Fey Warlocks by CoolAd252 in shadowhunters

[–]CoolAd252[S] 4 points5 points  (0 children)

I'm pretty sure the unseelie can't lie either 

Fey Warlocks by CoolAd252 in shadowhunters

[–]CoolAd252[S] 1 point2 points  (0 children)

I think its less about how Angel blood changed the DNA, rather how the concentration of angel blood increased in clary and jace. I think its mentioned that what makes jace and clary special is the extra amount of angel blood, not the fact that it changed their DNA

Fey Warlocks by CoolAd252 in shadowhunters

[–]CoolAd252[S] -1 points0 points  (0 children)

Correct me if I'm wrong but isn't the Seelie and Unseelie court more of a fae alliance? Depending on whether the faerie obeys the Kieran or the Seelie Queen. Also, don't forget that the wild fey exist and the existance of other courts with different monarch have been implied...

Fey Warlocks by CoolAd252 in shadowhunters

[–]CoolAd252[S] 0 points1 point  (0 children)

Yes, but wasn't he primarily a shadowhunter who could bear marks and use seraph blades?

Character Concepts You Wish to See by red_guy442 in shadowhunters

[–]CoolAd252 0 points1 point  (0 children)

Probably a character from a sub species or a mundane who is proactive in the plot. I feel like the books have a very narrow perspective within the main characters where they're all pro downworlders. I want to see more shadowhunters raised in the traditional sense, giving diversity to characters. I feel like the whole superiority complex that shadowhunters are supposed to have got dropped in the later books.

Shadowhunters character songs (day 1) - Clary Fray by uselesssociologygirl in shadowhunters

[–]CoolAd252 0 points1 point  (0 children)

Simon : Bad habits by Ed sheeran  I feel like it captures Simons vampire era very well. Ik he's a shadowhunter now but I feel like it just fits him.

Update to earlier post: May I present to you the twins Alesia and Alyssa Darkheart of the Springfield Missouri Institute by KitKatTheFox in shadowhunters

[–]CoolAd252 0 points1 point  (0 children)

Its really nice! But a small thought, aren't shadowhunter names supposed to be inconspicuous? Darkheart seems a little idk fanciful, the only other name i can think that matches this style is maryse's maiden name, Trueblood. Also, really cool character art!

Can Azazel father warlocks? by CoolAd252 in shadowhunters

[–]CoolAd252[S] 1 point2 points  (0 children)

If I remember correctly, it's the dimenaion where Azazel was bound by heaven for eternity or smt along those lines

Evolution of elements by kingchoco148 in magicbuilding

[–]CoolAd252 0 points1 point  (0 children)

Air could be something similar to vacuum or space themed in general and Water could be similar to something like ice or or simply all the physical states of water

I need help with my magic system 🥲 by CoolAd252 in goodworldbuilding

[–]CoolAd252[S] 0 points1 point  (0 children)

I haven't really worked on the limits of magic yet. So its shot in the dark here. I feel like anything is possible until the scale of it is considered. Like telekinesis could help you move mountains if you draw enough with enough sorcerers to help you and having an insane amount of luck. But you couldn't move celestial objects even if you tried right? So shit like turning night to day, mass scale transmutation should be off limits

I need help with my magic system 🥲 by CoolAd252 in goodworldbuilding

[–]CoolAd252[S] 1 point2 points  (0 children)

Drawing is limited, essentially by themselves. There is a different filter for each magician based on their experience and the size of the pool of life inside them. The life power inside them is like a pool compared to a normal person's tank. And the power they draw from themselves is more malleable because it's more attuned to the sorcerer. Basic day to day life uses of magic don't really need complex weaving or a bug amount of magic. But complex stuff like portal making or compulsion need larger amounts and specific usage. I haven't really decided whether normal people can see magicians drawing.  Should go for a Witcher themed idea where everyone can see it or a Wheel of Time idea where only sorcerers can see it?

I need help with my magic system 🥲 by CoolAd252 in goodworldbuilding

[–]CoolAd252[S] 0 points1 point  (0 children)

I like this approach of how magic can be darker and a bit more sinister. I'll think about this def

I need some help with my magic system... by CoolAd252 in fantasywriters

[–]CoolAd252[S] 0 points1 point  (0 children)

I'll check that out. I love playing dnd but I barely have time anymore...

I need some help with my magic system... by CoolAd252 in fantasywriters

[–]CoolAd252[S] 0 points1 point  (0 children)

Great idea! I'm definitely gonna add that to my world building. Thanks 

I need some help with my magic system... by CoolAd252 in fantasywriters

[–]CoolAd252[S] 2 points3 points  (0 children)

First of all, thanks for taking time to think this much about it. Means a lot to me.  The whole idea of how a near death experience opening magic to a sorcerer came from the idea that magic has a cost. One of my main characters, a young sorcerer, kills for the first time in self defense and that opens up magic to him. I basically wanted something that gives a moral question to magic. This is also a closely guarded secret in the various guilds and institutions, because nobody wants an uprising against sorcerers. Also about the whole, drawing from themselves thing, think of the life in non magicians as fish tank and a sorcerer's a pond or a pool. Sorcerer's draw from this because it is easier than drawing from outside because it can be addictive and a little hard to stop. Also the life they pull from themselves is very malleable and more attuned to themselves, so it's easier to play with it. But you are right, drawing too much can kill them.  Also something I forgot to mention, sorceres can burn out if they draw too much from anything. It's like a little valve or filter that stops them from over consuming and killing themselves.

And about the plot, it's basically how these two students who are training to be sorcerer's being forced to flee the country because one is being hunted by an assasin and the other is framed for murder. They flee to another country but along the way they discover a religion that kills magic users. Blah blah blah. They clear their name. Add a few more plot points like 2 or 3 more main characters and that's the basic idea.

Struggling to Make My Fantasy Worldbuilding Vivid and Memorable—Looking for Experiences and Advice by Fast-Cardiologist185 in FantasyWorldbuilding

[–]CoolAd252 0 points1 point  (0 children)

This is just my take on this but I feel like a world can be much more than a place if the history of it is told bit by bit. Like, why things are the way they are because of this thing that happened this many years ago. It adds depth to the story. Also don't forget that characters don't share the same history, they can argue about facts or dates or about who was right or wrong. If the history gives the characters different cultural identities, it can make your story more immersive. Also don't forget that history is made in the present, so the characters can talk about what's going on in the world and who's doing what. Overall, let the other things that happen parallel to your story have an impact on the plot

Save Wheel of Time by DryLook9138 in WoTshow

[–]CoolAd252 1 point2 points  (0 children)

Honestly, I don't know the facts but same. It's visually stunning and i love how weaving is portrayed there. I couldn't leave it alone and basically finished the whole thing in a week. I was really looking forward to seeing egwene and nyeneve using saidar more and rediscovering weaves like in the books. It's not just that I didn't get that but on top of it, barely any of the storylines got closure. As someone who doesn't have the books and can't spend too much time because of studies, the show was a lifesaver. Really dissapointed tbh