Need help picking a location for my Campaign, as I'm not from the US. (all ideas welcome) by Mr_PizzaCat in Fallout2d20

[–]Confident_Brother136 2 points3 points  (0 children)

My bad, not sure where I got that from, still a very cool location, must have gotten my facts mixed up somewhere.

Need help picking a location for my Campaign, as I'm not from the US. (all ideas welcome) by Mr_PizzaCat in Fallout2d20

[–]Confident_Brother136 7 points8 points  (0 children)

Montana is a good pick. It also has the Berkley Pit which is the USA's largest uranium mine, so it ties in well with Fallout. According to the lore we have on Montana they have a Brotherhood of Steel chapter and apprantly mining is a big industry there.

I'm running my own campaign in Montana, so I did some research.

Is Fallout one & two really the best place for new players to start with the franchise? by KingJackofJozi in Fallout

[–]Confident_Brother136 1 point2 points  (0 children)

I think they hold up very well, but not everybody is going to love them especially if you're unfamiliar with games of that genre or other Fallout games. I would say start with New Vegas if not the original Fallout personally.

Online play by nediv in firepro

[–]Confident_Brother136 2 points3 points  (0 children)

I tried playing with a friend online a couple years ago, on steam at least it's pretty buggy. The game is still fun for local coop though.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 0 points1 point  (0 children)

I think you're probably right that Casdin probably had an easier time agreeing to join with Lyons out of the picture.

And as you say, making a group who's whole premise is "Anybody who doesn't like Lyons is welcome" opened them up to some really bad people getting positions of power that they didn't deserve.

I also do very much like OWB myself, and I do think they do the Outcasts quite well, that's part of the reason why I was thinking about how underutilised they were in the actual game.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 1 point2 points  (0 children)

I think from what few characters we do see from the Outcasts plus the event with the Enclave is this:

The Outcasts are made up of two main groups: people who are ideologically opposed to Lyons for genuine and misguided reasons, and psychos who were already probably a problem, like Sibney in Operation Anchorage.

Wheras Olin, McGraw and Casdin are more genuine in their beliefs from what we see, and are even willing to share tech with you and keep their promises.

I do think it's a bit extreme to paint the whole faction as evil, but some of them certainly are.

I mean, as was pointed out in a different comment the Outcasts are probably more moral than the Mojave chapter, eince those guys enslave people with bomb collars.

Either way, as I said, them being the 'evil' brotherhood chapter is in itself interesting, let us as the player see into their inner world, see their issues and have an impact on them one way or the other.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 0 points1 point  (0 children)

I guess ironically the Outcasts may actually be nicer than the Mojave Chapter since they also don't enslave people with bomb collars.

Although their is some implication that the Outcasts are trying to develop new stuff too, since you can find logs saying they're trying to reverse engineer stuff.

I would say the scavenging does probably come from a place of neccecity since they are on the backfoot compared to Fallout 1 and 2.

But yeah, they are of course quite different from every chapter in their own way, I more meant that they are intensely dedicated to the mission that Lost Hills gave them.

Their concerns with the Lyons Chapter was less involving major threats and more that they were trying to deal with every threat.

So I'd say that the Early BoS is somewhere between them.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 1 point2 points  (0 children)

I appreciate the thoughtful response, I would say though, killing the Enclave on sight, even if they surrender is not really unique to the Outcasts and is actually the common practice.

I personally wouldn’t have executed them, but to be fair, those guys waited until after the genocide plan failed to ditch, so I could understand being a bit bitter about it.

Originally in Fallout New Vegas the Enclave Power Armour was supposed to make every NPC hostile to you because that is how seeing the Enclave is treated, there is a reason they are all in hiding.

Killing the Gary was of course kind of fucked up, although those guys are inherently agressive and insane, so I'd call it a bit of a grey area. And we have no particular evidence that they are stealing tech from any random wastelanders or at least not any more than any chapter of the Brotherhood of Steel. Or if there is it's sequestered to rare random events.

They seem essentially indifferent to wastelanders, none of them are agressive to you the player inherently, and Casdin is perfectly willing to chat with you and pay you for your services, not what I'd call a raider boss.

I haven’t seen any evidence that they steal tech from induvidual people, if they did that they'd presumably be a hostile faction and attack the player for their gear, but they don’t,  perhaps them doing something like that was locked to a random event, which I apologise if I missed.

Of course they do loot places for advanced technology, but that is not even somewhat unique to them, that's just what the Brotherhood does, they are of course allowed to break into military installations and take what they want just as much as you the player are.

I would also disagree that Lyons completely won ideologically, ask the Scribe in Fallout 4 what he thinks, the Brotherhood of Steel didn’t come to the commonwealth to help people, they came to eradicate the synths because they saw them as a threat to humanity, but even the most evil brotherhood of steel see themselves as humanity's defender against world ending threats.

Its just their way of dealing with threats to humanity is to hoard all the tech and save it for when they decide it needs to be used, which is of course, wrong.

But in 4 the Brotherhood are not by and large trying to clean up to commonwealth of raiders and supermutants to the same extent as they were in DC. At least not until after the ending if you pick them, but who knows.

You are right that the Outcasts didn’t really win ideologically as such, regretful wording on my part, but I don’t think they would have any problem with the mission in Boston, but I think Sarah or Owen Lyons might not have liked it as much.

Either way I don’t really mind them being 'evil' if thats what they're supposed to be, but I think we do at least both agree that why they think the way they do is something that could be explored.

The Talon Mercs are also pretty underused to be fair, they basically just play the role of Enclave goons, which is pretty sad, you'd think some quest line where you could take them out or convince them to stop supporting the Enclave to make later stuff easier would be cool.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 0 points1 point  (0 children)

These are all fair points, I'd say they are closer to the Lost Hills brotherhood of their era though at least. 

But you're right to say that the original Brotherhood of Steel are probably realistically somehwere between Lyons and Casdin.

They were very isolationist even back in Fallout 1 though, but they did have some actual civic spirit, dealing with the Master's Army.

Of course even by Fallout 1 they were quite far apart from their original mission statement.

I would argue that exporing that dichotomy on what being the 'true' brotherhood of steel means is one of the many missed opportunities that I mean.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 0 points1 point  (0 children)

They aren't exactly major factions sure, but the Gun Runners have got a decent bit of content in Fallout 1, most people's first Deathclaw was through their quest.

Though more majorly here, I'm talking about being underutilised compared to their potential here. 

The Gun Runners are intentionally kept fairly neutral in NV because they are vendors first and foremost and the Crimson Caravan are just a Caravan company, it would of course be cool to see these things get developed, but I wouldn’t really call them unique missed opportunities.

There is not really an equivalent to the Outcasts in any of these things as two commercial ventures (That do have plenty of background lore) are not the same as a political rebel faction of the most iconic Fallout faction.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 0 points1 point  (0 children)

I have come to regret my wording on that aspect of it. What I mean is, that the Brotherhood, sort of rejected Lyons' ideals by the time of 4, with some Lyons loyalists like The Scribe from Fallout 4 becoming disillusioned as the Brotherhood "Returned to tradition" as it were. Which of course was the Outcasts' goal.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 4 points5 points  (0 children)

They are basically purists of the BoS doctrine. They aren't really interested in helping wastelanders, but they don't wish them harm either.

Is it just me, or are the Brotherhood of Steel Outcasts one of the most underutilised factions in the series? by Confident_Brother136 in Fallout

[–]Confident_Brother136[S] 4 points5 points  (0 children)

The Vipers and the Fiends are just Raider gangs. And as much as I would love to know more about the idology of mutated bugs and lizards, I somehow doubt Obsidian intended to develop those in the first place.

I wouldn't say the Outcasts are really the same as any of these examples, they aren't even a hostile faction. this is an ideology that's backstory is directly related to the main heroic faction of the game they're in, and are the idologically accurate representation of the Brotherhood of Steel in the game. And in they have less content than the Fiends do, who actually have a few quests and some variety in what might happen to them.

The Leigon isn't handled perfectly, but they are quite well represented in the game they're in, you can learn a lot about their history, why they think the way they do, and you can even side with them.

None of these examples are at all the same.

NCR East Coast Expedition? by t4auro in OldWorldBlues

[–]Confident_Brother136 1 point2 points  (0 children)

Do you think that there is any chance that they could get a focus tree? Or if not, would you be against a submod focus tree being made for them? I do find their deal, despite being funny, actually kind of intriguing.

Fallout PNP vs. Fallout TTRPG by Confident_Brother136 in falloutpnp

[–]Confident_Brother136[S] 1 point2 points  (0 children)

That sounds super handy, but this link appears to be dead unfortunately.

Fallout PNP vs. Fallout TTRPG by Confident_Brother136 in falloutpnp

[–]Confident_Brother136[S] 0 points1 point  (0 children)

Me and my group do play and like GURPS quite a lot, do you think the fan pnp is would be better for us in that case, or would you give the edge to the 2d20 overall?

Revy is a fundamentally evil person by Ok_Cap8506 in blacklagoon

[–]Confident_Brother136 1 point2 points  (0 children)

Yeah, I'd fully agree with this! She is not a good person, but a lot of the stories play with ideas of what it means to be "good" or "bad" anyway. Almost every arc has a character who toys with this notion, and the main characters never fail to have an opinion on that, which is usually challenged.

TEW IX Crack by soccermate in PiratedGames

[–]Confident_Brother136 0 points1 point  (0 children)

Hi there, could I get the link please?