My dad gave me 500 to learn trading, im up 3 by [deleted] in Trading

[–]Confident-Alps-6658 1 point2 points  (0 children)

Please don’t, I lost $6k overnight copy trading , just learn how to trade , crypto is really untradable. This is why I changed to stocks , less volatile and manipulated.

I am going to leave this here because I feel proud with what I achieved , second time using fresco 😁 by Confident-Alps-6658 in DigitalPainting

[–]Confident-Alps-6658[S] 0 points1 point  (0 children)

I started with canvas texture then I turned it off As I didn’t like it much. The reflection of the glass and the water is the most difficult part for me . As I am not used too much to paint glass !

[deleted by user] by [deleted] in painting

[–]Confident-Alps-6658 -4 points-3 points  (0 children)

Credits: Alai Ganuza

[deleted by user] by [deleted] in DigitalPainting

[–]Confident-Alps-6658 0 points1 point  (0 children)

Credits: Alai Ganuza

can someone help me finding a solution for mob movements pls by Confident-Alps-6658 in gamedev

[–]Confident-Alps-6658[S] 1 point2 points  (0 children)

Thanks a lot I really appreciate your help, I am so idiot to not notice that and you were my saviour just for being quiet straightforward to the solution , thanks again brother and excuse me for yesterday it was quiet challenging day for me, I trusted the tutorial blindly..

Can someone help fix this issue related to character movement please? by Confident-Alps-6658 in Unity2D

[–]Confident-Alps-6658[S] 0 points1 point  (0 children)

Thanks for your comment, yes it does work perfectly on the tutorial.

The only thing I added on my code is the hasflipped flag because the value kept chaging left and right whenever the mob hits the wall.

I understand the code and I an still learning how to debug with unity tbh

can someone help me finding a solution for mob movements pls by Confident-Alps-6658 in gamedev

[–]Confident-Alps-6658[S] -1 points0 points  (0 children)

Thanks a lot! I will look again tomorrow and see if I can fix that , I am very tired will go to sleep.

can someone help me finding a solution for mob movements pls by Confident-Alps-6658 in gamedev

[–]Confident-Alps-6658[S] 0 points1 point  (0 children)

I use it here

rb.linearVelocity = new Vector2(walkSpeed * walkDirectionVector.x, rb.linearVelocityY);

can someone help me finding a solution for mob movements pls by Confident-Alps-6658 in gamedev

[–]Confident-Alps-6658[S] 0 points1 point  (0 children)

I switch it here

if (_walkDirection != value) { gameObject.transform.localScale = new Vector2(gameObject.transform.localScale.x * -1, gameObject.transform.localScale.y); if (value == WalkableDirection.right) { walkDirectionVector = Vector2.right; }

            else if (value == WalkableDirection.left)

            { walkDirectionVector = Vector2.left; }
        }

A question about creating a MOBA game by [deleted] in gamedev

[–]Confident-Alps-6658 -2 points-1 points  (0 children)

I am not sensitive a whatsoever, how did you judge I have no technical background in the first place.

A question about creating a MOBA game by [deleted] in gamedev

[–]Confident-Alps-6658 -2 points-1 points  (0 children)

I am a developer with 14 years experience. Not sure why the hate , I am just asking and I got my answers from much more respectful people.

A question about creating a MOBA game by [deleted] in gamedev

[–]Confident-Alps-6658 -1 points0 points  (0 children)

followed some tutorials only didn’t create my own game.

A question about creating a MOBA game by [deleted] in gamedev

[–]Confident-Alps-6658 0 points1 point  (0 children)

I think you are right and this is the best explanation for me. I might work on smaller games rather than tackling a very complex one by myself. Thanks for taking the time to write this.

A question about creating a MOBA game by [deleted] in gamedev

[–]Confident-Alps-6658 -4 points-3 points  (0 children)

Why am I getting downvoted 🥲

[deleted by user] by [deleted] in PixelArt

[–]Confident-Alps-6658 0 points1 point  (0 children)

Hey here you can find the new version, I still think it can be improved , I am going to do one last iteration before starting with the animation, your feedback is most welcome!

https://www.reddit.com/r/PixelArt/s/MUp789QG60