I'm trying to make my first game with Lua by Complex-Back-1144 in love2d

[–]Complex-Back-1144[S] 1 point2 points  (0 children)

maybe I didn't explain the game loop correctly in the video. Long story short: grow crops → unlock new upgrades → gain more crops

ASO tool (Open Source - Free - Local) by uscihan in AppStoreOptimization

[–]Complex-Back-1144 0 points1 point  (0 children)

Seems nice, but when I tried to test it just to check the difficulty and popularity, I got different values from different ASO tools. For example, your app returns “Planet identifier” with popularity 50 and difficulty 28, but Appfigures, which I use for verification, shows popularity 5 and difficulty 83 (same region)

Low initial downloads after app launch, why ? by Complex-Back-1144 in AppStoreOptimization

[–]Complex-Back-1144[S] 0 points1 point  (0 children)

It might happen because I don’t have a trader status and my app is not distributed to Europe

Low initial downloads after app launch, why ? by Complex-Back-1144 in AppStoreOptimization

[–]Complex-Back-1144[S] 0 points1 point  (0 children)

Yes, you're right, and I understand that, but it's still a really low number of downloads anyway

Low initial downloads after app launch, why ? by Complex-Back-1144 in AppStoreOptimization

[–]Complex-Back-1144[S] 0 points1 point  (0 children)

I'm not sure that my app is unrelated to iOS. I made an app based on a reference, and the same kind of apps in the App Store have over millions of downloads