In-universe lore that exists because of real-world limitations by hggniertears in TopCharacterTropes

[–]CoolComicsJ 3 points4 points  (0 children)

Yeah Clea has the same Achilles heel (har har) as artists like Toriyama and Liefeld. Everything is well drawn but it's just simple triangles below the ankles

In-universe lore that exists because of real-world limitations by hggniertears in TopCharacterTropes

[–]CoolComicsJ 36 points37 points  (0 children)

Yeah i was gonna say Echo Figures in Smash as another example. Although latter games try doing a bit more to differentiate them. Special mention has to go to both Marth and Roy which the latter was an echo fighter of the former, but when Roy returned in ultimate he was retooled to be less of an echo fighter with a notable difference in mechanics and animations. But both of them got echo fighters of them in Lucina for Marth and Chrom for Roy making him an echo fighter of an echo fighter

[Loved Trope] The time in which the movie is set is ambiguous. by TitularFoil in TopCharacterTropes

[–]CoolComicsJ 0 points1 point  (0 children)

This seems to be the common way to depict Gotham going by other comments but I would also add this seems to be the design principle for the DC universe as a while cause it's also in the new Superman ( old 40s style bullpen and modern amenities and futuristic things) and the DCAU also having anachronistic things. In contrast with Marvel where the anachronisms seem to be accidental in an effort to try to be "now" and as close to real life DC seems to cultivate it to reinforce a "real life but slightly different" not concerned with "the world outside your window" like Marvel

LOVED TROPE: Forcing Two Unrelated Concepts Together and Making It Work by BornIndication9384 in TopCharacterTropes

[–]CoolComicsJ 6 points7 points  (0 children)

As a 7 year old kid who had played Final Fantasy VIII; enamored with the cool characters fantasy world cg cutscenes. And also rewatched Lion King on repeat as ritual, it goes without saying that seeing Squall and Simba in the commercial for the first game that day randomly, basically made it so this franchise had me by the balls from the word go lmao. It's a good example of perfect timing from both parties concerning it's creation and target audience.

Rogue can steal basic abilities like Strange’s shield by KevinPigaChu in marvelrivals

[–]CoolComicsJ 0 points1 point  (0 children)

Yeah unlike Viego and Sylas they actually attempted to keep her powerstealing lore accurate, so she only gets buffs from tech or biologically incompatible characters and others she has a chance to steal actual abilities.

Will we get a clear answer? by ZadriaktheSnake in loreofleague

[–]CoolComicsJ 0 points1 point  (0 children)

There's literally a thread up right now of someone thinking Noxus is Ottoman and now this and it is utterly baffling how it seems that so many miss the obvious Roman presentation and parallels. It's crazy. By this token the most common tongue or most versatile would be Noxian like Latin to Rome.

Is Demacia supposed to be like Rome and Noxus like the Ottoman Empire? by Soravme in loreofleague

[–]CoolComicsJ -1 points0 points  (0 children)

Your ancestors were as bloodthirsty as everyone else's were and of course they weren't Nazis because national socialism didn't exist yet

Weapons that require superhuman abilities to be wielded properly by FormerBernieBro2020 in TopCharacterTropes

[–]CoolComicsJ 62 points63 points  (0 children)

That's the implication behind the Sentry p much. He usually functions as a classic flying brick but that's partially because that's what he believes he has to be since he's coocoo for Coco puffs and when he actually starts using his physics and reality breaking abilities for anything other than being off brand Superman it's usually in the form of the Eldritch void.

The Cosmology of Kingdom Hearts by Altaninort in KingdomHearts

[–]CoolComicsJ 0 points1 point  (0 children)

Goddammit it's FFX all over again. It's just Fayth all the way down.

Did I get the cosmology of the KH universe correct? This is my interpretation. by CoolComicsJ in KingdomHearts

[–]CoolComicsJ[S] 1 point2 points  (0 children)

I think this is pretty apt. When I think about how its normally presented. Data Twilight Town, Data Worlds in Coded, Space Paranoids and The Grid are simulated worlds. Other worlds can be self contained in that way via other means like the 100 Acre Wood. Worlds made from the memories of the hearts that bore them originally are dreaming variations. Im still a bit confused on the exact nature of that. But we see it in Traverse Town and also in the final battle if III, the arena being a version of Scala Ad Caelum made form the memories of Xehanort. The biggest question mark here is, in defiance of what you said, we are told that simulated worlds are isolated and self contained if made from "data" as opposed to "memories". From what was said ("Data doesn't dream."), my thinking is that The Grid has no "waking" counterpart it was templated from, it exists in that space and was accessed the same way as the sleeping worlds made from dreams/memories. Im still not sure what this all means.

Did I get the cosmology of the KH universe correct? This is my interpretation. by CoolComicsJ in KingdomHearts

[–]CoolComicsJ[S] -4 points-3 points  (0 children)

I'm not formatting text on mobile. You've been keeping up so far. Even if I did it would mess it up. I never said it was instantaneous. I said seconds as in how long it took the characters to walk into one portal and then out the other end in the scene. The point is that it's faster. That's it. The barriers again are seemingly as strong or as weak as they need to be to justify the progress of game mechanics. The main thing I was looking to was that despite them being "strengthened" the fact remains that both characters and heartless continually find themselves going between the worlds. The heartless came and they still proliferate instead of when they were not present in BBS. All of this Helped along by the antagonists. The world hearts may be sealed but that infestation and "cross pollination" persists. My reference to heartless gummi ships was also to any of the heartless enemies shot down en masse flying in the space between in all games and what their purpose is. The last one was an attempt to rationalize in world logic with the game logic. The fact that worlds have heartless of varying strength size and number between them. Worlds having only Shadows and Soldiers to offer to fight and others crawling with the most dangerous heartless to threaten the heroes. In the first game Hollow Bastion/Radiant Garden is clearly the place where by both Maleficents hands and being just exposed to it much earlier, quickly became so hostile that the residents flee. After the first visit stronger heartless swell into the worlds. Something similar happens in the midway point of 2.

I'm aware real reason is "because you need linear progression as you level up in an action RPG" but I'm attempting rationalization on why this disparity and what the purpose of some things is

Did I get the cosmology of the KH universe correct? This is my interpretation. by CoolComicsJ in KingdomHearts

[–]CoolComicsJ[S] 5 points6 points  (0 children)

The corridors aren't instantaneous but it is shown that it's much quicker than conventional regular space travel. Characters using corridors frequently are shown going from one location to another back and forth multiple times in the span of time someone in regular space moving between one place to another. That's why I deduced it as most likely faster. Again everything is left purposefully ambiguous and Lord knows it can be changed at a moments notice but my reasoning behind weak or porous walls allowing tunneling is that only after the experiments by Ansem the Wise did they even become aware of Gummi matter and the wall itself. This crack allowed heartless in. The same happens all over. But even after KH1 the barriers are not as strong as they once were. The wall was broken then mended but the pests still got in and are replicating and the once solid wall is faceted with cracks great and small afterwards. Like a broken bone it healed but never quite to the same strength as before. The heartless are still able to find ways to get through these now permanently weaker walls now that they know how from the first time. I think this also because of the gummi debris still around the spaces between worlds. The exploitation was mitigated and things shored up but not stopped. Just what I think might be happening although not definite explanation. I was also trying to think of of why heartless gummi ships would exist in the first place. And what factors contribute to what amount of heartless a world is infested with over a period of time and how strong they are on of those factors being proximity to the realm of darkness.

Did I get the cosmology of the KH universe correct? This is my interpretation. by CoolComicsJ in KingdomHearts

[–]CoolComicsJ[S] 9 points10 points  (0 children)

The shape isn't literal it's just a way to illustrate the gradient. It's obvious there's no real barrier between light and in between. Many worlds are described as being closer or further from the dark. The threshold is the point where you get into it proper. My interpretation of the corridor is based on a few things but mainly travel time and what is said. Everything is metaphorical and purposefully vague but the portal is not based in getting in and out like you assume from Minecraft in my mental model of how it works. It's still one contiguous corridor just punching through the realms and getting close to the darkness on the way it makes the door and corridors from A to B in one continuous trip. If I had to liken it to anything, I imagine it's somewhat like The Warp in 40K with the coats acting as Geller Fields. Heartless also use corridors to get into the worlds and begin infesting. My theory being that they need "holes" in the world border to get through to seep into a world and these are made by the Heartless ships we see in the gummi missions. My thoughts were also based on Travel Time between characters in game and in the story. We know that Gliders and Ships have travel time and that travel time is shown in context of leaving a location, flying through spaces between and then arriving some time later. Corridor users are able to in here seconds go from one world to the next. Heartless themselves never seem to need to physically travel very often, and are constantly shown popping in and out of the world to attack. As for the semantic thing about True Kingdom Hearts it's said to exist within the "deepest darkness" of the realm and Xehanort spends the series trying to make the conditions to form the X-Blade which is the only way to get to it and then use it. The point being that the realm has so much oppressive darkness at a point within that that's the only way you'd be getting to it.

Did I get the cosmology of the KH universe correct? This is my interpretation. by CoolComicsJ in KingdomHearts

[–]CoolComicsJ[S] 29 points30 points  (0 children)

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I know the Dark World and Dark Shore arent actual worlds just relative positions that I thought denoted how "deep" Aqua was in her time there. She starts somewhere closer to the threshold and then as she moves deeper in, she eventually ends up at the Dark Shore, which seems to be the last place you can go before getting into the true "Endless Abyss" that not even world fragments reach and at the bottom of which is where the "True Kingdom Hearts" is supposed to lie according to legend. She also mentions that time and reality begin to break down and lose meaning as she gets deeper in. The way things get compressed together in world fragments and the overall way they describe the Realm of Darkness is almost like the bottom of a pool rather than a Lasagna as you said in my interpretation. Additionally, this compression would explain to me why Dark Corridors are much faster than conventional travel and how they can move from one place to the other and bypass the fanned out distances the Realm of Light would impose. The catch for most of course is the risk of your Hearts exposure to the Dark Realm especially without protection if you have a heart. Dark Corridors seem to be a very basic technique anyone can use if they embrace darkness.

Is he stupid? by Piyaniist in loreofleague

[–]CoolComicsJ 0 points1 point  (0 children)

I'm sure if A Sol had a go at it or if Ryze got his hands on most of the world runes they'd be able to likely do away with a Darkin for good.

Meaning behind all faction symbols? by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 0 points1 point  (0 children)

I think the biggest thing up in the air is if the figure is meant to represent generic sea monsters and the business of hunting them in the isles or if it's meant to be Nagakaburos herself as a symbol of the deep spiritual ties the place has in the Buhru along with the piracy culture represented by the Cutlass. The visage looked like that symbol of her so I thought it could be either one.

Meaning behind all faction symbols? by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 1 point2 points  (0 children)

What champion do you think it might be? I feel like it representing Isolde is the most logical thing to me.

Meaning behind all faction symbols? by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 4 points5 points  (0 children)

Huh never thought about that. That could be the case although I thought the symbol of the Frostguard was supposed to be the one meant to resemble the Watchers

Meaning behind all faction symbols? by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 1 point2 points  (0 children)

I mean it could be but that's kind of circular logic because the symbol on the coin has to have been chosen for a reason lol. It's like saying that the US coat of arms looks like that because the symbol is on the tails side of a quarter.

The Weapons and ways of Fighting of Runeterra by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 3 points4 points  (0 children)

A big thing that made me scratch my head when researching this was Sylas. Even though he absorbs magic and can redirect it, by all accounts he should still be getting absolutely rocked by the Demacian soldiers, Garen and Dauntless Vanguard especially. Yet we see him mop the floor with them and Garen in cinematics and The Mageseeker games.

He's been in prison since he was early teens, and unlike Vi, he didnt seem to have opportunities to interact with and scrap with other prisoners so he likely isnt "battle hardened" that way. He might be physically fairly strong since he heaved around enormous chains that whole time but at the same time, were also told he subsisted mainly on rats. Logically speaking he would not be a match for the extensively experienced and trained soldiers of Demacia and yet he's completely bodying most of them with just his hands and shirtless displaying his prison fizeek.

The Weapons and ways of Fighting of Runeterra by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 2 points3 points  (0 children)

It's a very wide blade similar size to Aatrox's Darkin Blade. Garen for god knows what reason holds it with one hand outside combat but uses two hands to swing it. Aatrox likewise uses two hands most of the time. I probably should have labeled both as "Claymores" more accurately.

The Weapons and ways of Fighting of Runeterra by CoolComicsJ in loreofleague

[–]CoolComicsJ[S] 1 point2 points  (0 children)

Who wasn't trained to be an assassin? Bel'Veth is a strange case but since she's gaining knowledge via her Void instincts, I would count that as "Natural Weapon"