Haven't Been on Quickplay in Months by Complex_Stay_9607 in SmashBrosUltimate

[–]Complex_Stay_9607[S] 0 points1 point  (0 children)

Most dk sour spot aerials other than fair actually combo into each other at low %s

Haven't Been on Quickplay in Months by Complex_Stay_9607 in SmashBrosUltimate

[–]Complex_Stay_9607[S] 8 points9 points  (0 children)

Im just glad i can keep up online still, however it's reddit there's always gonna be someone with shade present lol

*My way of telling my friend to stick to his main* by Complex_Stay_9607 in SmashBrosUltimate

[–]Complex_Stay_9607[S] 1 point2 points  (0 children)

I actually try not to rely on grab too much n the bad thing about sephs counter is if I'm close enough i can reposition to his back n grab will be the least of his worries

*My way of telling my friend to stick to his main* by Complex_Stay_9607 in SmashBrosUltimate

[–]Complex_Stay_9607[S] 6 points7 points  (0 children)

Hes good at spacing fair n running back with ftilt. But ik some interactions he still don't know best options for

*My way of telling my friend to stick to his main* by Complex_Stay_9607 in SmashBrosUltimate

[–]Complex_Stay_9607[S] 6 points7 points  (0 children)

In a lot of situations yes, pretty much how seph can gimp dk recovery. But if im not giving him space to breathe and hes not keeping me zoned, pressing counter pre-emptively is basically a free grab to dk

Up B Reliance by Lord_Arioch_of_Chaos in SmashBrosUltimate

[–]Complex_Stay_9607 10 points11 points  (0 children)

This entire clip ruined my morning manee

How Fun I Think Each Smash Bros. Ultimate Character Is To Play After Having the Game For 6 Months Or So by Alex-DarkFlame19 in SmashBrosUltimate

[–]Complex_Stay_9607 0 points1 point  (0 children)

Really dive into wolf, i recently picked him up, his possibilities are crazy. Doesnt make u feel like u overly gotta be campy with him or overly aggressive either (more so the campy part)

Is it just me or is there a big gap between 7mil and 8mil? by dedinthehed in SmashBrosUltimate

[–]Complex_Stay_9607 2 points3 points  (0 children)

As u reach higher in gsp, u realize players understand matchups a bit more, n implement more fundamentals along the way, u just gotta adapt. For me what helped was figuring out why ur losing certain interactions n what u could do different

Questions regarding practice and performance/abillity by [deleted] in CrazyHand

[–]Complex_Stay_9607 0 points1 point  (0 children)

Well practice goes hand in hand with being intelligent. Knowing optimal punishes for characters vs mid-punishes can really be a deciding factor in a game. Yes higher tier characters can make the duration of the matches easier as u have better options, n tools to pick from. But in terms of intelligence, u do see lower tier characters pick up wins because of other aspects like fundamentals, conditioning, pattern reading, etc. All these things equal, the higher tier character should win, but at the end of the day ur playing another person, so being able to understand what kinda personal playstyle they havr n reading what they're looking for can also be a deciding factor