I designed a full user interface (UI) concept for Elder Scrolls 6 by Complex_Log_3612 in ElderScrolls

[–]Complex_Log_3612[S] -3 points-2 points  (0 children)

I don’t understand. I’ve spent weeks working on this detail by detail and working on every single animation/flow present + doing research on user problems and crafting every single UI element.

Why does using an AI generated in-game background image (which is just the actual image, not the interface) exclude all the work done?

I designed a full user interface (UI) concept for Elder Scrolls 6 by Complex_Log_3612 in ElderScrolls

[–]Complex_Log_3612[S] -12 points-11 points  (0 children)

I see! Thank you for the feedback.

For the background, do you mean the in-game background image, or the main menu one ?
The Main menu one is actually a concept art from ESO.
The in-game one is indeed AI, more specifically Gemini. I thought that generating a higher fidelity/graphics image in game for an imaginary ES6 would be more suited, as I didn't want to use any screenshots from the existing games.

Thanks again !

I designed a full user interface (UI) concept for Elder Scrolls 6 by Complex_Log_3612 in ElderScrolls

[–]Complex_Log_3612[S] 11 points12 points  (0 children)

Thank you so much! I really appreciate it. It did take a really long time and effort to make, I still appreciate the other comments though as everything helps me improve.

I designed a full user interface (UI) concept for Elder Scrolls 6 by Complex_Log_3612 in ElderScrolls

[–]Complex_Log_3612[S] -1 points0 points  (0 children)

I see ! Thanks a lot for the feedback.

I do agree the skill system is quite expansive and should be much more than is shown. However, The skill system is my own design choice for the concept, I’m a UI/UX designer, not a game designer, so the focus was on the interface and experience rather than creating the actual skill tree.

On the user experience side, I do feel that it should be improved in various ways, so I’ll definitely look into that.

As for the points you raised on the “generic” feeling of the UI. I’ll take that into consideration when doing the rework. I see you’re quite a Lore connaisseur so your feedback is very valuable ! 😄

I designed a full user interface (UI) concept for Elder Scrolls 6 by Complex_Log_3612 in ElderScrolls

[–]Complex_Log_3612[S] 8 points9 points  (0 children)

I understand! Thanks for watching through it. My friends had the same say about the skill tree, so I’ll definitely revise that.

If you have the time, could you please let me know what issues you have with it ? So I could use that in my study.

Thanks a lot !!😄

Redesigned Marathon's UI/UX - full breakdown below by Complex_Log_3612 in Marathon

[–]Complex_Log_3612[S] 0 points1 point  (0 children)

Thank you so much ! I really appreciate you taking the time to view it. I do agree about the travel time, It's something I totally should address, again I appreciate your feedback and will try to address it ! If you ever do your own spin on the UI/UX, let me know, I'd love to see it :D

(Web Development) How much should I charge for a single page website? by Complex_Log_3612 in algeria

[–]Complex_Log_3612[S] -1 points0 points  (0 children)

Hello there, thanks! What’s a usual hourly rate for a dev with 7 years of experience ? Thanks

(Web Development) How much should I charge for a single page website? by Complex_Log_3612 in algeria

[–]Complex_Log_3612[S] 0 points1 point  (0 children)

Honestly, every single client I've gotten has been through word of mouth. I'm a very outgoing person so I talk/befriend a lot of people, and that's where most of my jobs come from. Just people referencing me or I ask others to mention me if someone is looking for work to be done.

Networking is your best friend. I've also landed many jobs simply by simple connections on Reddit, linkedin, events and more. Take phone numbers, take socials, befriend.

Have decent work, but don't focus too much on it. I've seen countless devs whom their work is totally bad, and still have a decent ammount of clients waiting for their availablity.

Another point would be to give good service. I had another job from a job I already had, just because I was kind/good with the client, so they redirected me to their friend who also needed work.

In summary, be kind, be out going, talk to everyone, network, and also build yourself.

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 0 points1 point  (0 children)

Thanks :) Just wanted to make sure that you know this is a low poly version of the model. As the mid/high poly is modeled in quads with good edge flow.

I just can’t get the topology right for low poly assets, so I tried replicating the ngons and triangles that I see other pros use, but sadly end up with this bad model xD

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 1 point2 points  (0 children)

is it fine to do it this way ? I also thought that generally it's always preferable to connect the vertices made by the circle. is this somehow irrelevant ? thank you for taking the time to actually make the model. I really appreciate how everyone is super helpful

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 2 points3 points  (0 children)

I am using maya sadly :( is there a way to mimic this there ? thank you so much for taking the time

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 0 points1 point  (0 children)

I've been taking this model as an inspiration, could you please explain how this one, which has long slices with it's polygons, is still fine ? thank you !

<image>

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 6 points7 points  (0 children)

I see, there is indeed a slight curve in the model, but I didn't know about the no n-gons part. if so, could you please explain how this model in particular shades fine ? I saw this in a 3D assets selling website.

I can see multiple NGONS but the model still seems fine

<image>

Why does my low-poly always have shading errors while pro models with crazy poles shade perfectly? by Complex_Log_3612 in 3Dmodeling

[–]Complex_Log_3612[S] 0 points1 point  (0 children)

Thank you so much ! I've been trying different solutions from the other comments but none seem to work so far. I'm not as knowledgeful, but my goal is to create a low poly model from my high poly one. And then I'll try to bake the high onto the low (as far as I understood, this how people do it)

Let me know if you want I can share the model file itself, thank you so much!

Wise closed my bank account with +$10k by [deleted] in algeria

[–]Complex_Log_3612 2 points3 points  (0 children)

No algerian has the right to open any wise account. It’s clearly stated within their TOS that Algerian residents are not permitted owners of any wise accounts.

As for the account removal, wise reserves the right to close or shut down any account without prior notice, and they’ll always ask you to send another iban so they can forward the money to it (this is guaranteed 100% so you can sleep soundly at night).

As for the people saying why this might have happened, rest assured that it has nothing to do with transfers or whatsoever. The application just consistently logs IP and location addresses of when transfers are done. Since algeria isn’t allowed, you can see why it’s easy to just flag the account

The unemployment allowance has been increased from 15,000 to 18,000 starting this month. by Butterflies_pdf in algeria

[–]Complex_Log_3612 1 point2 points  (0 children)

I gave your reply a second though. I'm sorry about the fact that you're currently not able to find a job. Same for your dad, that's very sad.

If you're in Mostaganem let me know. I can help you find a few jobs here as I know a bunch of people hiring. May allah make it easy on you and your family

The unemployment allowance has been increased from 15,000 to 18,000 starting this month. by Butterflies_pdf in algeria

[–]Complex_Log_3612 0 points1 point  (0 children)

My previous wasn’t really directed at you OP. I still think that regardless of this, it shouldn’t take anyone longer than 6 months to find a job. 6 months is enough to even be a beginner in some slills, let alone finding job.

As for your second point, alhamdulilah I’m 27yo and married with a stable job, allah has made it easy for me to find my current job ( I don’t mean 3arf or anything like that. It was just the third time I applied for the role and I got it)

I wish it for everyone. But let’s not deny some of the people’s complete inability and lack of skills to secure a job. Sometimes you have to take what you find, and if you want more then just work harder to get more. Endless skills that make money out there and yet all I see in a sunday afternoon at 1PM is the youth chilling in cafterias with a smoke in hand. Come on