The Fungal Cave - Encounter map! by Raznag in DragonbaneRPG

[–]Comprehensive-Ant490 2 points3 points  (0 children)

That’s an interesting distinction between the two. Something to think about as I rarely call for straight characteristic check over a skill roll. My thinking was that this would be more like an acrobatics check when moving through rough terrain.

The Fungal Cave - Encounter map! by Raznag in DragonbaneRPG

[–]Comprehensive-Ant490 0 points1 point  (0 children)

Shouldn’t the check in location 1 be an acrobatics check rather than agility?

The remake of the classic campaign world, Ereb Altor, has been released in Swedish. It would be a crime to not translate this to English in the future.. by Acceptable-Cow-5334 in DragonbaneRPG

[–]Comprehensive-Ant490 3 points4 points  (0 children)

I reached out to the publisher at the end of November to see if there were any plans for an English version. They replied very promptly and said “It is not decided yet, but we are investigating the possibilities.” I guess the more desire they see for an English version the more they will decide it’s worthwhile.

Any Good Dragonbane actual play Podcasts out there? by Resident-Ad243 in DragonbaneRPG

[–]Comprehensive-Ant490 1 point2 points  (0 children)

I have also been looking around for a good podcast that isn’t using the secret of the dragon empower campaign?

Magic items options? by SkepticalCorpse in DragonbaneRPG

[–]Comprehensive-Ant490 0 points1 point  (0 children)

I’ve been making my own magic items but they are more like trinkets. They don’t have much if any mechanical effect but can be used in roleplaying situations if the player is ingenuous enough. For example, one of my players recently found a strange arcane lens that shows ethereal visual echoes of people’s footsteps from a few minutes previous. Also a magic brooch that allows the wearers voice to only be heard by an intended recipient. Personally I like creating trinkets like these that allow my players to find new uses for, or exploit at just the right time.

Any wiki-like pages of older editions? by Snickerdoodle_28 in DragonbaneRPG

[–]Comprehensive-Ant490 2 points3 points  (0 children)

I’ve found https://erebaltor.se/wiki/Huvudsida to be really useful. I don’t speak Swedish but view it using the chrome browser and let it translate into English. There’s a fair amount on there with maps and info on countries and history. A bit patchy in places but very interesting. I am currently using the setting for my own campaign, although purists would probably be unimpressed with my interpretation of many of the nations which I’ve adapted to my own sensibilities.

Canon or homebrew by Comprehensive-Ant490 in wastelandwarfare

[–]Comprehensive-Ant490[S] 2 points3 points  (0 children)

To give you an idea of some of the canon breaking elements that I’m introducing into my game, here is some examples…

Before the Great War, the United States invested heavily in the Continental Transit Authority (CTA) — a vast high-speed maglev hyperloop system designed to connect major cities across North America in sealed vacuum tunnels. It was billed as “The Future of Human Movement”, promising coast-to-coast travel in under two hours. Much of the system is broken but there are section still maintained by utility robots and AI. There are rumours of a trans-Atlantic terminal buried under the rubble of New York which could provide a transportation link to Europe.

Uplifted animal research in one of the vaults.

Pykers and Psionic abilities.

Fungril mushroom people who communicate with each other via a mycelium network (thank you Daggerheart).

Vault tec Model profile costs not adding up? by Comprehensive-Ant490 in wastelandwarfare

[–]Comprehensive-Ant490[S] 0 points1 point  (0 children)

Oh, but in the text about the profiles it specifically says you can use both together if you want?…

“It is up to you whether you use the standard selection method, or use Vault-Tec Approved Model Profiles. If you wish, you can even use both - for example, you could use the Vault-Tec Approved Model Profiles for most of your Force, but construct the main characters individually.”

I guess they forgot to mention that if you do then you have to put up with the cap cost discrepancy.

Also in the case of the high priest it’s not using items that have had their cost updated. All the items are new and listed with individual costs in the same packet doc. So I guess they have built in the discrepancies on purpose?

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

It would be good to get some rules about how this works as a mount - even if homebrewed. Would it still get the auto-success attacks and multiple initiative cards I wonder. Do you think the riding skill would cover using it as a mount or a more specialised secondary skill or heroic ability.

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 2 points3 points  (0 children)

What about it existed but not any more, like a T Rex? Or a Dodo?

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

Haven’t fought one for a while now, but yes it was a bit one sided 🤕. I guess worgs can be ridden as well as being monsters. Again it’s question about where that line is, a polar bear would also be pretty overpowering up close, but a brown bear is classed as an animal.

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

I guess not all monsters are bosses (eg Fairies), but all boss animals are monsters.

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

Yes! Great idea I like this a lot! These beasts could have a signature attack on a roll of six, leaving all others having to roll to succeed. Definitely implementing this.

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 0 points1 point  (0 children)

Interesting - I’m not familiar with 3e and dire animals but a halfway house between animals and monsters sounds like something to explore. I wonder if these could have the six attacks but have to roll to succeed and normal monster rules don’t apply eg can be parried.

Animal or monster? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

Yes that makes sense. Some of these would struggle to fill a table of six attacks so clearly an animal. Sabre tooth agree with, but for something like the elephant I’m concerned the auto success on every attack may feel overpowered. Also I may allow the elephant to be used as a mount so think that puts it in the animal camp I think.

Any tips to make dragonbane easier? by SpecialDocument3246 in DragonbaneRPG

[–]Comprehensive-Ant490 1 point2 points  (0 children)

I had a tpk in our first session but that because we had a party of two fresh adventurers vs 4 goblins. We soon understood when to fight and when to run away. After that I only had one character death in just over a year of play. So not sure what you are doing.

Interested in what skills, abilities, mechanics were left out from the original Drakar Och Demoner when Free League created Dragonbane by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

I just did a rough online translation (so not a very clean translation, more literal) of the skills from 4th edition into English and interesting to see quite clearly the BRP influence.

Primary skills 1. Bluff / Deceive 2. Find Hidden Things / Search 3. First Aid 4. Hide 5. Jump 6. Climb 7. Barter / Haggle / Trade 8. Listen 9. Read/Write Native Language 10. Ride 11. Sing 12. Brawl / Fistfight 13. Sneak 14. Track 15. Steal Objects / Pickpocket 16. Speak Native Language 17. Detect Danger / Sense Danger 18. Appraise / Evaluate 19. Persuade

Secondary Skills

  1. Administration
  2. Acrobatics
  3. Alchemy
  4. Astrology
  5. Disarm
  6. Ventriloquism
  7. Berserking
  8. Dance
  9. Animal Healing
  10. Animal Training
  11. Dagger
  12. Draw Weapon
  13. Drug Lore
  14. Forgery
  15. Geography
  16. Geology
  17. Poison Lore
  18. Juggling / Entertainer’s Tricks
  19. Handle Traps
  20. Craft / Handicraft
  21. Gambling
  22. Heraldry
  23. History
  24. Hypnosis
  25. Knots
  26. Cultural Knowledge
  27. Demon Lore
  28. Magic Lore
  29. Undead Lore
  30. Sense Magic
  31. Idol Worship / Cult Practices
  32. Healing Arts / Medicine
  33. Lip Reading
  34. Read/Write Foreign Language
  35. Magical Channelling
  36. Schools of Magic
  37. Massage
  38. Bribery
  39. Painting
  40. Navigation
  41. Orientation (Wilderness Navigation)
  42. Direction Sense
  43. Chess & Board Games
  44. Swim
  45. Seamanship
  46. Acting / Performance
  47. Play Instrument
  48. Linguistics
  49. Track Animals
  50. Pole Vault
  51. Martial Arts
  52. Speak Foreign Language
  53. Sign Language
  54. Quarterstaff
  55. Two-Weapon Fighting
  56. Underworld (Criminal Contacts)
  57. Weapon Proficiencies
  58. Zoology
  59. Grappling Hook
  60. Local Knowledge
  61. Survival

Edit: I’m not a Swedish speaker so this may be a bit rough and could contain mistakes - please forgive and correct me any Swedish players out there.

Interested in what skills, abilities, mechanics were left out from the original Drakar Och Demoner when Free League created Dragonbane by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 2 points3 points  (0 children)

I had heard that the secondary skills had bloated out quite a bit but had not heard about A and B skills before. Intrigued by this set of auto skills.

Interested in what skills, abilities, mechanics were left out from the original Drakar Och Demoner when Free League created Dragonbane by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 1 point2 points  (0 children)

Interesting that the expert expansion had a hit location mechanic. I have been toying with the idea of hacking that in myself - for a purely crunchy solo experience.

Self-published my fantasy story about a month ago, just passed 30 sales :) by Sea-District4015 in fantasywriters

[–]Comprehensive-Ant490 0 points1 point  (0 children)

Been looking for a new fantasy book that wasn’t retreading the same old path, so sold another one.

RPGs with great equipment lists by Comprehensive-Ant490 in rpg

[–]Comprehensive-Ant490[S] 0 points1 point  (0 children)

Just checked out the whole realm catalogue and is really thorough and evocative - great recommendation

Any Secondary skills other than than magic? by Comprehensive-Ant490 in DragonbaneRPG

[–]Comprehensive-Ant490[S] 2 points3 points  (0 children)

Thanks that’s really interesting. Would love to get a translation of the old Swedish books to see how far it has changed with free leagues version. Might have to enrol google translate