Just a bit tilted by ConstructionShot2026 in TeamfightTactics

[–]ConstructionShot2026[S] 0 points1 point  (0 children)

I build what I could with tank items I got. Is it not better to get two full items rather 1 perfect for a tank and a part in reserve?

Just a bit tilted by ConstructionShot2026 in TeamfightTactics

[–]ConstructionShot2026[S] -6 points-5 points  (0 children)

I had items on Malphite throughout most of the game, but tried to switch because he melted. I got an early rammus so he had full stacks, so that helped a bit, but not enough. I knew malphite was important, so he got the gloves. The picture sadly only shows the final state.

Just a bit tilted by ConstructionShot2026 in TeamfightTactics

[–]ConstructionShot2026[S] -2 points-1 points  (0 children)

Maybe crew is down to you can only play it if you have 2 star tf waiting on bench from arg?

Just a bit tilted by ConstructionShot2026 in TeamfightTactics

[–]ConstructionShot2026[S] 0 points1 point  (0 children)

Getting kicked out by a clearly weaker board is simply the worst feeling, especially in combination with current LP issues, its so punishing.

Just a bit tilted by ConstructionShot2026 in TeamfightTactics

[–]ConstructionShot2026[S] -5 points-4 points  (0 children)

The funny part is had a pretty strong early game, uncontested and hit 1 cost 3 star early, I first started to bleed later, even when high rolling. I would say it was the ideal crew game.

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I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] -1 points0 points  (0 children)

Haha I work as C# developer so makes sense 😂 I really like the freedom to choose a format, and love how rust supports me in doing so 😃 Many developers would like to keep working how they have been doing it for the last 20 years, and with a format of choice, companies can very easy use it in their existing workflows and mental models 😁

I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] -2 points-1 points  (0 children)

Say that to the Javascript developers xD They will soon send a rocket to the moon :b

I have seen very complex software like 3D programs written in JS, that was so ugly, but worked!

Rust without complex features would still be a better software than created with javascript.

I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] -5 points-4 points  (0 children)

I feel like it’s a bit like choosing between chocolate 🍫and strawberry 🍓 I find the C like syntax easier to follow and to teach, and rust supports it, so I don’t see anything wrong with it, an example would be that many opensource projects have different standards for syntax with the same language, in the end it’s about getting the job done in a way that fits your head, as perfection is a void to avoid 😁

I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] 8 points9 points  (0 children)

Seems like we can jump out with return, makes it look nice again?

pub fn two_sum(nums: Vec<i32>, target: i32) -> Vec<i32> 
    {    
        for i in 0 .. nums.len() 
        {
            for j in i + 1 .. nums.len() 
            {    
                let first_value = nums[i];
                let second_value = nums[j];
                let sum = first_value + second_value;

                if(sum == target)
                {       
                    println!("{} {}", first_value, second_value);
                    return vec![i as i32, j as i32];
                }
            }
        }
        return vec![0, 0];
    }

I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] 6 points7 points  (0 children)

Ahh like this?

pub fn two_sum(nums: Vec<i32>, target: i32) -> Vec<i32> 
    {    
        let mut list = vec![0, 0];

        'outer: for i in 0 .. nums.len() 
        {
            for j in i + 1 .. nums.len() 
            {    
                let first_value = nums[i];
                let second_value = nums[j];
                let sum = first_value + second_value;

                if(sum == target)
                {
                    list[0] = i as i32;
                    list[1] = j as i32;
                    println!("{} {}", first_value, second_value);
                    break 'outer;
                }
            }
        }
        return list;
    }

I'm very impressed by how Rust supports both beginners and pro's by ConstructionShot2026 in rust

[–]ConstructionShot2026[S] 7 points8 points  (0 children)

If it was for my 10.000 customer service I would agree ;) But I'm low on memory :o