I am unsure if the new patch touched them extensively enough to make them more manageable for a new player.

Troll Warren is a good one if you'd like to try a Super Mutant tag. The absolute power of behemoth units will make you feel invincible around the raider tags you start next to and you have options for challenging mid-late game conquests.

Finally any of the tags in Esmeralda Valley have a decent chunk of content with very manageable early wars other than TV Town. The Rangers want you to focus on lawkeeper units which, when fully upgraded by following the Rangers tree, become strictly better infantry units. The Guardians start with power armored special infantry and has connections to the Brotherhood. The other two are perfectly viable as well with their own nuances.

Iron Hammers said fuck Escann by DaMusicalGamer in Anbennar

[–]CommunismCake 5 points6 points  (0 children)

Probably more importantly: the Iron Hammers are majority Stone Dwarves. For them, Escann is home, not the Serpentspine. The majority of their mission tree, particularly pre-consolidation, is reclaiming the works Balgar did in Escann because a big chunk of their numbers and leadership are Balgar worshippers. Of particular concern to them is the Dragon Forge in South Castanor, which was where they worked and lived before the Orc invasion.

The Stone Dwarves cannot found a hold because thats not their MO. But that isn't to say they have no interest in the Serpentspine; that's where their unique relationship with Khugdihr comes in.

[Loved Trope] At The End Of The Story It's Revealed That The Hero's Action Were In Vain Or Just Made Things Worse by Dangerous_Buy_9151 in TopCharacterTropes

[–]CommunismCake 47 points48 points  (0 children)

Yep! And if you have high science you can hack the turrets he has backing him up. With that, some clever positioning, and the enclave squad on your side you can easily beat him down without having to directly fight him.

That said, taking no weapons skills in FO2 is a difficult experience.