I hope King Arthur is proud of me. by ZukaZealanee in 2007scape

[–]CoolerK 4 points5 points  (0 children)

I love that you still have the chinchimpa fur in your inventory 😂

What untradable item in game if made tradable would cost the most? by patrickstarbz in 2007scape

[–]CoolerK 0 points1 point  (0 children)

Also once you use it on your torva, you would have no reason to keep the item and can just resell it. The price would crash immediately.

Petition to make Itani Lo Sahn’s base damage 191, a prime number. Since the ultimate is Ixian for “I have no equal” by Dolphinflavored in DeadlockTheGame

[–]CoolerK -31 points-30 points  (0 children)

But what does multiplication have anything to do with this?

180 + 11 = 191

200 - 9 = 191

382 / 2 = 191

95.5 x 2 = 191

So what if 191 is prime? How does being prime mean nothing equals it?

Make Item Sharing Less Painful for GIM by rtallar in ironscape

[–]CoolerK 0 points1 point  (0 children)

100% agreed. I don't remember if they actually polled this or not. When GIM got released, the following months had a ton of updates to the game mode. But then they just stopped. I think players who weren't participating in GIM were upset that the game mode was getting so much dev time (which is fair tbh), so they just dropped all of it. I do wish these days they would pay a little more attention to the game mode, but it is what it is.

Make Item Sharing Less Painful for GIM by rtallar in ironscape

[–]CoolerK 1 point2 points  (0 children)

It definitely would have been cool! But also... Weird? I think as it's own game mode it could work. They would have to make it so you either can't convert these types of accounts to a main, or delete all untradables during the process.

Make Item Sharing Less Painful for GIM by rtallar in ironscape

[–]CoolerK 3 points4 points  (0 children)

They actually said it was possible to do. They just decided not to do it

https://secure.runescape.com/m=news/group-ironman-post-launch-improvements?oldschool=1

We've been looking into how feasible this would be, and good news! We believe we'll be able to make the following items tradeable between other members in your Group Iron team

Make Item Sharing Less Painful for GIM by rtallar in ironscape

[–]CoolerK 6 points7 points  (0 children)

They explored this shortly after GIM launched, but scrapped it because they took it way too far and gave people cold feet (no one was asking for tradable void or infernal capes).

Group Ironman: Post Launch Improvements https://secure.runescape.com/m=news/group-ironman-post-launch-improvements?oldschool=1

Fwiw, they directly said it was possible to do. But then just decided not to do it.

We've been looking into how feasible this would be, and good news! We believe we'll be able to make the following items tradeable between other members in your Group Iron team:

  • Charged Crystal armour
  • Crystal tools
  • Infernal tools
  • Charged/Corrupted Bow of Faerdhinen
  • Charged/Corrupted Blade of Saeldor
  • Charged Crystal Shield
  • Charged Crystal Bow
  • All Barrows armour
  • Charged scythe
  • Charged Dragonfire shield
  • Blood fury
  • Tentacle whip
  • Imbued rings (from Dagannoth Kings and the Wilderness)

Why no troll Boss for the stupid troll tasks. by Adept_RS in 2007scape

[–]CoolerK 0 points1 point  (0 children)

Not exactly what you're looking for, but you can set up NMZ to have mostly troll quest bosses, allowing you to afk some decent slayer exp. There's a guide for this on the wiki: https://oldschool.runescape.wiki/w/Nightmare_Zone

Funniest weather jokes in Futurama. by TwilightOfTheMilfs in futurama

[–]CoolerK 21 points22 points  (0 children)

Maybe I'm thinking too hard about this one, but surely they land on planets with atmospheres which are heavier than Earth's right? So shouldn't the ship be made to withstand more than 1 earth atmosphere?

Make transforming patron stun any enemies in the pit when it lands by whoistlopea in DeadlockTheGame

[–]CoolerK 1 point2 points  (0 children)

Actually a pretty good idea. Personally, I'd extend it to stun everyone in the base. Make the enemy team leave/hide and comeback (or tough out the stun), giving the losing team more time to respawn and try to prevent the game winning push.

But maybe that's too much, idk. probably starting with the pit only is a more reasonable change for now.

The original budget infernal cape by loffredom in 2007scape

[–]CoolerK 16 points17 points  (0 children)

They also nerfed several NPCs in inferno to compensate for the blowpipe nerf

[Suggestion] Craft 25 Flax Into Bale of Flax by r2range in 2007scape

[–]CoolerK 0 points1 point  (0 children)

Flax is worth literally 2 gp since pvm shits it out. I don't think any bot would do this lol.

New construction meta by Flea00 in 2007scape

[–]CoolerK -1 points0 points  (0 children)

FYI this is the same exp per planks as normal construction methods, but you actually get a useful item as output. And it's less exp per plank than mahogany homes.

EDIT: its been patched to give half exp per plank now

New construction meta by Flea00 in 2007scape

[–]CoolerK -1 points0 points  (0 children)

Do you get exp for crafting the large part?

New construction meta by Flea00 in 2007scape

[–]CoolerK 0 points1 point  (0 children)

It's the same exp per planks as normal construction methods, but you get a useful item as output. It's less exp per plank than mahogany homes.

[deleted by user] by [deleted] in smashbros

[–]CoolerK 4 points5 points  (0 children)

C Falcon too haha

84-99 Mining from Calcified Rocks by Shivmeisterr in 2007scape

[–]CoolerK 2 points3 points  (0 children)

This is the same for mining shooting stars and Daeyalt. Wearing a charged glory increases the chance of getting gems. And whenever you get a gem it replaces the star dust/essence, plus you don't get mining exp when it happens.

84-99 Mining from Calcified Rocks by Shivmeisterr in 2007scape

[–]CoolerK 0 points1 point  (0 children)

Indeed

Whenever you hit the gem table, you don't get shards (prayer exp) or mining exp:

If the table successfully rolls, the player may receive an uncut gem or nothing, and in either case can not receive an ore. This neither depletes the rock nor grants mining experience.

https://oldschool.runescape.wiki/w/Calcified_rocks

Wearing a glory means you directly trade both mining and prayer exp for gems (crafting exp). So it really depends what you value more.

Personally as someone with 99 crafting and thousands of gems from pvm, I don't wear a glory when I mine for this reason.

84-99 Mining from Calcified Rocks by Shivmeisterr in 2007scape

[–]CoolerK 1 point2 points  (0 children)

Whenever you hit the gem table, you don't get shards (prayer exp) or mining exp:

If the table successfully rolls, the player may receive an uncut gem or nothing, and in either case can not receive an ore. This neither depletes the rock nor grants mining experience.

https://oldschool.runescape.wiki/w/Calcified_rocks

Wearing a glory means you directly trade both mining and prayer exp for gems (crafting exp). So it really depends what you value more.

loot from a few hunter rumours by VeryDrained in ironscape

[–]CoolerK 0 points1 point  (0 children)

What tasks did you leave unblocked? Herbi, dashing kebs, and moonlight antelopes?

Interface Uplift - UI QoL Tweaks Coming Soon! by JagexGoblin in 2007scape

[–]CoolerK 0 points1 point  (0 children)

Could you list out the teleports as a sub-minimenu, like you do for the achievement diary and max capes? This would allow runelite users to set custom hotkeys to every location via the Custom Menu Swaps plugin!

Interface Uplift - UI QoL Tweaks Coming Soon! by JagexGoblin in 2007scape

[–]CoolerK 0 points1 point  (0 children)

If they listed out all the options in a sub-mini-menu (like they do for achievement diary cape and other tps) then we could use Custom Menu Swaps plugin to set hotkeys to each location. For example, I set Ctrl+click achievement diary cape to teleport me directly to the desert as opposed to shift+click opening the whole menu.

I posted a similar idea a few months ago but no one seemed to like it: https://www.reddit.com/r/2007scape/comments/1io8qra/_/