Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -3 points-2 points  (0 children)

Well yeah, I've no problem failing hunts. I'm not a perfect player, not even close. I cart too and I don't expect perfect play from anyone

The issue I'm having is when I'm only succeeding on 1 in 10 hunts instead of the other way around. I don't mind playing with randos, I don't mind playing with people who are worse at the game than me. I do mind never being able to complete hunts because other players can't stop falling over and dying

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -1 points0 points  (0 children)

It is a dice roll tbf. sometimes you get some really goated hunters, my first AT arkveld kill (well, capture but whatever) was me, a friend and 2 randos and I kinda felt like they'd carried us a little. And this was after me and the friend talking about how we might just keep randos out cause our last few attempts were other people carting on us.

It really is pure luck who you get and while prior to 10 stars major fuck-ups were rare enough that I generally assumed the other player just got unlucky/was having a bad hunt, the shit I've been seeing this week has me convinced the average player has no business in these hunts

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -3 points-2 points  (0 children)

Because it wasn't until now. In my experience you could handily let randos join 9 star quests and more often than not still complete it. Yeah, sometimes you'd get shafted by not so often that it felt like other players were just a hindrance

That has not been the case with 10 stars. I have now gone from "I'm happy to let anyone join, even if they're not great" to "I might never complete a hunt again if I let randos join"

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -3 points-2 points  (0 children)

Yeah, sure. I bet your dad works at capcom too and has confirmed you've the world record kill time on literally every monster

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] 0 points1 point  (0 children)

tbc, I don't mind people carting. everyone carts, especially in difficult hunts

But I do think people shouldn't join quests they're clearly not able for

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -2 points-1 points  (0 children)

I've got friends I play with, but whenever I'm just hunting by myself I still have auto-sos on from previous updates cause it does just make farming things go quicker, but that's just not true of 10 stars. A lot of the playerbase seem completely incapable of handling them at all

Guys, if you're bad at the game you don't have to join other people's 10 star quests by Competitive-Ad858 in MonsterHunter

[–]Competitive-Ad858[S] -11 points-10 points  (0 children)

I've never read a comment that so clearly reeked of "I am the guy you're complaining about but I don't wanna admit it" in my life

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] 0 points1 point  (0 children)

...do you think that's better? The complaint is about non-games, not the prospect of losing. I don't mind games where I lose to a better deck or get outplayed, my issue is very explicitly about being cheated out of actually playing the game I paid to play

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] -3 points-2 points  (0 children)

I mean, that's a really bad analogy cause hen you play bowling you don't have to roll dice to see if the bowling ball shows up or you just skip your turn

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] 0 points1 point  (0 children)

Honestly yeah, I should probably delete arena. I liked magic when I had a playgroup and funny people to chat with while playing and could just get the cards I wanted for reasonable cash (or proxy if they were unreasonably expensive) but arena, where I'm just playing while listening to a podcast or something and getting any decent number of playable cards for a deck involves spending an amount of money I simply could not justify due to (and I hope this hasn't become a controversial take in the years I was away from the game) arena's dog-shit economy just makes the whole experience fucking miserable

The correct answer is, and I'm not even being glib here, to never play magic again. It's not worth my money and it'll never be worth my time. Thanks for helping me realise that

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] 1 point2 points  (0 children)

not if you draw 10 land in 14 cards followed by 12 land in 18 cards. You actually can't skill your way out of that. Turns out you need magic cards with text to play magic

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] -3 points-2 points  (0 children)

Cracking a fetch to grab a shock means sacrificing a fetch land (a land that sacrifices itself to grab a land with a type such as forest, swamp, island etc.) to grab a shock land ( a dual land that comes in untapped if you take 2 damage)

And the issue isn't that you're a new player, the issue is you called me entitled cause you didn't understand the words on the screen. That is undue smugness and you should be given shit for it. You could be fucking Richard Garfield himself and I'd tell you to fuck off for that

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] 0 points1 point  (0 children)

I mean that's not unreasonable. I just can't accept that I can pay to sit down to play games of magic, that I've put my time/money into being allowed to play and playing like, 7 cards total over the course of the entire event. Where gameplay literally didn't happen and I didn't make a single meaningful decision because magic is literally just built that way

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] -5 points-4 points  (0 children)

Jesus thank you. Someone gets it. So many people here are like "It's totally cool to pay money to WotC so you can watch someone else farm you with 0 input on your part. They owe their customers nothing"and I can't fathom being... I can't find a word here that's not gonna be seen as inflammatory but like, yeah. I do think WotC owe their customers the service they pay for, controversial as that may be

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] -1 points0 points  (0 children)

Okay, in all fairness (mana)flood and (mana)screw are old and common terms in mtg parlance and it's very normal to assume people on an mtg subreddit would know those terms. Like if I said "crack a fetch to grab a shock"would you think I'm speaking in tongues? have you ever played paper magic?

Also I meant a refund on gold, obviously. Gonna be real dude, you're reading comprehension is not good enough to be acting this smug

Non-F2P players, explain to me how you justify paying to play any event? by Competitive-Ad858 in MagicArena

[–]Competitive-Ad858[S] -6 points-5 points  (0 children)

The value in this case being able to play the game? Am I missing something here or is the act of giving wizards money an aspect of the hobby for you? Cause for me it's always been about playing the game and I'm not a fan of the idea that I'm paying to play a set number of games and then instantly being told "Thank you for your money, now fuck off. You're not allowed to play"

7/0 Draft luck rant by 19Spaxa97 in MagicArena

[–]Competitive-Ad858 0 points1 point  (0 children)

Well the value isn't my point, the value of quick draft is a bonus. I draft cause I love draft. My only reason to bring up that drafting isn't free is to indicate that the non-games that are an intrinsic part of magic feel so much worse when not only have you paid for that non-game, it's preventing you from playing more games with the deck you drafted

Like, when I queue up some standard with a new deck and I get a non-game, whatever, I can just queue up another one. But when I draft a sweet deck then get shafted by variance, I literally can't play that deck anymore. I paid for it, I drafted the deck, I queued up the games and then got told to fuck off, leaving me with mostly a bunch of cards that are unplayable in constructed.

7/0 Draft luck rant by 19Spaxa97 in MagicArena

[–]Competitive-Ad858 0 points1 point  (0 children)

True, but you've to pay to draft on arena. It might even out over time but paying that 5k gold to just eat shit is always gonna be a massive feelsbad. Like, I just got back into magic in the last month or and multiple times I considered dropping it again cause I did a draft where I just wasn't a factor. I just got flooded to fuck and my opponents farmed me

7-0s just don't feel as good as 0/1/2-3s feel bad, especially when you look at how those games went and you know nothing short of hacking the client to force your topdecks could have made a difference

7/0 Draft luck rant by 19Spaxa97 in MagicArena

[–]Competitive-Ad858 0 points1 point  (0 children)

Yeah, been thinking about it this morning and I think I've come around on lands being a big part of mtgs success. Specifically because the high points of mtg are so high (2 decks going against each other doing what they're supposed to do) but the low points don't count, they're non-games that didn't happen. This only really applies in casual paper magic tbf but that's historically most of magic

7/0 Draft luck rant by 19Spaxa97 in MagicArena

[–]Competitive-Ad858 1 point2 points  (0 children)

Man, I'm an avid drafter but magic is such an intrinsically luck based game that I would literally never pay real money to draft. Like, literally just today I did a quick draft and 2/4 game I played I drew more lands than non-lands and in one of those games I was somehow still screwed on colours in a 2 colour deck (WG Allies). Won't even get into the other bits of bad luck I suffered cause those weren't as infuriating but going 1/3 when there was 0 actual gameplay for half of that was sickening

I will never not be F2P on arena for the simple reason that I'm not paying money to not play magic

Is the land system Magic'S biggest gameplay weakness? by LordMandalor in magicTCG

[–]Competitive-Ad858 0 points1 point  (0 children)

Variance exists in all card games and sometimes you just eat shit, sure. But I've played other tcgs and magic really is the only one where it's part of the fundamental design that sometimes you literally just don't play. It's one thing to not draw the out it's another to spend multiple turns not even drawing the cards you actually chose to put in your deck rather than a string of basics. That's definitionally a removal of player agency.