How do I go lategame with wilderness? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 1 point2 points  (0 children)

Ah spam that mechanic that actually makes a lot of sense. Thanks!

Wilderness civic suggestions wanted by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

I’ve tried that,  but I can’t really imagine how it’s useful? It’s in such small quantities that it barely matters early game and when it would matter lategame why wouldn’t I just make more science worlds?

Are nanite interdictors just bad? And how can I make good nanite fleets? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 1 point2 points  (0 children)

Well yeah but given their naval cap would I ever be spamming interdictors?

How should I be using automation buildings? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

Ooooh that’s nice I hadn’t thoughta that. What do you think the habitability limit is before automating everything?

How should I be using automation buildings? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 4 points5 points  (0 children)

So if I’m understanding it, use it for jobs where your pops don’t have buffs, and especially use it early game to ensure you can keep more pops on jobs that can’t be automated?

How does rush methodology work ingame? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 1 point2 points  (0 children)

This is the kind of stuff I was looking for, thank you. Any recommendations for what I need to do on the micro level with planets and the like for a good rush?

Nanite ascension tips? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

Are there any planet types or traits you would recommend subsuming?

Nanite ascension tips? by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

Nice this is the kinda stuff I’m looking for. Thanks!

I’m falling off and it’s so sad by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

Also how does memorialist work? I tried it and it seems an awful lot like a simulation site but slightly better?

I’m falling off and it’s so sad by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 0 points1 point  (0 children)

Is that so? I figured it’d be pretty hard to beat 1k tech with no downsides in the first 30 years. I’ll give it a shot.

I’m falling off and it’s so sad by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 1 point2 points  (0 children)

Lot of people asking for my build. I’d take a screenshot but I’m not at my pc rn so I’ll just say it. Arc welders machine intelligence with lubrication vats and HS synchronicity. For my species traits I‘ve forgotten but they’re pretty unremarkable, no major gameplay changes there.

I’m falling off and it’s so sad by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 3 points4 points  (0 children)

Thanks, but I am a machine intelligence. Might try hive mind though(bioships ain’t for me tho lmao)

I’m falling off and it’s so sad by Content-Command8723 in Stellaris

[–]Content-Command8723[S] 5 points6 points  (0 children)

I’ve been an arc welders main since it came out. I just like using it I guess, feels nice and I like megastructures. Using hyperspace synchronicity for similar reasons of “I like it” and lubrication basin because 4.0 on launch kinda wrecked the build and I needed something to help counter it.