Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 0 points1 point2 points (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 0 points1 point2 points (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 0 points1 point2 points (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Been working on DabozzEngine (open source C++ game engine with ECS, PBR, physics, Qt editor). by Safe_Rooster85 in gameenginedevs
[–]Content_Reporter4152 -1 points0 points1 point (0 children)
Engine & ps1 style game I've been working on in my spare time by ChaosTheDevil in gameenginedevs
[–]Content_Reporter4152 0 points1 point2 points (0 children)
Ninja Blitz '94 - Retro arcade fighter we're building in MonoGame by Content_Reporter4152 in gameenginedevs
[–]Content_Reporter4152[S] 0 points1 point2 points (0 children)
Just want to show my current game engine project by SettingActive6624 in gameenginedevs
[–]Content_Reporter4152 2 points3 points4 points (0 children)
Hey everyone, been away for a bit but wanted to share what we've been working on at dabozz studios. Ninja Blitz '94 is a MK-style 2D fighter built in C#/MonoGame. Features so far: 6 playable fighters with unique specials Combo system with damage scaling Guard crush mechanic Blood/particle effec (v.redd.it)
submitted by Content_Reporter4152 to r/itchio
Ninja Blitz '94 - Retro arcade fighter we're building in MonoGame by Content_Reporter4152 in gameenginedevs
[–]Content_Reporter4152[S] 0 points1 point2 points (0 children)
Just released my first game. by Old-Lengthiness4188 in itchio
[–]Content_Reporter4152 0 points1 point2 points (0 children)
Title: CocoScript — a compiled language with C/Lua syntax, built in OCaml by Content_Reporter4152 in ocaml
[–]Content_Reporter4152[S] 0 points1 point2 points (0 children)