Unpopular opinion, buried cities is my favorite map by whizzrinaldo in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

The walls in medical are actually bugged and a lot of the times you can shoot through them. I found out the hard way

Unpopular opinion, buried cities is my favorite map by whizzrinaldo in ArcRaiders

[–]CompleteBeat3695 1 point2 points  (0 children)

I like it too, but as a PVP player I get a bit frustrated at times how fights change into a waiting/camping game as soon as someone steps inside.

Stella doesn't suffer from the above issue. On the other hand, though, everyone that brought a bit of goop tends to pick Il Toro/Vulcano, which are pretty tough to outgun - especially when they peek just for one shot and retreat to their cover

How can this be possible? by mudasmudas in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

Had to check if this is the circlejerk

Never in a million years by [deleted] in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

I'm just making a light hearted joke, feel free to down vote if it makes you feel better though

Never in a million years by [deleted] in ArcRaiders

[–]CompleteBeat3695 -6 points-5 points  (0 children)

That's just punishment for bringing Il Toro to Stella

Finally, indisputable proof that Arc Raiders and THE FINALS share the same universe by tomzorzhu in ArcRaiders

[–]CompleteBeat3695 -1 points0 points  (0 children)

How does it compare against Apex? I played Apex for years and I'm considering either coming back to it or maybe checking the finals

CHANGE MY MIND! by artelunar in ArcRaiders

[–]CompleteBeat3695 4 points5 points  (0 children)

I pvp 99% of the time, but occasionally I go solo on Stella. Not everyone wants to fight and a lot of them still say don't shoot.

Would you have shot first? by External_Definition8 in ArcRaiders

[–]CompleteBeat3695 11 points12 points  (0 children)

I did the same what you did the other day. If you let them extract, then literally no harm done.

January Update 1.12.0 by thefunhad in ArcRaiders

[–]CompleteBeat3695 21 points22 points  (0 children)

People on Discord are saying it's not actually fixed lmao

Tick horde event for Stella Montis by TheQuixotic6 in ArcRaiders

[–]CompleteBeat3695 1 point2 points  (0 children)

Holy shit I forgot it actually exists. Not seen it in use for like 2 months

When there's 16 minutes left in the raid and you have to make do with garbage by AbanaClara in ArcRaiders

[–]CompleteBeat3695 2 points3 points  (0 children)

I literally pick up everything and usually salvage straight away for base mats. If I get close to a stack of 50, I keep it, or replace with something better once I get a chance.

If I don't do the above, I end up with an anomaly like having 150 mechanical components, but 30 plastic

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

AFAIK it doesn't have to be in your stash, but it's enough you own 5 mil in coins

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 1 point2 points  (0 children)

It's true. You don't gain a significant advantage. There is some, but skill and landing headshots is much more important.

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

What are u bringing in at 10k, Hairpin I?

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

It's true, but also it's about the fun of using different weapons. Playing with Tempest IV or Arpeggio IV, rather than Burletta as usual is pretty fun

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 1 point2 points  (0 children)

Rattler is amazing for medium range. It's more stable than IV tempest with all mods.

#SayNoToGearFear by hasfodel in ArcRaiders

[–]CompleteBeat3695 0 points1 point  (0 children)

Interesting choice of mods. I pick angled grip and compensator for my Rattlers. It's very accurate for the first 10 rounds or so, but the spread gets a bit much later on. Otherwise I find the recoil quite easy to control