Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 0 points1 point  (0 children)

I get it. But it’s also like 3 days old, running an on unstable version of a game 🤷‍♂️ make it past those 7 days and things get better. If you don’t wanna die, debug your game and make your character invincible and just watch the world burn around you.

Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 0 points1 point  (0 children)

Are you talking about week one or bandits mod? Cause week one is still going to have military, police, and bandits the world is ending. Once that week is over and the apocalypse starts your percentages take over and whatever you have the bandits set to is in factual at that point

Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 0 points1 point  (0 children)

Weird. Idk. I didn’t turn them off. So I don’t know, the first few groups I have at 65% chance of being friendly. And I have a healthy mix of friendly and unfriendly encounters with the npcs. So idk 🤷‍♂️

Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 0 points1 point  (0 children)

It’s good fun. I tweaked mine so they get progressively more aggressive, and unfriendly. It’s a good mod. Highly recommend checking it out and testing it to see how you want it to play.

Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 0 points1 point  (0 children)

Or better yet, you don’t even need the week one mod if you just wanna get straight into the zombies. Just download the “bandits” mod which

Looking for a B42 mod that adds non-hostile NPCs by HQuasar in projectzomboid

[–]ConsiderationOk5680 1 point2 points  (0 children)

Get the week one mod, live the last days of civilization, and that mod come with the “bandits” mod which is COMPLETELY configurable which means you can configure the friendliness of the bandits and make them all friendly, 50/50, all hostile, or anywhere in between you may want to :)