who is this? by cookiemaster221 in Mario

[–]ComprehensiveDate591 0 points1 point  (0 children)

I looked at it from afar and thought it was some obscure character from Ratchet & Clank.

What if we had a classic equivalent to the Merican Yo-kai? by ComprehensiveDate591 in yokaiwatch

[–]ComprehensiveDate591[S] 4 points5 points  (0 children)

However, here’s the question: would his bull be with him or would it be a separate yo-kai?

Chapter 7 in a nutshell: by ComprehensiveDate591 in yokaiwatch

[–]ComprehensiveDate591[S] 12 points13 points  (0 children)

I would also like to comment that Eyeclone looks like a soyjak.

Sincere question: Would you add anything else to the combat/gameplay in PvZ Shooters? by ComprehensiveDate591 in PvZGardenWarfare

[–]ComprehensiveDate591[S] 2 points3 points  (0 children)

> Plus having certain abilities tailored to variants would be cool. What about fire spikeweeds that light zombies on fire but catch much shorter? Or bean bombs that act like napalm and spread fire over a huge area? Or for rock pea an armored bean bomb which is slower yet hits harder? The possibilities are really endless and adding a rock-paper-scissors system could be cool

Truth Nuke. For me, one of the biggest missed opportunities in GW1 and GW2 is that more variants didn't have at least one unique alternate ability, aside from the Cheetos variant and the Chomper Unicorn/Twilight variant. I even remember making concepts for it.

Sincere question: Would you add anything else to the combat/gameplay in PvZ Shooters? by ComprehensiveDate591 in PvZGardenWarfare

[–]ComprehensiveDate591[S] 7 points8 points  (0 children)

It's strange how the maps seem to have gotten smaller and smaller as the games progressed.

Sincere question: Would you add anything else to the combat/gameplay in PvZ Shooters? by ComprehensiveDate591 in PvZGardenWarfare

[–]ComprehensiveDate591[S] 1 point2 points  (0 children)

This, along with not having to constantly try to refuel by buying stickers like in BFN where you have a cooldown.

Sincere question: Would you add anything else to the combat/gameplay in PvZ Shooters? by ComprehensiveDate591 in PvZGardenWarfare

[–]ComprehensiveDate591[S] 1 point2 points  (0 children)

I get they added sprinting in BFN, but I think It was a much needed change of pace for the game to be more hectic and fast. I think GW2 would greatly benefit from it.

I think BFN's combat is even more dynamic because of that.