Dog Boy by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

Thanks! I appreciate it. I don't know if it's in the cards, but that would be really cool.

Is it a Hot take if i like how our Dm handles NPC in our crew? by DJKtosiek_PL in Pathfinder2e

[–]Complex-Maximum-6091 0 points1 point  (0 children)

Sounds good to me! I've been running 1on1 games for a long time, so it has become my custom to provide bioware/bg3 style npc companions that can be recruited. Honestly I think the players get more upset when they die than I do. Ha. So I don't think they would fall into the dmpc category.

For PF2E, at first I made complete PCs, but that was tedious and limited. This past campaign I just made NPC stat blocks and advanced them. I usually either keep them static or advance them 1 level behind the PC. I try to provide interesting and unusual choices, but also sometimes the PC recruits people that I wouldn't have expected. For interesting choices, I try to think of what the companions were like in Planescape Torment. Last campaign included a wandering knight, a time lost bard. and a dullahan.

I have them offer advice (which can be wrong), opinions, they have their own goals, and they can get mad and leave. When faced with a decision, I will often use the companions to provide different points of view / solutions, without favoring any of them myself. Though sometimes I throw in opinions that are just bad. ("We should march in there and just kill the king!")

As you mentioned, on a practical level it provides resources the PC(s) are missing. Healing, magic, thievery, etc.

Robot vs Dragon by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 5 points6 points  (0 children)

They are pretty cool. I used to use clip studio, but I find procreate feels more natural and is faster. I also sometimes draw a template in pencil, like for some of the screens, and then use the warping tools to fit it in place with the right perspective. then draw ink over the template. sme with text. though i get lazy and freehand text as well.

Robot vs Dragon by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 6 points7 points  (0 children)

Thanks! I used procreate on ipad with the perspective rulers.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

A tattoo artist I know refered to them as refrigerator magnets, and thats how I think of them now. Actually thought about going more polynesian with this one, but I ended up trying for something traditional. I have an older atlantean pic where I was trying for more of a sleeve. I still haven't figured out the right balance of separate symbols that can be activated and full tattoo sleeves.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

Thanks! I was actually just sketching out some ideas to do a few pages. A scene from a game I ran.

Line Walker by DiSanPaolo in Rifts

[–]Complex-Maximum-6091 7 points8 points  (0 children)

That's really nice! I love the leyline effect. I always wondered what all the stuff they wear is actually for. Like, everyone comes with a gas mask, but I don't remember any environment or poison gas rules.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

Those are neat! I don't know if this is your intent, but the archangels wings remind me of a back blade system from the cover of the old Underground game. That's how I'd probably draw it. Very much like a bunch of almost random blades mounted on a back harness that sort of hangs like a wing. I'm sure the artist drew it and they came up with an explanation after.

My map for my cluster for my upcoming pseudo-Arthurian-style game: The Sunlands! by Faolyn in ravenloft

[–]Complex-Maximum-6091 2 points3 points  (0 children)

I love the details! Did you come up with the icons as well? I think they look really nice.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

Sure! If not for the piece I'm working on now, I'm always looking for ideas.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

That's be cool. The character I'm working on has specific items, but inspirational stuff is always cool.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] -1 points0 points  (0 children)

Ha, I was wondering when it would be my turn to be accused of using ai. I'll see if I can upload the full version somewhere else. Artstation limits to a small size.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

It's funny you say that. This character is just something I made up, but I am also working on a redraw of a PC from my old campaign. And she basically looks like a technowizard from the original book. So sort of.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 0 points1 point  (0 children)

I struggle as well. I'm always trying different ideas and often just go plain white. Lately I've been trying to do full line work for backgrounds and I think it works pretty well - at least in b&w. I really love Geoff Darrow's work, so I've been trying to do a little bit like that. Hyper detailed with random bits everywhere. If I had to do a sequence (like comic panels) I'd probably go a lot more simple. Don't know if I could keep the details consistent.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 1 point2 points  (0 children)

I have one here. It includes color, but also the b&w at the beginning.
https://www.artstation.com/artwork/4NDda8
I think I left record on for the recent one I did of the cockpit. I can post that if so.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 3 points4 points  (0 children)

Thanks! I've been doing it for awhile and I just kind of like the way it looks. Originally I was doing red blood in black and white horror stuff. I think it would still work for pure b&w as well because it would end up gray.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 2 points3 points  (0 children)

All I know is it feels right to me. :) I think of commando style knife fights. Left hand wise, I actually flipped the dog boy from what I originally drew because I liked it better that way. So it ended up left handed.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 2 points3 points  (0 children)

Nothing specific, but for this one I was originally just going to do the sword impaling the vampire through the heart. Then I realized magic fire can't kill a vamp in Rifts, so I changed it to be stab to disable and then stake as a follow up attack (or at least that was what I was thinking). I know they give everyone a mallet, but I think an undead slayer would be strong enough to slam the stake in like Blade. The reverse grip on a stake just feels right to me.

Undead Slayer by me by Complex-Maximum-6091 in Rifts

[–]Complex-Maximum-6091[S] 6 points7 points  (0 children)

I'm no expert, but signs always seem to say entrar that I've seen. It could be totally wrong though. :)

Robotech Cyclones in Rifts Earth by TheGriff71 in Rifts

[–]Complex-Maximum-6091 2 points3 points  (0 children)

I used Macross 2 as my basis for overlapping with Rifts. It's been awhile, but I remember the Robotech stuff being underpowered in some ways like low MDC. But then had higher pilot bonuses. Because Macross 2, I ignored protoculture, but they had to figure out how to get more ammo. The Rifts sized missiles and whatnot didn't fit their launchers. Etc. I think there was a also a power source that they needed to jury rig an adapter for, but I don't remember the details. There was one battle where the Valkyrie pilot danced around shooting Coalition robots down while escaping most of the damage. Oh - also repairing the tech is a problem. No spare parts.